Exam question 3 · Puzzles, money and video games
Select the response consistent with established practice upon repeatedly failing a difficult level in anger.
Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: you · What happens: select, establish, fail · To what, where: response, difficult level, anger
This is exam question 3 of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Select | select | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 response | det |
| 3 | response | response | NOUN | Number=Sing | 1 Select | obj |
| 4 | consistent | consistent | ADJ | Degree=Pos | 3 response | amod |
| 5 | with | with | ADP | _ | 7 practice | case |
| 6 | established | establish | VERB | Tense=Past VerbForm=Part Voice=Pass | 7 practice | amod |
| 7 | practice | practice | NOUN | Number=Sing | 4 consistent | obl |
| 8 | upon | upon | SCONJ | _ | 10 failing | mark |
| 9 | repeatedly | repeatedly | ADV | _ | 10 failing | advmod |
| 10 | failing | fail | VERB | Tense=Pres VerbForm=Part | 1 Select | advcl |
| 11 | a | a | DET | Definite=Ind PronType=Art | 13 level | det |
| 12 | difficult | difficult | ADJ | Degree=Pos | 13 level | amod |
| 13 | level | level | NOUN | Number=Sing | 10 failing | obj |
| 14 | in | in | ADP | _ | 15 anger | case |
| 15 | anger | anger | NOUN | Number=Sing | 10 failing | obl |
| 16 | . | . | PUNCT | _ | 1 Select | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | select | imperative | you not said here | the response | vn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme | ||||
| 2 | establish | participle | vn indicate-78-1-1 «NP V NP to be NP»: agent=Pivot | ||||||
| 3 | fail | gerund | you not said here | a difficult level | anger | repeatedly property | vn succeed-74-3-1-1 «NP V NP»: agent=Agent level=Eventuality |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice · ✓ the right answer
One stops, breathes, rests and returns later
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | One | one | NUM | NumForm=Word NumType=Card | 2 stops | nsubj |
| 2 | stops | stop | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | , | , | PUNCT | _ | 4 breathes | punct |
| 4 | breathes | breathe | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 2 stops | conj |
| 5 | , | , | PUNCT | _ | 6 rests | punct |
| 6 | rests | rest | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 2 stops | conj |
| 7 | and | and | CCONJ | _ | 8 returns | cc |
| 8 | returns | return | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 2 stops | conj |
| 9 | later | late | ADV | Degree=Cmp | 8 returns | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | stop | present | One | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality | |||||
| 2 | breathe | present | One not said here | vn breathe-40.1.2-1 «NP V»: agent=Agent | |||||
| 3 | rest | present | One not said here | vn spatial_configuration-47.6-1 «NP V»: agent=Theme | |||||
| 4 | return | present | One not said here | late property | vn escape-51.1-1 «NP V»: agent=Theme |
Option 2
One throws the controller to relieve anger
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | One | one | NUM | NumForm=Word NumType=Card | 2 throws | nsubj |
| 2 | throws | throw | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 controller | det |
| 4 | controller | controller | NOUN | Number=Sing | 2 throws | obj |
| 5 | to | to | PART | _ | 6 relieve | mark |
| 6 | relieve | relieve | VERB | VerbForm=Inf | 2 throws | xcomp |
| 7 | anger | anger | NOUN | Number=Sing | 6 relieve | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | throw | present | One | the controller | tree rules | ||||
| 2 | relieve | to-infinitive | One not said here | anger | vn amuse-31.1 «NP V NP»: agent=Stimulus anger=Experiencer |
Option 3
One blames a sibling for the failure
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | One | one | NUM | NumForm=Word NumType=Card | 2 blames | nsubj |
| 2 | blames | blame | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 sibling | det |
| 4 | sibling | sibling | NOUN | Number=Sing | 2 blames | obj |
| 5 | for | for | ADP | _ | 7 failure | case |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 failure | det |
| 7 | failure | failure | NOUN | Number=Sing | 2 blames | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | blame | present | One | a sibling | for the failure | vn judgment-33.1 «NP V NP PP.attribute»: agent=Agent sibling=Theme for failure=Attribute |
Option 4
One plays continuously until it is passed
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | One | one | NUM | NumForm=Word NumType=Card | 2 plays | nsubj |
| 2 | plays | play | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | continuously | continuously | ADV | _ | 2 plays | advmod |
| 4 | until | until | SCONJ | _ | 7 passed | mark |
| 5 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 7 passed | nsubj:pass |
| 6 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 passed | aux:pass |
| 7 | passed | pass | VERB | Tense=Past VerbForm=Part Voice=Pass | 2 plays | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | play | present | One | continuously property | vn performance-26.7-1 «NP V»: agent=Agent | ||||
| 2 | pass | present · passive | it | vn escape-51.1-1-3 «NP V NP»: subject=Trajectory |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/e3/