draw Who acts: draw, game, day, She, you, He · What happens: draw, mean, make, pull, take out, be · To what, where: picture, card, water, well, game, curtains · Speech: someone speaks here
«draw» in the school dictionary: its 6 meanings for a pupil and its 9 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: draw in the school dictionary .
Meaning 1 To draw means to make a picture or shape with a pencil, pen or crayon.
The tree, 15 words mark csubj mark xcomp det obj cc conj case det nmod punct conj cc conj punct root To PART draw VERB means VERB to PART make VERB a DET picture NOUN or CCONJ shape NOUN with ADP a DET pencil NOUN , PUNCT pen NOUN or CCONJ crayon NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 draw mark 2 draw draw VERB VerbForm=Inf 3 means csubj 3 means mean VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 4 to to PART _ 5 make mark 5 make make VERB VerbForm=Inf 3 means xcomp 6 a a DET Definite=Ind PronType=Art 7 picture det 7 picture picture NOUN Number=Sing 5 make obj 8 or or CCONJ _ 9 shape cc 9 shape shape NOUN Number=Sing 7 picture conj 10 with with ADP _ 12 pencil case 11 a a DET Definite=Ind PronType=Art 12 pencil det 12 pencil pencil NOUN Number=Sing 7 picture nmod 13 , , PUNCT _ 14 pen punct 14 pen pen NOUN Number=Sing 12 pencil conj 15 or or CCONJ _ 16 crayon cc 16 crayon crayon NOUN Number=Sing 12 pencil conj 17 . . PUNCT _ 3 means punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw to-infinitive vn scribble-25.2-1 «NP V»: agent=Agent
2 mean present vn intend-61.2-1 «NP V S_INF»: agent=Agent clause=Topic
3 make not said to happen to-infinitive a picture or shape with a pencil and pen or crayon vn build-26.1-1 «NP.asset V NP»: agent=Asset picture=Product
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 To draw can also mean to pull or take out, like drawing a card or drawing water from a well.
The tree, 20 words mark csubj aux advmod mark xcomp cc conj compound:prt punct mark advcl det obj cc conj obj case det obl punct root To PART draw VERB can AUX also ADV mean VERB to PART pull VERB or CCONJ take VERB out ADP , PUNCT like SCONJ drawing VERB a DET card NOUN or CCONJ drawing VERB water NOUN from ADP a DET well NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 draw mark 2 draw draw VERB VerbForm=Inf 5 mean csubj 3 can can AUX VerbForm=Fin 5 mean aux 4 also also ADV _ 5 mean advmod 5 mean mean VERB VerbForm=Inf root root 6 to to PART _ 7 pull mark 7 pull pull VERB VerbForm=Inf 5 mean xcomp 8 or or CCONJ _ 9 take cc 9 take take VERB VerbForm=Inf 7 pull conj 10 out out ADP _ 9 take compound:prt 11 , , PUNCT _ 13 drawing punct 12 like like SCONJ _ 13 drawing mark 13 drawing draw VERB Tense=Pres VerbForm=Part 9 take advcl 14 a a DET Definite=Ind PronType=Art 15 card det 15 card card NOUN Number=Sing 13 drawing obj 16 or or CCONJ _ 17 drawing cc 17 drawing draw VERB Tense=Pres VerbForm=Part 13 drawing conj 18 water water NOUN Number=Sing 17 drawing obj 19 from from ADP _ 21 well case 20 a a DET Definite=Ind PronType=Art 21 well det 21 well well NOUN Number=Sing 17 drawing obl 22 . . PUNCT _ 5 mean punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw to-infinitive vn scribble-25.2-1 «NP V»: agent=Agent
2 mean can vn intend-61.2-1 «NP V S_INF»: agent=Agent clause=Topic
3 pull not said to happen to-infinitive vn slide-11.2 «NP V»: agent=Theme
4 take out infinitive vn remove-10.1 «NP V NP»: agent=Agent
5 draw gerund a card vn scribble-25.2-1 «NP V NP»: agent=Agent card=Theme
6 draw gerund water a well vn carry-11.4 «NP V NP PP.initial_location»: agent=Agent water=Theme from well=Initial_Location
Meaning 3 A draw is a game that ends with the same score for both sides.
The tree, 14 words det nsubj cop det nsubj acl:relcl case det amod obl case det nmod punct root A DET draw NOUN is AUX a DET game NOUN that PRON ends VERB with ADP the DET same ADJ score NOUN for ADP both DET sides NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 draw det 2 draw draw NOUN Number=Sing 5 game nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 game cop 4 a a DET Definite=Ind PronType=Art 5 game det 5 game game NOUN Number=Sing root root 6 that that PRON PronType=Rel 7 ends nsubj 7 ends end VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 game acl:relcl 8 with with ADP _ 11 score case 9 the the DET Definite=Def PronType=Art 11 score det 10 same same ADJ Degree=Pos 11 score amod 11 score score NOUN Number=Sing 7 ends obl 12 for for ADP _ 14 sides case 13 both both DET PronType=Tot 14 sides det 14 sides side NOUN Number=Plur 11 score nmod 15 . . PUNCT _ 5 game punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a draw a game tree rules
2 end present a game with the same score for both sides vn stop-55.4-1-1 «NP V NP.eventuality PP.subeventuality»: agent=Affector with score=Subeventuality
Meaning 4 To draw the curtains is to close or open them.
mark advcl det obj cop mark cc conj obj punct root To PART draw VERB the DET curtains NOUN is AUX to PART close VERB or CCONJ open VERB them PRON . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 draw mark 2 draw draw VERB Mood=Imp VerbForm=Fin 7 close advcl 3 the the DET Definite=Def PronType=Art 4 curtains det 4 curtains curtain NOUN Number=Plur 2 draw obj 5 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 7 close cop 6 to to PART _ 7 close mark 7 close close VERB Mood=Imp VerbForm=Fin root root 8 or or CCONJ _ 9 open cc 9 open open VERB Mood=Imp VerbForm=Fin 7 close conj 10 them they PRON Case=Acc Number=Plur Person=3 PronType=Prs 9 open obj 11 . . PUNCT _ 7 close punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw to-infinitive the curtains vn scribble-25.2-1 «NP V NP»: agent=Agent curtain=Theme
2 is present close property tree rules
3 open infinitive curtains = curtain vn spatial_configuration-47.6-1 «PP.location V NP»: agent=Location they=Theme
Meaning 5 A draw is also picking names or tickets by chance, like a raffle.
The tree, 13 words det nsubj aux advmod obj cc conj case obl punct case det obl punct root A DET draw NOUN is AUX also ADV picking VERB names NOUN or CCONJ tickets NOUN by ADP chance NOUN , PUNCT like ADP a DET raffle NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 draw det 2 draw draw NOUN Number=Sing 5 picking nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 picking aux 4 also also ADV _ 5 picking advmod 5 picking pick VERB Tense=Pres VerbForm=Part root root 6 names name NOUN Number=Plur 5 picking obj 7 or or CCONJ _ 8 tickets cc 8 tickets ticket NOUN Number=Plur 6 names conj 9 by by ADP _ 10 chance case 10 chance chance NOUN Number=Sing 5 picking obl 11 , , PUNCT _ 14 raffle punct 12 like like ADP _ 14 raffle case 13 a a DET Definite=Ind PronType=Art 14 raffle det 14 raffle raffle NOUN Number=Sing 5 picking obl 15 . . PUNCT _ 5 picking punct
# verb tense, mood who what, whom to whom where when other roles by
1 pick present · progressive a draw names or tickets by chance; like a raffle vn chew-39.2 «NP V NP»: agent=Agent name=Patient
Meaning 6 To draw near means to come closer in time or place, like a day that is getting nearer.
The tree, 18 words mark nsubj obl mark ccomp advmod case obl cc conj punct case det obl:unmarked nsubj aux acl:relcl xcomp punct root To PART draw VERB near ADP means VERB to PART come VERB closer ADV in ADP time NOUN or CCONJ place NOUN , PUNCT like ADP a DET day NOUN that PRON is AUX getting VERB nearer ADJ . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 draw mark 2 draw draw VERB Mood=Imp VerbForm=Fin 4 means nsubj 3 near near ADP _ 2 draw obl 4 means mean VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 5 to to PART _ 6 come mark 6 come come VERB VerbForm=Inf 4 means ccomp 7 closer close ADV Degree=Cmp 6 come advmod 8 in in ADP _ 9 time case 9 time time NOUN Number=Sing 6 come obl 10 or or CCONJ _ 11 place cc 11 place place NOUN Number=Sing 9 time conj 12 , , PUNCT _ 15 day punct 13 like like ADP _ 15 day case 14 a a DET Definite=Ind PronType=Art 15 day det 15 day day NOUN Number=Sing 6 come obl:unmarked 16 that that PRON PronType=Rel 18 getting nsubj 17 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 18 getting aux 18 getting get VERB Tense=Pres VerbForm=Part 15 day acl:relcl 19 nearer near ADJ Degree=Cmp 18 getting xcomp 20 . . PUNCT _ 4 means punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw to-infinitive vn scribble-25.2-1 «NP V»: agent=Agent
2 mean present vn intend-61.2-1 «NP V S_INF»: agent=Agent clause=Topic
3 come not said to happen to-infinitive day; time close property vn escape-51.1-1 «NP V»: agent=Theme
4 get present · progressive a day near property vn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer
Example 1 She draws 4 pictures every day.
nsubj nummod obj det obl:unmarked punct root She PRON draws VERB 4 NUM pictures NOUN every DET day NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 She she PRON Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs 2 draws nsubj 2 draws draw VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 4 4 NUM NumForm=Digit NumType=Card 4 pictures nummod 4 pictures picture NOUN Number=Plur 2 draws obj 5 every every DET PronType=Tot 6 day det 6 day day NOUN Number=Sing 2 draws obl:unmarked 7 . . PUNCT _ 2 draws punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw present She 4 pictures day vn scribble-25.2-1 «NP V NP»: agent=Agent picture=Theme
Example 2 Draw a square with sides of 3 cm.
det obj case obl case nummod nmod punct root Draw VERB a DET square NOUN with ADP sides NOUN of ADP 3 NUM cm NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Draw draw VERB Mood=Imp VerbForm=Fin root root 2 a a DET Definite=Ind PronType=Art 3 square det 3 square square NOUN Number=Sing 1 Draw obj 4 with with ADP _ 5 sides case 5 sides side NOUN Number=Plur 1 Draw obl 6 of of ADP _ 8 cm case 7 3 3 NUM NumForm=Digit NumType=Card 8 cm nummod 8 cm cm NOUN Number=Plur 5 sides nmod 9 . . PUNCT _ 1 Draw punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw imperative you not said here a square with sides of 3 cm vn scribble-25.2-1 «NP V NP»: agent=Agent square=Theme
Example 3 He draws a card from the deck.
nsubj det obj case det obl punct root He PRON draws VERB a DET card NOUN from ADP the DET deck NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 He he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 2 draws nsubj 2 draws draw VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 a a DET Definite=Ind PronType=Art 4 card det 4 card card NOUN Number=Sing 2 draws obj 5 from from ADP _ 7 deck case 6 the the DET Definite=Def PronType=Art 7 deck det 7 deck deck NOUN Number=Sing 2 draws obl 8 . . PUNCT _ 2 draws punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw present He a card the deck vn carry-11.4 «NP V NP PP.initial_location»: agent=Agent card=Theme from deck=Initial_Location
Example 4 The game ended in a draw.
det nsubj case det obl punct root The DET game NOUN ended VERB in ADP a DET draw NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 game det 2 game game NOUN Number=Sing 3 ended nsubj 3 ended end VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 4 in in ADP _ 6 draw case 5 a a DET Definite=Ind PronType=Art 6 draw det 6 draw draw NOUN Number=Sing 3 ended obl 7 . . PUNCT _ 3 ended punct
# verb tense, mood who what, whom to whom where when other roles by
1 end past the game a draw vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality
Example 5 Draw a bar graph of the results.
det compound obj case det nmod punct root Draw VERB a DET bar NOUN graph NOUN of ADP the DET results NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Draw draw VERB Mood=Imp VerbForm=Fin root root 2 a a DET Definite=Ind PronType=Art 4 graph det 3 bar bar NOUN Number=Sing 4 graph compound 4 graph graph NOUN Number=Sing 1 Draw obj 5 of of ADP _ 7 results case 6 the the DET Definite=Def PronType=Art 7 results det 7 results result NOUN Number=Plur 4 graph nmod 8 . . PUNCT _ 1 Draw punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw imperative you not said here a bar graph of the results vn scribble-25.2-1 «NP V NP»: agent=Agent graph=Theme
2 graph the results nom graph «communication transitive»: of=patient
Example 6 Please draw the curtains.
discourse det obj punct root Please INTJ draw VERB the DET curtains NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Please please INTJ _ 2 draw discourse 2 draw draw VERB Mood=Imp VerbForm=Fin root root 3 the the DET Definite=Def PronType=Art 4 curtains det 4 curtains curtain NOUN Number=Plur 2 draw obj 5 . . PUNCT _ 2 draw punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw imperative you not said here the curtains vn scribble-25.2-1 «NP V NP»: agent=Agent curtain=Theme
Example 7 My name was picked in the prize draw.
nmod:poss nsubj:pass aux:pass case det compound obl punct root My PRON name NOUN was AUX picked VERB in ADP the DET prize NOUN draw NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 My my PRON Case=Gen Number=Sing Person=1 Poss=Yes PronType=Prs 2 name nmod:poss 2 name name NOUN Number=Sing 4 picked nsubj:pass 3 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 4 picked aux:pass 4 picked pick VERB Tense=Past VerbForm=Part Voice=Pass root root 5 in in ADP _ 8 draw case 6 the the DET Definite=Def PronType=Art 8 draw det 7 prize prize NOUN Number=Sing 8 draw compound 8 draw draw NOUN Number=Sing 4 picked obl 9 . . PUNCT _ 4 picked punct
# verb tense, mood who what, whom to whom where when other roles by
1 pick past · passive My name the prize draw vn chew-39.2 «NP V NP»: subject=Patient
2 name My nom name «communication transitive»: poss=agent
Example 8 The horse draws the cart.
det nsubj det obj punct root The DET horse NOUN draws VERB the DET cart NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 horse det 2 horse horse NOUN Number=Sing 3 draws nsubj 3 draws draw VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 4 the the DET Definite=Def PronType=Art 5 cart det 5 cart cart NOUN Number=Sing 3 draws obj 6 . . PUNCT _ 3 draws punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw present the horse the cart vn scribble-25.2-1 «NP V NP»: agent=Agent cart=Theme
Example 9 “Let us draw lots,” Wendy said bravely.
punct ccomp obj xcomp obj punct punct nsubj advmod punct root “ PUNCT Let VERB us PRON draw VERB lots NOUN , PUNCT ” PUNCT Wendy PROPN said VERB bravely ADV . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 “ " PUNCT _ 2 Let punct 2 Let let VERB VerbForm=Inf 9 said ccomp 3 us we PRON Case=Acc Number=Plur Person=1 PronType=Prs 2 Let obj 4 draw draw VERB VerbForm=Inf 2 Let xcomp 5 lots lot NOUN Number=Plur 4 draw obj 6 , , PUNCT _ 2 Let punct 7 ” " PUNCT _ 2 Let punct 8 Wendy Wendy PROPN Number=Sing 9 said nsubj 9 said say VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 10 bravely bravely ADV _ 9 said advmod 11 . . PUNCT _ 9 said punct
# verb tense, mood who what, whom to whom where when other roles by
1 let in a quote infinitive us tree rules
2 draw in a quote infinitive us not said here lots vn scribble-25.2-1 «NP V NP»: agent=Agent lot=Theme
3 say speech: assert past Wendy bravely property vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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