Test 6 · ★ · Playing fair and cheating in games
Why does handling the bank honestly in a board game matter, if it is only a game?
Mova's choice: option 4 · The right answer: option 3 · wrong ✗ · Who acts: bank · What happens: handle, be · To what, where: bank, game matter, game
This is test 6 · ★ of lesson 200 «Playing fair and cheating in games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Why | why | ADV | PronType=Int | 3 handling | advmod |
| 2 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 handling | aux |
| 3 | handling | handle | VERB | Tense=Pres VerbForm=Part | root | root |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 bank | det |
| 5 | bank | bank | NOUN | Number=Sing | 3 handling | obj |
| 6 | honestly | honestly | ADV | _ | 3 handling | advmod |
| 7 | in | in | ADP | _ | 11 matter | case |
| 8 | a | a | DET | Definite=Ind PronType=Art | 11 matter | det |
| 9 | board | board | NOUN | Number=Sing | 10 game | compound |
| 10 | game | game | NOUN | Number=Sing | 11 matter | compound |
| 11 | matter | matter | NOUN | Number=Sing | 3 handling | obl |
| 12 | , | , | PUNCT | _ | 18 game | punct |
| 13 | if | if | SCONJ | _ | 18 game | mark |
| 14 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 18 game | nsubj |
| 15 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 18 game | cop |
| 16 | only | only | ADV | _ | 18 game | advmod |
| 17 | a | a | DET | Definite=Ind PronType=Art | 18 game | det |
| 18 | game | game | NOUN | Number=Sing | 11 matter | conj |
| 19 | ? | ? | PUNCT | _ | 3 handling | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | handle | present · do-support | the bank | a game matter and a game | honestly property | vn hold-15.1 «NP V NP»: agent=Agent bank=Theme | |||
| 2 | is a a condition, not said to happen | present | bank | a game | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1
Because the money in the game is real
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Because | because | ADP | ExtPos=ADP | 3 money | case |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 money | det |
| 3 | money | money | NOUN | Number=Sing | 8 real | nsubj |
| 4 | in | in | ADP | _ | 6 game | case |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 game | det |
| 6 | game | game | NOUN | Number=Sing | 3 money | nmod |
| 7 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 8 real | cop |
| 8 | real | real | ADJ | Degree=Pos | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | the money in the game | real property | tree rules |
Option 2
Because the banker always wins anyway
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Because | because | SCONJ | _ | 5 wins | mark |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 banker | det |
| 3 | banker | banker | NOUN | Number=Sing | 5 wins | nsubj |
| 4 | always | always | ADV | PronType=Tot | 5 wins | advmod |
| 5 | wins | win | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | anyway | anyway | ADV | _ | 5 wins | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | win | present | the banker | always, anyway property | vn succeed-74-2 «NP V»: agent=Agent |
Option 3 · ✓ the right answer
Being trusted with something is a real test of honesty
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Being | be | AUX | Tense=Pres VerbForm=Part | 2 trusted | aux:pass |
| 2 | trusted | trust | VERB | Tense=Past VerbForm=Part Voice=Pass | 8 test | csubj |
| 3 | with | with | ADP | _ | 4 something | case |
| 4 | something | something | PRON | Number=Sing PronType=Ind | 2 trusted | obl |
| 5 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 8 test | cop |
| 6 | a | a | DET | Definite=Ind PronType=Art | 8 test | det |
| 7 | real | real | ADJ | Degree=Pos | 8 test | amod |
| 8 | test | test | NOUN | Number=Sing | root | root |
| 9 | of | of | ADP | _ | 10 honesty | case |
| 10 | honesty | honesty | NOUN | Number=Sing | 8 test | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | trust | gerund · passive | with something | vn fulfilling-13.4.1 «NP V NP-Fulfilling PP.theme»: with something=Theme | |||||
| 2 | is a | present | a real test | of honesty | tree rules |
Option 4 · ← Mova's choice
It does not matter at all in a game
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 4 matter | nsubj |
| 2 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 matter | aux |
| 3 | not | not | PART | Polarity=Neg | 4 matter | advmod |
| 4 | matter | matter | VERB | VerbForm=Inf | root | root |
| 5 | at | at | ADP | _ | 6 all | case |
| 6 | all | all | DET | PronType=Tot | 4 matter | obl |
| 7 | in | in | ADP | _ | 9 game | case |
| 8 | a | a | DET | Definite=Ind PronType=Art | 9 game | det |
| 9 | game | game | NOUN | Number=Sing | 4 matter | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not matter | present · do-support | It | all | in a game | vn matter-91 «NP V»: agent=Stimulus |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/200-cheating-in-games/t6/