Test 2 · ★ · Sharing toys and playing board games fairly
Why is it important that all players read the rules before a new game?
Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: players · What happens: be, read · To what, where: rules
This is test 2 · ★ of lesson 242 «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Why | why | ADV | PronType=Int | 4 important | advmod |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 important | cop |
| 3 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 4 important | expl |
| 4 | important | important | ADJ | Degree=Pos | root | root |
| 5 | that | that | SCONJ | _ | 8 read | mark |
| 6 | all | all | DET | PronType=Tot | 7 players | det |
| 7 | players | player | NOUN | Number=Plur | 8 read | nsubj |
| 8 | read | read | VERB | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | 4 important | advcl |
| 9 | the | the | DET | Definite=Def PronType=Art | 10 rules | det |
| 10 | rules | rule | NOUN | Number=Plur | 8 read | obj |
| 11 | before | before | ADP | _ | 14 game | case |
| 12 | a | a | DET | Definite=Ind PronType=Art | 14 game | det |
| 13 | new | new | ADJ | Degree=Pos | 14 game | amod |
| 14 | game | game | NOUN | Number=Sing | 8 read | obl |
| 15 | ? | ? | PUNCT | _ | 4 important | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | important property | tree rules | |||||
| 2 | read | past | all players | the rules | before a new game | vn transfer_mesg-37.1.1-1 «NP V NP»: agent=Agent rule=Topic |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1
The box says that you must, by law
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 box | det |
| 2 | box | box | NOUN | Number=Sing | 3 says | nsubj |
| 3 | says | say | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | that | that | SCONJ | _ | 6 must | mark |
| 5 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 6 must | nsubj |
| 6 | must | must | AUX | VerbForm=Fin | 3 says | ccomp |
| 7 | , | , | PUNCT | _ | 9 law | punct |
| 8 | by | by | ADP | _ | 9 law | case |
| 9 | law | law | NOUN | Number=Sing | 3 says | ccomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | present | the box | vn say-37.7-1-1 «NP V that S»: agent=Agent |
Option 2 · ← Mova's choice · ✓ the right answer
Everyone needs the same rules for the game to be fair
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Everyone | everyone | PRON | Number=Sing PronType=Tot | 2 needs | nsubj |
| 2 | needs | need | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 rules | det |
| 4 | same | same | ADJ | Degree=Pos | 5 rules | amod |
| 5 | rules | rule | NOUN | Number=Plur | 2 needs | obj |
| 6 | for | for | ADP | _ | 8 game | case |
| 7 | the | the | DET | Definite=Def PronType=Art | 8 game | det |
| 8 | game | game | NOUN | Number=Sing | 5 rules | nmod |
| 9 | to | to | PART | _ | 11 fair | mark |
| 10 | be | be | AUX | VerbForm=Inf | 11 fair | cop |
| 11 | fair | fair | ADJ | Degree=Pos | 2 needs | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | need | present | Everyone | the same rules | for the game | vn want-32.1-1-1 «NP V NP ADJ»: agent=Pivot rule=Theme | |||
| 2 | is not said to happen | to-infinitive | the same rules not said here | fair property | tree rules |
Option 3
It makes the game last much longer
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 2 makes | nsubj |
| 2 | makes | make | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 4 | game | game | NOUN | Number=Sing | 2 makes | obj |
| 5 | last | last | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 2 makes | xcomp |
| 6 | much | much | ADV | _ | 7 longer | advmod |
| 7 | longer | long | ADV | Degree=Cmp | 2 makes | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | present | It | the game | long property | tree rules | |||
| 2 | last | present | the game not said here | vn cost-54.2 «NP V NP.value»: agent=Theme |
Option 4
So that the winner can say afterwards that the rules were wrong
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | So | so | ADV | _ | 6 say | advmod |
| 2 | that | that | SCONJ | _ | 6 say | mark |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 winner | det |
| 4 | winner | winner | NOUN | Number=Sing | 6 say | nsubj |
| 5 | can | can | AUX | VerbForm=Fin | 6 say | aux |
| 6 | say | say | VERB | VerbForm=Inf | root | root |
| 7 | afterwards | afterwards | ADV | _ | 6 say | advmod |
| 8 | that | that | SCONJ | _ | 12 wrong | mark |
| 9 | the | the | DET | Definite=Def PronType=Art | 10 rules | det |
| 10 | rules | rule | NOUN | Number=Plur | 12 wrong | nsubj |
| 11 | were | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | 12 wrong | cop |
| 12 | wrong | wrong | ADJ | Degree=Pos | 6 say | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | can | the winner | afterwards property | vn say-37.7-1-1 «NP V that S»: agent=Agent | ||||
| 2 | is | past | the rules | wrong property | tree rules |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t2/