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Test 6 · ★ · Routines, screen time and earning money

A boy feels angry when his game time ends. Which is the best way to handle it?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: boy, game time · What happens: feel, end, be, handle · To what, where: best way, way

This is test 6 · ★ of lesson 264 «Routines, screen time and earning money» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: A boy feels angry when his game time ends.

detnsubjxcompadvmodnmod:posscompoundnsubjadvclpunctrootADETboyNOUNfeelsVERBangryADJwhenADVhisPRONgameNOUNtimeNOUNendsVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 boydet
2boyboyNOUNNumber=Sing3 feelsnsubj
3feelsfeelVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4angryangryADJDegree=Pos3 feelsxcomp
5whenwhenADVPronType=Int9 endsadvmod
6hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs8 timenmod:poss
7gamegameNOUNNumber=Sing8 timecompound
8timetimeNOUNNumber=Sing9 endsnsubj
9endsendVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 feelsadvcl
10..PUNCT_3 feelspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1feelpresenta boyangry propertyvn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus
2endpresentboy's game timevn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Which is the best way to handle it?

nsubjcopdetamodmarkaclobjpunctrootWhichPRONisAUXtheDETbestADJwayNOUNtoPARThandleVERBitPRON?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichPRONPronType=Rel5 waynsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 waycop
3thetheDETDefinite=Def PronType=Art5 waydet
4bestgoodADJDegree=Sup5 wayamod
5waywayNOUNNumber=Singrootroot
6totoPART_7 handlemark
7handlehandleVERBVerbForm=Inf5 wayacl
8ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs7 handleobj
9??PUNCT_5 waypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe best waytree rules
2handleto-infinitivewayvn hold-15.1 «NP V NP»: agent=Agent it=Theme

The options

Option 1 · ← Mova's choice

Argue for an extra hour until his parents say yes

casedetamodoblmarknmod:possnsubjadvclobjrootArgueVERBforADPanDETextraADJhourNOUNuntilSCONJhisPRONparentsNOUNsayVERByesINTJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ArgueargueVERBMood=Imp VerbForm=Finrootroot
2forforADP_5 hourcase
3anaDETDefinite=Ind PronType=Art5 hourdet
4extraextraADJDegree=Pos5 houramod
5hourhourNOUNNumber=Sing1 Argueobl
6untiluntilSCONJ_9 saymark
7hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs8 parentsnmod:poss
8parentsparentNOUNNumber=Plur9 saynsubj
9saysayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin1 Argueadvcl
10yesyesINTJPolarity=Pos9 sayobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1argue speech: disagreeimperativeyou not said herehourvn correspond-36.1-1 «NP V»: agent=Agent
2say speech: assertpresenthis parentsvn say-37.7-1-1 «NP V NP.topic»: agent=Agent yes=Topic

Option 2 · ✓ the right answer

Breathe, then move on to another activity

punctadvmodconjcompound:prtcasedetoblrootBreatheVERB,PUNCTthenADVmoveVERBonADPtoADPanotherDETactivityNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BreathebreatheVERBMood=Imp VerbForm=Finrootroot
2,,PUNCT_4 movepunct
3thenthenADVPronType=Dem4 moveadvmod
4movemoveVERBMood=Imp VerbForm=Fin1 Breatheconj
5ononADP_4 movecompound:prt
6totoADP_8 activitycase
7anotheranotherDETPronType=Ind8 activitydet
8activityactivityNOUNNumber=Sing4 moveobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1breatheimperativeyou not said herevn breathe-40.1.2-1 «NP V»: agent=Agent
2move oninfinitiveyou not said hereanother activitythenvn roll-51.3.1 «NP V PP.trajectory»: agent=Theme to activity=Trajectory

Option 3

Refuse to eat dinner

markxcompobjrootRefuseVERBtoPARTeatVERBdinnerNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RefuserefuseVERBMood=Imp VerbForm=Finrootroot
2totoPART_3 eatmark
3eateatVERBVerbForm=Inf1 Refusexcomp
4dinnerdinnerNOUNNumber=Sing3 eatobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1refuseimperativeyou not said herevn reject-77.2 «NP V S_ING»: agent=Agent clause=Theme
2not eatto-infinitiveyou not said heredinnervn eat-39.1-1 «NP V NP»: agent=Agent dinner=Patient

Option 4

Throw the controller

detobjrootThrowVERBtheDETcontrollerNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThrowthrowVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 controllerdet
3controllercontrollerNOUNNumber=Sing1 Throwobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1throwimperativeyou not said herethe controllervn throw-17.1-1-1 «NP V NP»: agent=Agent controller=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/264-routines-screens-and-earning/t6/