Test 1 · Secrets, scams and always telling a grown-up
"free coins if u give me ur password lol, its legit i swear" What do you say?
Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: u, legit, you · What happens: give, swear, say · To what, where: free coins, me · Speech: someone speaks here
This is test 1 of lesson 16 «Secrets, scams and always telling a grown-up» of the AI course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | " | " | PUNCT | _ | 3 coins | punct |
| 2 | free | free | ADJ | Degree=Pos | 3 coins | amod |
| 3 | coins | coin | NOUN | Number=Plur | 6 give | obl |
| 4 | if | if | SCONJ | _ | 6 give | mark |
| 5 | u | you | PRON | Abbr=Yes Case=Nom Person=2 PronType=Prs | 6 give | nsubj |
| 6 | give | give | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | root | root |
| 7 | me | I | PRON | Case=Acc Number=Sing Person=1 PronType=Prs | 6 give | iobj |
| 8 | ur | your | PRON | Abbr=Yes Case=Gen Person=2 Poss=Yes PronType=Prs | 9 password | nmod:poss |
| 9 | password | password | NOUN | Number=Sing | 6 give | obj |
| 10 | lol | lol | INTJ | _ | 6 give | discourse |
| 11 | , | , | PUNCT | _ | 15 swear | punct |
| 12 | its | its | PRON | Case=Gen Gender=Neut Number=Sing Person=3 Poss=Yes PronType=Prs | 13 legit | nmod:poss |
| 13 | legit | legit | NOUN | Number=Sing | 15 swear | nsubj |
| 14 | i | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 15 swear | nsubj |
| 15 | swear | swear | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 6 give | parataxis |
| 16 | " | " | PUNCT | _ | 20 say | punct |
| 17 | What | what | PRON | PronType=Int | 20 say | obj |
| 18 | do | do | AUX | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 20 say | aux |
| 19 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 20 say | nsubj |
| 20 | say | say | VERB | VerbForm=Inf | 15 swear | conj |
| 21 | ? | ? | PUNCT | _ | 6 give | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | give in a quote | present | u | free coins | me | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent i=Recipient password=Theme | |||
| 2 | swear in a quote | present | password's legit | vn conjecture-29.5 «NP V that S»: agent=Agent | |||||
| 3 | say speech: assert | present · do-support | you | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice
OK, but only if the coins come first
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | OK | ok | INTJ | _ | 8 come | discourse |
| 2 | , | , | PUNCT | _ | 8 come | punct |
| 3 | but | but | CCONJ | _ | 8 come | cc |
| 4 | only | only | ADV | _ | 8 come | advmod |
| 5 | if | if | SCONJ | _ | 8 come | mark |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 coins | det |
| 7 | coins | coin | NOUN | Number=Plur | 8 come | nsubj |
| 8 | come | come | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 9 | first | first | ADV | NumForm=Word NumType=Ord | 8 come | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | come | present | the coins | first property | vn escape-51.1-1 «NP V»: agent=Theme |
Option 2 · ✓ the right answer
No, real games never ask for passwords
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | No | no | INTJ | Polarity=Neg | 3 real | discourse |
| 2 | , | , | PUNCT | _ | 1 No | punct |
| 3 | real | real | ADJ | Degree=Pos | 4 games | amod |
| 4 | games | game | NOUN | Number=Plur | 6 ask | nsubj |
| 5 | never | never | ADV | PronType=Neg | 6 ask | advmod |
| 6 | ask | ask | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 7 | for | for | ADP | _ | 8 passwords | case |
| 8 | passwords | password | NOUN | Number=Plur | 6 ask | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not ask speech: ask | present | real games | for passwords | vn inquire-37.1.2 «NP V»: agent=Agent |
Option 3
Fine, passwords can be changed later anyway
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Fine | fine | ADJ | Degree=Pos | 3 passwords | amod |
| 2 | , | , | PUNCT | _ | 1 Fine | punct |
| 3 | passwords | password | NOUN | Number=Plur | 6 changed | nsubj:pass |
| 4 | can | can | AUX | VerbForm=Fin | 6 changed | aux |
| 5 | be | be | AUX | VerbForm=Inf | 6 changed | aux:pass |
| 6 | changed | change | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 7 | later | late | ADV | Degree=Cmp | 6 changed | advmod |
| 8 | anyway | anyway | ADV | _ | 6 changed | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | change | can · passive | Fine passwords | anyway, late property | vn dress-41.1.1-1-1 «NP V NP»: subject=Patient |
Option 4
Yes, if a friend got coins the same way
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 6 got | discourse |
| 2 | , | , | PUNCT | _ | 6 got | punct |
| 3 | if | if | SCONJ | _ | 6 got | mark |
| 4 | a | a | DET | Definite=Ind PronType=Art | 5 friend | det |
| 5 | friend | friend | NOUN | Number=Sing | 6 got | nsubj |
| 6 | got | get | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 7 | coins | coin | NOUN | Number=Plur | 6 got | obj |
| 8 | the | the | DET | Definite=Def PronType=Art | 10 way | det |
| 9 | same | same | ADJ | Degree=Pos | 10 way | amod |
| 10 | way | way | NOUN | Number=Sing | 6 got | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | get | past | a friend | coins | the same way obl | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer coin=Stimulus |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/ai/16-secrets-scams-telling/t1/