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Test 2 · ★ · Sharing toys and playing board games fairly

Why is it important that all players read the rules before a new game?

Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: players · What happens: be, read · To what, where: rules

This is test 2 · ★ of lesson 242 «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

advmodcopexplmarkdetnsubjadvcldetobjcasedetamodoblpunctrootWhyADVisAUXitPRONimportantADJthatSCONJallDETplayersNOUNreadVERBtheDETrulesNOUNbeforeADPaDETnewADJgameNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhywhyADVPronType=Int4 importantadvmod
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 importantcop
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 importantexpl
4importantimportantADJDegree=Posrootroot
5thatthatSCONJ_8 readmark
6allallDETPronType=Tot7 playersdet
7playersplayerNOUNNumber=Plur8 readnsubj
8readreadVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 importantadvcl
9thetheDETDefinite=Def PronType=Art10 rulesdet
10rulesruleNOUNNumber=Plur8 readobj
11beforebeforeADP_14 gamecase
12aaDETDefinite=Ind PronType=Art14 gamedet
13newnewADJDegree=Pos14 gameamod
14gamegameNOUNNumber=Sing8 readobl
15??PUNCT_4 importantpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentimportant propertytree rules
2readpastall playersthe rulesbefore a new gamevn transfer_mesg-37.1.1-1 «NP V NP»: agent=Agent rule=Topic

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

The box says that you must, by law

detnsubjmarknsubjccomppunctcaseccomprootTheDETboxNOUNsaysVERBthatSCONJyouPRONmustAUX,PUNCTbyADPlawNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 boxdet
2boxboxNOUNNumber=Sing3 saysnsubj
3sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4thatthatSCONJ_6 mustmark
5youyouPRONCase=Nom Person=2 PronType=Prs6 mustnsubj
6mustmustAUXVerbForm=Fin3 saysccomp
7,,PUNCT_9 lawpunct
8bybyADP_9 lawcase
9lawlawNOUNNumber=Sing3 saysccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentthe boxvn say-37.7-1-1 «NP V that S»: agent=Agent

Option 2 · ← Mova's choice · ✓ the right answer

Everyone needs the same rules for the game to be fair

nsubjdetamodobjcasedetnmodmarkcopxcomprootEveryonePRONneedsVERBtheDETsameADJrulesNOUNforADPtheDETgameNOUNtoPARTbeAUXfairADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EveryoneeveryonePRONNumber=Sing PronType=Tot2 needsnsubj
2needsneedVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art5 rulesdet
4samesameADJDegree=Pos5 rulesamod
5rulesruleNOUNNumber=Plur2 needsobj
6forforADP_8 gamecase
7thetheDETDefinite=Def PronType=Art8 gamedet
8gamegameNOUNNumber=Sing5 rulesnmod
9totoPART_11 fairmark
10bebeAUXVerbForm=Inf11 faircop
11fairfairADJDegree=Pos2 needsxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1needpresentEveryonethe same rulesfor the gamevn want-32.1-1-1 «NP V NP ADJ»: agent=Pivot rule=Theme
2is not said to happento-infinitivethe same rules not said herefair propertytree rules

Option 3

It makes the game last much longer

nsubjdetobjxcompadvmodadvmodrootItPRONmakesVERBtheDETgameNOUNlastVERBmuchADVlongerADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 makesnsubj
2makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 gamedet
4gamegameNOUNNumber=Sing2 makesobj
5lastlastVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin2 makesxcomp
6muchmuchADV_7 longeradvmod
7longerlongADVDegree=Cmp2 makesadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresentItthe gamelong propertytree rules
2lastpresentthe game not said herevn cost-54.2 «NP V NP.value»: agent=Theme

Option 4

So that the winner can say afterwards that the rules were wrong

advmodmarkdetnsubjauxadvmodmarkdetnsubjcopadvclrootSoADVthatSCONJtheDETwinnerNOUNcanAUXsayVERBafterwardsADVthatSCONJtheDETrulesNOUNwereAUXwrongADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SosoADV_6 sayadvmod
2thatthatSCONJ_6 saymark
3thetheDETDefinite=Def PronType=Art4 winnerdet
4winnerwinnerNOUNNumber=Sing6 saynsubj
5cancanAUXVerbForm=Fin6 sayaux
6saysayVERBVerbForm=Infrootroot
7afterwardsafterwardsADV_6 sayadvmod
8thatthatSCONJ_12 wrongmark
9thetheDETDefinite=Def PronType=Art10 rulesdet
10rulesruleNOUNNumber=Plur12 wrongnsubj
11werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin12 wrongcop
12wrongwrongADJDegree=Pos6 sayadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertcanthe winnerafterwards propertyvn say-37.7-1-1 «NP V that S»: agent=Agent
2ispastthe ruleswrong propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t2/