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Exam question 1 · Routines, screen time and earning money

Identify the information that is never shared in online games.

Mova's choice: option 3 · The right answer: option 2 · wrong ✗ · Who acts: you · What happens: identify, not share · To what, where: information, online games

This is exam question 1 of lesson 264 «Routines, screen time and earning money» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjnsubj:passaux:passadvmodacl:relclcaseamodoblpunctrootIdentifyVERBtheDETinformationNOUNthatPRONisAUXneverADVsharedVERBinADPonlineADJgamesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IdentifyidentifyVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 informationdet
3informationinformationNOUNNumber=Sing1 Identifyobj
4thatthatPRONPronType=Rel7 sharednsubj:pass
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 sharedaux:pass
6neverneverADVPronType=Neg7 sharedadvmod
7sharedshareVERBTense=Past VerbForm=Part Voice=Pass3 informationacl:relcl
8ininADP_10 gamescase
9onlineonlineADJDegree=Pos10 gamesamod
10gamesgameNOUNNumber=Plur7 sharedobl
11..PUNCT_1 Identifypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1identifyimperativeyou not said herethe informationvn characterize-29.2-1-1 «NP V NP S_ING»: agent=Agent information=Theme
2not sharepresent · passivethe informationonline gamestree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

One's high score on the leaderboard of the game

nmod:posscaseamodcasedetnmodcasedetnmodrootOnePRON'sPARThighADJscoreNOUNonADPtheDETleaderboardNOUNofADPtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneonePRONNumber=Sing Person=3 PronType=Prs4 scorenmod:poss
2's'sPART_1 Onecase
3highhighADJDegree=Pos4 scoreamod
4scorescoreNOUNNumber=Singrootroot
5ononADP_7 leaderboardcase
6thetheDETDefinite=Def PronType=Art7 leaderboarddet
7leaderboardleaderboardNOUNNumber=Sing4 scorenmod
8ofofADP_10 gamecase
9thetheDETDefinite=Def PronType=Art10 gamedet
10gamegameNOUNNumber=Sing7 leaderboardnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1scoreOnethe leaderboard of the gamenom score «cognition transitive»: poss=agent on=place

Option 2 · ✓ the right answer

One's real name, school, address or photographs

nmod:posscaseamodpunctconjpunctconjccconjrootOnePRON'sPARTrealADJnameNOUN,PUNCTschoolNOUN,PUNCTaddressNOUNorCCONJphotographsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneonePRONNumber=Sing Person=3 PronType=Prs4 namenmod:poss
2's'sPART_1 Onecase
3realrealADJDegree=Pos4 nameamod
4namenameNOUNNumber=Singrootroot
5,,PUNCT_6 schoolpunct
6schoolschoolNOUNNumber=Sing4 nameconj
7,,PUNCT_8 addresspunct
8addressaddressNOUNNumber=Sing4 nameconj
9ororCCONJ_10 photographscc
10photographsphotographNOUNNumber=Plur4 nameconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1nameOnenom name «communication transitive»: poss=agent

Option 3 · ← Mova's choice

One's favourite colour

nmod:posscaseamodrootOnePRON'sPARTfavouriteADJcolourNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneonePRONNumber=Sing Person=3 PronType=Prs4 colournmod:poss
2's'sPART_1 Onecase
3favouritefavouriteADJDegree=Pos4 colouramod
4colourcolourNOUNNumber=Singrootroot

The frames reader finds no event or fact in this sentence.

Option 4

One's chosen game character

nsubjaux:passcompoundobjrootOnePRON'sAUXchosenVERBgameNOUNcharacterNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneonePRONNumber=Sing Person=3 PronType=Prs3 chosennsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 chosenaux:pass
3chosenchooseVERBTense=Past VerbForm=Part Voice=Passrootroot
4gamegameNOUNNumber=Sing5 charactercompound
5charactercharacterNOUNNumber=Sing3 chosenobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1choosepresent · passiveOnevn get-13.5.1 «NP V NP.beneficiary NP»: subject=Beneficiary character=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/264-routines-screens-and-earning/e1/