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Exam question 3 · Puzzles, money and video games

Select the response consistent with established practice upon repeatedly failing a difficult level in anger.

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: you · What happens: select, establish, fail · To what, where: response, difficult level, anger

This is exam question 3 of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjamodcaseamodoblmarkadvmodadvcldetamodobjcaseoblpunctrootSelectVERBtheDETresponseNOUNconsistentADJwithADPestablishedVERBpracticeNOUNuponSCONJrepeatedlyADVfailingVERBaDETdifficultADJlevelNOUNinADPangerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SelectselectVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 responsedet
3responseresponseNOUNNumber=Sing1 Selectobj
4consistentconsistentADJDegree=Pos3 responseamod
5withwithADP_7 practicecase
6establishedestablishVERBTense=Past VerbForm=Part Voice=Pass7 practiceamod
7practicepracticeNOUNNumber=Sing4 consistentobl
8uponuponSCONJ_10 failingmark
9repeatedlyrepeatedlyADV_10 failingadvmod
10failingfailVERBTense=Pres VerbForm=Part1 Selectadvcl
11aaDETDefinite=Ind PronType=Art13 leveldet
12difficultdifficultADJDegree=Pos13 levelamod
13levellevelNOUNNumber=Sing10 failingobj
14ininADP_15 angercase
15angerangerNOUNNumber=Sing10 failingobl
16..PUNCT_1 Selectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1selectimperativeyou not said herethe responsevn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme
2establishparticiplevn indicate-78-1-1 «NP V NP to be NP»: agent=Pivot
3failgerundyou not said herea difficult levelangerrepeatedly propertyvn succeed-74-3-1-1 «NP V NP»: agent=Agent level=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

One stops, breathes, rests and returns later

nsubjpunctconjpunctconjccconjadvmodrootOneNUMstopsVERB,PUNCTbreathesVERB,PUNCTrestsVERBandCCONJreturnsVERBlaterADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card2 stopsnsubj
2stopsstopVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3,,PUNCT_4 breathespunct
4breathesbreatheVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 stopsconj
5,,PUNCT_6 restspunct
6restsrestVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 stopsconj
7andandCCONJ_8 returnscc
8returnsreturnVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 stopsconj
9laterlateADVDegree=Cmp8 returnsadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stoppresentOnevn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality
2breathepresentOne not said herevn breathe-40.1.2-1 «NP V»: agent=Agent
3restpresentOne not said herevn spatial_configuration-47.6-1 «NP V»: agent=Theme
4returnpresentOne not said herelate propertyvn escape-51.1-1 «NP V»: agent=Theme

Option 2

One throws the controller to relieve anger

nsubjdetobjmarkxcompobjrootOneNUMthrowsVERBtheDETcontrollerNOUNtoPARTrelieveVERBangerNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card2 throwsnsubj
2throwsthrowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 controllerdet
4controllercontrollerNOUNNumber=Sing2 throwsobj
5totoPART_6 relievemark
6relieverelieveVERBVerbForm=Inf2 throwsxcomp
7angerangerNOUNNumber=Sing6 relieveobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1throwpresentOnethe controllertree rules
2relieveto-infinitiveOne not said hereangervn amuse-31.1 «NP V NP»: agent=Stimulus anger=Experiencer

Option 3

One blames a sibling for the failure

nsubjdetobjcasedetoblrootOneNUMblamesVERBaDETsiblingNOUNforADPtheDETfailureNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card2 blamesnsubj
2blamesblameVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art4 siblingdet
4siblingsiblingNOUNNumber=Sing2 blamesobj
5forforADP_7 failurecase
6thetheDETDefinite=Def PronType=Art7 failuredet
7failurefailureNOUNNumber=Sing2 blamesobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1blamepresentOnea siblingfor the failurevn judgment-33.1 «NP V NP PP.attribute»: agent=Agent sibling=Theme for failure=Attribute

Option 4

One plays continuously until it is passed

nsubjadvmodmarknsubj:passaux:passadvclrootOneNUMplaysVERBcontinuouslyADVuntilSCONJitPRONisAUXpassedVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card2 playsnsubj
2playsplayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3continuouslycontinuouslyADV_2 playsadvmod
4untiluntilSCONJ_7 passedmark
5ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs7 passednsubj:pass
6isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 passedaux:pass
7passedpassVERBTense=Past VerbForm=Part Voice=Pass2 playsadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpresentOnecontinuously propertyvn performance-26.7-1 «NP V»: agent=Agent
2passpresent · passiveitvn escape-51.1-1-3 «NP V NP»: subject=Trajectory

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/e3/