Mova0.5 pre-release⌕
☰
home / corpora / Tanakh / Nevi'im / Jeremiah / chapter 20 / 20:6 / JPS 1

Jeremiah 20:6 · JPS 1917

And thou, Pashhur, and all that dwell in thy house shall go into captivity; and thou shalt come to Babylon, and there thou shalt die, and there shalt thou be buried, thou, and all thy friends, to whom thou hast prophesied falsely.'

Who acts: thou · What happens: dwell, go, come, die, bury, prophesy · To what, where: house, captivity, Babylon, thou

This is Jeremiah 20:6 · JPS 1917 in the English of the Jewish Publication Society's 1917 translation, from Mova's open Bible corpus. The page gives the sentence's syntax tree — a dependency tree in the style of Universal Dependencies, parsed by Mova and checked by a teacher model — and its pragmatics clause by clause: who acts (thou), what happens, when and where, as Mova's frames read it. The original of the verse links back to its own tree and to the Targum.

The tree

ccnsubjpunctconjpunctccconjnsubjacl:relclcasenmod:possoblauxcaseoblpunctccnsubjauxconjcaseoblpunctccadvmodnsubjauxconjpunctccadvmodauxnsubj:passaux:passconjpunctappospunctccdet:predetnmod:possconjpunctcaseoblnsubjauxacl:relcladvmodpunctpunctrootAndCCONJthouPRON,PUNCTPashhurPROPN,PUNCTandCCONJallDETthatPRONdwellVERBinADPthyPRONhouseNOUNshallAUXgoVERBintoADPcaptivityNOUN;PUNCTandCCONJthouPRONshaltAUXcomeVERBtoADPBabylonPROPN,PUNCTandCCONJthereADVthouPRONshaltAUXdieVERB,PUNCTandCCONJthereADVshaltAUXthouPRONbeAUXburiedVERB,PUNCTthouPRON,PUNCTandCCONJallDETthyPRONfriendsNOUN,PUNCTtoADPwhomPRONthouPRONhastAUXprophesiedVERBfalselyADV.PUNCT'PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AndandCCONJ_2 thoucc
2thouthouPRONCase=Nom Number=Sing Person=2 PronType=Prs Style=Arch14 gonsubj
3,,PUNCT_2 thoupunct
4PashhurPashhurPROPNNumber=Sing2 thouconj
5,,PUNCT_7 allpunct
6andandCCONJ_7 allcc
7allallDETPronType=Tot2 thouconj
8thatthatPRONPronType=Rel9 dwellnsubj
9dwelldwellVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 allacl:relcl
10ininADP_12 housecase
11thythyPRONCase=Gen Number=Sing Person=2 Poss=Yes PronType=Prs Style=Arch12 housenmod:poss
12househouseNOUNNumber=Sing9 dwellobl
13shallshallAUXVerbForm=Fin14 goaux
14gogoVERBVerbForm=Infrootroot
15intointoADP_16 captivitycase
16captivitycaptivityNOUNNumber=Sing14 goobl
17;;PUNCT_21 comepunct
18andandCCONJ_21 comecc
19thouthouPRONCase=Nom Number=Sing Person=2 PronType=Prs Style=Arch21 comensubj
20shaltshallAUXStyle=Arch VerbForm=Fin21 comeaux
21comecomeVERBVerbForm=Inf14 goconj
22totoADP_23 Babyloncase
23BabylonBabylonPROPNNumber=Sing21 comeobl
24,,PUNCT_29 diepunct
25andandCCONJ_29 diecc
26therethereADVPronType=Dem29 dieadvmod
27thouthouPRONCase=Nom Number=Sing Person=2 PronType=Prs Style=Arch29 diensubj
28shaltshallAUXStyle=Arch VerbForm=Fin29 dieaux
29diedieVERBVerbForm=Inf21 comeconj
30,,PUNCT_36 buriedpunct
31andandCCONJ_36 buriedcc
32therethereADVPronType=Dem36 buriedadvmod
33shaltshallAUXStyle=Arch VerbForm=Fin36 buriedaux
34thouthouPRONCase=Nom Number=Sing Person=2 PronType=Prs Style=Arch36 buriednsubj:pass
35bebeAUXVerbForm=Inf36 buriedaux:pass
36buriedburyVERBTense=Past VerbForm=Part Voice=Pass29 dieconj
37,,PUNCT_38 thoupunct
38thouthouPRONCase=Nom Number=Sing Person=2 PronType=Prs Style=Arch34 thouappos
39,,PUNCT_43 friendspunct
40andandCCONJ_43 friendscc
41allallDETPronType=Tot43 friendsdet:predet
42thythyPRONCase=Gen Number=Sing Person=2 Poss=Yes PronType=Prs Style=Arch43 friendsnmod:poss
43friendsfriendNOUNNumber=Plur34 thouconj
44,,PUNCT_49 prophesiedpunct
45totoADP_46 whomcase
46whomwhomPRONPronType=Rel49 prophesiedobl
47thouthouPRONCase=Nom Number=Sing Person=2 PronType=Prs Style=Arch49 prophesiednsubj
48hasthaveAUXMood=Ind Number=Sing Person=2 Style=Arch Tense=Pres VerbForm=Fin49 prophesiedaux
49prophesiedprophesyVERBTense=Past VerbForm=Part43 friendsacl:relcl
50falselyfalselyADV_49 prophesiedadvmod
51..PUNCT_14 gopunct
52''PUNCT_14 gopunct

Pragmatics

form
statement
act
warn
voice
character
polarity
neg
teacher
changed voice=character, act=warn
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1dwellpresentthy housevn exist-47.1 «NP V PP.location»: agent=Theme in house=Location
2goshallthoucaptivityvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme into captivity=Initial_Location
3comeshallthouBabylonvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to babylon=Initial_Location
4dieshallthoutherevn calibratable_cos-45.6.1 «NP.attribute V»: agent=Attribute
5buryshall · passivethoutherevn put-9.1-1 «NP V NP»: subject=Theme
6prophesypresent · perfectthouto thy friends; falsely propertyvn conjecture-29.5-1 «NP V that S»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The Hebrew of this verse

וְאַתָּ֣ה פַשְׁח֗וּר וְכֹל֙ יֹשְׁבֵ֣י בֵיתֶ֔ךָ תֵּלְכ֖וּ בַּשֶּׁ֑בִי וּבָבֶ֣ל תָּב֗וֹא וְשָׁ֤ם תָּמוּת֙ וְשָׁ֣ם תִּקָּבֵ֔ר אַתָּה֙ וְכָל־אֹ֣הֲבֶ֔יךָ אֲשֶׁר־נִבֵּ֥אתָ לָהֶ֖ם בַּשָּֽׁקֶר׃ס

Jeremiah 20:6: the Hebrew tree, its pragmatics and Targum Jonathan →

Source. The Holy Scriptures according to the Masoretic Text, Jewish Publication Society, 1917, from eBible.org: public domain. Sentence jps:JER:554 of Mova's parse database.

The tree and the speech act come from Mova's cycle: the small model's draft, read by a large model as teacher, passed by Mova's gates (Elamur Cosmic License). The frames are read from the tree by Mova's frames reader (prag) when this page is built, the chapter read in order, so a pronoun may be resolved from an earlier sentence of the chapter.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/neviim/jps/JER.554/