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Test 4 · ★ · Puzzles, money and video games

Someone in a game chat says, «I am from the game company, send your password to keep your account.» What should you do?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: Someone, your, you · What happens: say, be, send, keep, account, do · To what, where: game company, password, account · Speech: someone speaks here

This is test 4 · ★ of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Someone in a game chat says, «I am from the game company, send your password to keep your account.»

nsubjcasedetcompoundnmodpunctpunctnsubjcopcasedetcompoundccomppunctparataxisnmod:possobjmarkadvclnmod:possobjpunctpunctrootSomeonePRONinADPaDETgameNOUNchatNOUNsaysVERB,PUNCT«PUNCTIPRONamAUXfromADPtheDETgameNOUNcompanyNOUN,PUNCTsendVERByourPRONpasswordNOUNtoPARTkeepVERByourPRONaccountNOUN.PUNCT»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SomeonesomeonePRONNumber=Sing PronType=Ind6 saysnsubj
2ininADP_5 chatcase
3aaDETDefinite=Ind PronType=Art5 chatdet
4gamegameNOUNNumber=Sing5 chatcompound
5chatchatNOUNNumber=Sing1 Someonenmod
6sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7,,PUNCT_14 companypunct
8««PUNCT_14 companypunct
9IIPRONCase=Nom Number=Sing Person=1 PronType=Prs14 companynsubj
10ambeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin14 companycop
11fromfromADP_14 companycase
12thetheDETDefinite=Def PronType=Art14 companydet
13gamegameNOUNNumber=Sing14 companycompound
14companycompanyNOUNNumber=Sing6 saysccomp
15,,PUNCT_16 sendpunct
16sendsendVERBMood=Imp VerbForm=Fin14 companyparataxis
17youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs18 passwordnmod:poss
18passwordpasswordNOUNNumber=Sing16 sendobj
19totoPART_20 keepmark
20keepkeepVERBVerbForm=Inf16 sendadvcl
21youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs22 accountnmod:poss
22accountaccountNOUNNumber=Sing20 keepobj
23..PUNCT_6 sayspunct
24»»PUNCT_6 sayspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentSomeonevn say-37.7-1-1 «NP V that S»: agent=Agent
2is in a quotepresentSomeonethe game companytree rules
3send in a quoteinfinitiveyour passwordvn confine-92-1 «NP V NP»: agent=Agent password=Theme
4keep in a quoteto-infinitiveyour accountvn keep-15.2 «NP V NP»: agent=Agent account=Theme
5account in a quoteyournom account «communication transitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What should you do?

objauxnsubjpunctrootWhatPRONshouldAUXyouPRONdoVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int4 doobj
2shouldshouldAUXVerbForm=Fin4 doaux
3youyouPRONCase=Nom Person=2 PronType=Prs4 donsubj
4dodoVERBVerbForm=Infrootroot
5??PUNCT_4 dopunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1doshouldyouvn act-114-1 «NP V NP»: agent=Agent what=Eventuality

The options

Option 1

Send it and then change it later

objccadvmodconjobjadvmodrootSendVERBitPRONandCCONJthenADVchangeVERBitPRONlaterADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SendsendVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Sendobj
3andandCCONJ_5 changecc
4thenthenADVPronType=Dem5 changeadvmod
5changechangeVERBVerbForm=Inf1 Sendconj
6ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs5 changeobj
7laterlateADVDegree=Cmp5 changeadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sendimperativeyou not said hereitvn confine-92-1 «NP V NP»: agent=Agent it=Theme
2changeinfinitiveyou not said hereitthenlate propertyvn dress-41.1.1-1-1 «NP V NP»: agent=Agent it=Patient

Option 2

Send it, because the company needs it

objpunctmarkdetnsubjparataxisobjrootSendVERBitPRON,PUNCTbecauseSCONJtheDETcompanyNOUNneedsVERBitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SendsendVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Sendobj
3,,PUNCT_7 needspunct
4becausebecauseSCONJ_7 needsmark
5thetheDETDefinite=Def PronType=Art6 companydet
6companycompanyNOUNNumber=Sing7 needsnsubj
7needsneedVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Sendparataxis
8ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs7 needsobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sendimperativeyou not said hereitvn confine-92-1 «NP V NP»: agent=Agent it=Theme
2needpresentthe companyitvn want-32.1-1-1 «NP V NP ADV»: agent=Pivot it=Theme

Option 3 · ← Mova's choice · ✓ the right answer

Not send it, and tell a parent

advmodobjpunctccconjdetobjrootNotPARTsendVERBitPRON,PUNCTandCCONJtellVERBaDETparentNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NotnotPARTPolarity=Neg2 sendadvmod
2sendsendVERBMood=Imp VerbForm=Finrootroot
3ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs2 sendobj
4,,PUNCT_6 tellpunct
5andandCCONJ_6 tellcc
6telltellVERBMood=Imp VerbForm=Fin2 sendconj
7aaDETDefinite=Ind PronType=Art8 parentdet
8parentparentNOUNNumber=Sing6 tellobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not sendimperativeyou not said hereitvn confine-92-1 «NP V NP»: agent=Agent it=Theme
2tell speech: assertinfinitiveyou not said herea parentvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent parent=Recipient

Option 4

Send half of it to check it's really them

objcasenmodmarkadvclnsubjcopadvmodccomprootSendVERBhalfNOUNofADPitPRONtoPARTcheckVERBitPRON'sAUXreallyADVthemPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SendsendVERBMood=Imp VerbForm=Finrootroot
2halfhalfNOUNNumber=Sing NumForm=Word NumType=Frac1 Sendobj
3ofofADP_4 itcase
4ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs2 halfnmod
5totoPART_6 checkmark
6checkcheckVERBVerbForm=Inf1 Sendadvcl
7ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs10 themnsubj
8'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 themcop
9reallyreallyADV_10 themadvmod
10themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs6 checkccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sendimperativeyou not said herehalf of halfvn confine-92-1 «NP V NP»: agent=Agent half=Theme
2checkto-infinitiveyou not said herevn assessment-34.1 «NP V NP»: agent=Agent
3is apresenthalfthem = theytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/t4/