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solver

Who acts: solver, person, program, She, Crossword solvers, fastest solver · What happens: be, solve, find, enjoy, win, practise · To what, where: person, something, program, computing, answers, brilliant problem solver

«solver» in the school dictionary: its 2 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: solver in the school dictionary.

Meaning 1

A solver is a person who solves something, like a problem, puzzle or crime: a problem solver.

The tree, 17 words
detnsubjcopdetnsubjacl:relclobjpunctcasedetoblpunctnmodccconjpunctdetcompoundconjpunctrootADETsolverNOUNisAUXaDETpersonNOUNwhoPRONsolvesVERBsomethingPRON,PUNCTlikeADPaDETproblemNOUN,PUNCTpuzzleNOUNorCCONJcrimeNOUN:PUNCTaDETproblemNOUNsolverNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 solverdet
2solversolverNOUNNumber=Sing5 personnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 personcop
4aaDETDefinite=Ind PronType=Art5 persondet
5personpersonNOUNNumber=Singrootroot
6whowhoPRONPronType=Rel7 solvesnsubj
7solvessolveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 personacl:relcl
8somethingsomethingPRONNumber=Sing PronType=Ind7 solvesobj
9,,PUNCT_12 problempunct
10likelikeADP_12 problemcase
11aaDETDefinite=Ind PronType=Art12 problemdet
12problemproblemNOUNNumber=Sing7 solvesobl
13,,PUNCT_14 puzzlepunct
14puzzlepuzzleNOUNNumber=Sing12 problemnmod
15ororCCONJ_16 crimecc
16crimecrimeNOUNNumber=Sing14 puzzleconj
17::PUNCT_20 solverpunct
18aaDETDefinite=Ind PronType=Art20 solverdet
19problemproblemNOUNNumber=Sing20 solvercompound
20solversolverNOUNNumber=Sing5 personconj
21..PUNCT_5 personpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta solvera person and a problem solvertree rules
2solvepresenta person and a problem solversomethinglike a problem puzzle or crimevn discover-84 «NP V NP»: agent=Agent something=Topic

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

In computing and maths, a solver is a program that finds answers to equations or puzzles.

The tree, 16 words
caseoblccconjpunctdetnsubjcopdetnsubjacl:relclobjcaseoblccconjpunctrootInADPcomputingNOUNandCCONJmathsNOUN,PUNCTaDETsolverNOUNisAUXaDETprogramNOUNthatPRONfindsVERBanswersNOUNtoADPequationsNOUNorCCONJpuzzlesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_2 computingcase
2computingcomputingNOUNNumber=Sing10 programobl
3andandCCONJ_4 mathscc
4mathsmathNOUNNumber=Plur2 computingconj
5,,PUNCT_2 computingpunct
6aaDETDefinite=Ind PronType=Art7 solverdet
7solversolverNOUNNumber=Sing10 programnsubj
8isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 programcop
9aaDETDefinite=Ind PronType=Art10 programdet
10programprogramNOUNNumber=Singrootroot
11thatthatPRONPronType=Rel12 findsnsubj
12findsfindVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 programacl:relcl
13answersanswerNOUNNumber=Plur12 findsobj
14totoADP_15 equationscase
15equationsequationNOUNNumber=Plur12 findsobl
16ororCCONJ_17 puzzlescc
17puzzlespuzzleNOUNNumber=Plur15 equationsconj
18..PUNCT_10 programpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta solvera programcomputing and mathstree rules
2findpresenta programanswersto equations or puzzlesvn discover-84 «NP V NP»: agent=Agent answer=Topic

Example 1

She is a brilliant problem solver.

nsubjcopdetamodcompoundpunctrootShePRONisAUXaDETbrilliantADJproblemNOUNsolverNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs6 solvernsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 solvercop
3aaDETDefinite=Ind PronType=Art6 solverdet
4brilliantbrilliantADJDegree=Pos6 solveramod
5problemproblemNOUNNumber=Sing6 solvercompound
6solversolverNOUNNumber=Singrootroot
7..PUNCT_6 solverpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentShea brilliant problem solvertree rules

Example 2

Crossword solvers enjoy tricky clues.

compoundnsubjamodobjpunctrootCrosswordNOUNsolversNOUNenjoyVERBtrickyADJcluesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CrosswordcrosswordNOUNNumber=Sing2 solverscompound
2solverssolverNOUNNumber=Plur3 enjoynsubj
3enjoyenjoyVERBMood=Ind Tense=Pres VerbForm=Finrootroot
4trickytrickyADJDegree=Pos5 cluesamod
5cluesclueNOUNNumber=Plur3 enjoyobj
6..PUNCT_3 enjoypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1enjoypresentCrossword solverstricky cluesvn admire-31.2 «NP V NP»: agent=Experiencer clue=Stimulus

Example 3

The fastest solver of the Rubik's cube won a prize.

detamodnsubjcasedetnmod:posscasenmoddetobjpunctrootTheDETfastestADJsolverNOUNofADPtheDETRubikPROPN'sPARTcubeNOUNwonVERBaDETprizeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 solverdet
2fastestfastADJDegree=Sup3 solveramod
3solversolverNOUNNumber=Sing9 wonnsubj
4ofofADP_8 cubecase
5thetheDETDefinite=Def PronType=Art6 Rubikdet
6RubikRubikPROPNNumber=Sing8 cubenmod:poss
7's'sPART_6 Rubikcase
8cubecubeNOUNNumber=Sing3 solvernmod
9wonwinVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
10aaDETDefinite=Ind PronType=Art11 prizedet
11prizeprizeNOUNNumber=Sing9 wonobj
12..PUNCT_9 wonpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpastthe fastest solver of the Rubik's cubea prizevn succeed-74-2 «NP V NP»: agent=Agent prize=Eventuality

Example 4

Our class practised being good maths solvers.

nmod:possnsubjcopamodcompoundobjpunctrootOurPRONclassNOUNpractisedVERBbeingAUXgoodADJmathsNOUNsolversNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OurourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs2 classnmod:poss
2classclassNOUNNumber=Sing3 practisednsubj
3practisedpractiseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4beingbeAUXTense=Pres VerbForm=Part5 goodcop
5goodgoodADJDegree=Pos7 solversamod
6mathsmathNOUNNumber=Plur7 solverscompound
7solverssolverNOUNNumber=Plur3 practisedobj
8..PUNCT_3 practisedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1practisepastOur classgood maths solverstree rules
2isgerundgood propertytree rules

Example 5

The computer solver found the answer in one second.

detcompoundnsubjdetobjcasenummodoblpunctrootTheDETcomputerNOUNsolverNOUNfoundVERBtheDETanswerNOUNinADPoneNUMsecondNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 solverdet
2computercomputerNOUNNumber=Sing3 solvercompound
3solversolverNOUNNumber=Sing4 foundnsubj
4foundfindVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5thetheDETDefinite=Def PronType=Art6 answerdet
6answeranswerNOUNNumber=Sing4 foundobj
7ininADP_9 secondcase
8oneoneNUMNumForm=Word NumType=Card9 secondnummod
9secondsecondNOUNNumber=Sing4 foundobl
10..PUNCT_4 foundpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1findpastthe computer solverthe answersecondvn discover-84 «NP V NP»: agent=Agent answer=Topic

Example 6

A good solver checks their answer at the end.

detamodnsubjnmod:possobjcasedetoblpunctrootADETgoodADJsolverNOUNchecksVERBtheirPRONanswerNOUNatADPtheDETendNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 solverdet
2goodgoodADJDegree=Pos3 solveramod
3solversolverNOUNNumber=Sing4 checksnsubj
4checkscheckVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs6 answernmod:poss
6answeranswerNOUNNumber=Sing4 checksobj
7atatADP_9 endcase
8thetheDETDefinite=Def PronType=Art9 enddet
9endendNOUNNumber=Sing4 checksobl
10..PUNCT_4 checkspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1checkpresenta good solvertheir answerat the endvn assessment-34.1 «NP V NP»: agent=Agent answer=Theme
2answertheir = theynom answer «communication transitive»: poss=agent

Example 7

The detective was a famous solver of mysteries.

detnsubjcopdetamodcasenmodpunctrootTheDETdetectiveNOUNwasAUXaDETfamousADJsolverNOUNofADPmysteriesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 detectivedet
2detectivedetectiveNOUNNumber=Sing6 solvernsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 solvercop
4aaDETDefinite=Ind PronType=Art6 solverdet
5famousfamousADJDegree=Pos6 solveramod
6solversolverNOUNNumber=Singrootroot
7ofofADP_8 mysteriescase
8mysteriesmysteryNOUNNumber=Plur6 solvernmod
9..PUNCT_6 solverpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastthe detectivea famous solverof mysteriestree rules

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/S/solver/