Test 10 · ★★ · Advert tricks and offers that are too good to be true
game says 50 coins for mystery box, worth it?
Mova's choice: option 4 · The right answer: option 4 · right ✓ · Who acts: game · What happens: say · To what, where: 50 coins · Speech: someone speaks here
This is test 10 · ★★ of lesson 281 «Advert tricks and offers that are too good to be true» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | game | game | NOUN | Number=Sing | 2 says | nsubj |
| 2 | says | say | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | 50 | 50 | NUM | NumForm=Digit NumType=Card | 4 coins | nummod |
| 4 | coins | coin | NOUN | Number=Plur | 2 says | obj |
| 5 | for | for | ADP | _ | 7 box | case |
| 6 | mystery | mystery | NOUN | Number=Sing | 7 box | compound |
| 7 | box | box | NOUN | Number=Sing | 4 coins | nmod |
| 8 | , | , | PUNCT | _ | 9 worth | punct |
| 9 | worth | worth | ADJ | Degree=Pos | 2 says | ccomp |
| 10 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 9 worth | obj |
| 11 | ? | ? | PUNCT | _ | 2 says | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | present | game | 50 coins | for mystery box | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent coin=Topic |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1
Only if you buy ten at once
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Only | only | ADV | _ | 4 buy | advmod |
| 2 | if | if | SCONJ | _ | 4 buy | mark |
| 3 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 4 buy | nsubj |
| 4 | buy | buy | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | root | root |
| 5 | ten | ten | NUM | NumForm=Word NumType=Card | 4 buy | obj |
| 6 | at | at | ADP | _ | 7 once | case |
| 7 | once | once | ADV | NumForm=Word NumType=Mult | 4 buy | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | buy | present | you | ten | vn get-13.5.1 «NP V NP PP.source NP.asset»: agent=Agent ten=Theme at once=Asset |
Option 2
Yes, mystery boxes always hold the best items, they're worth it
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 6 hold | discourse |
| 2 | , | , | PUNCT | _ | 1 Yes | punct |
| 3 | mystery | mystery | NOUN | Number=Sing | 4 boxes | compound |
| 4 | boxes | box | NOUN | Number=Plur | 6 hold | nsubj |
| 5 | always | always | ADV | PronType=Tot | 6 hold | advmod |
| 6 | hold | hold | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 13 worth | advcl |
| 7 | the | the | DET | Definite=Def PronType=Art | 9 items | det |
| 8 | best | good | ADJ | Degree=Sup | 9 items | amod |
| 9 | items | item | NOUN | Number=Plur | 6 hold | obj |
| 10 | , | , | PUNCT | _ | 6 hold | punct |
| 11 | they | they | PRON | Case=Nom Number=Plur Person=3 PronType=Prs | 13 worth | nsubj |
| 12 | 're | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 13 worth | cop |
| 13 | worth | worth | ADJ | Degree=Pos | root | root |
| 14 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 13 worth | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | hold | present | mystery boxes | the best items | always property | vn keep-15.2 «NP V NP»: agent=Agent item=Theme | |||
| 2 | is | present | boxes = box | worth property | tree rules |
Option 3
Yes, they're cheaper than buying items
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 5 cheaper | discourse |
| 2 | , | , | PUNCT | _ | 5 cheaper | punct |
| 3 | they | they | PRON | Case=Nom Number=Plur Person=3 PronType=Prs | 5 cheaper | nsubj |
| 4 | 're | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 5 cheaper | cop |
| 5 | cheaper | cheap | ADJ | Degree=Cmp | root | root |
| 6 | than | than | SCONJ | _ | 7 buying | mark |
| 7 | buying | buy | VERB | Tense=Pres VerbForm=Part | 5 cheaper | advcl |
| 8 | items | item | NOUN | Number=Plur | 7 buying | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | they | cheap property | tree rules | ||||
| 2 | buy | gerund | they not said here | items | vn accept-77.1 «NP V NP»: agent=Agent item=Theme |
Option 4 · ← Mova's choice · ✓ the right answer
It's like gambling, you pay not knowing what you get
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 4 gambling | nsubj |
| 2 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 gambling | cop |
| 3 | like | like | ADP | _ | 4 gambling | case |
| 4 | gambling | gambling | NOUN | Number=Sing | root | root |
| 5 | , | , | PUNCT | _ | 9 knowing | punct |
| 6 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 9 knowing | nsubj |
| 7 | pay | pay | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 9 knowing | aux |
| 8 | not | not | PART | Polarity=Neg | 9 knowing | advmod |
| 9 | knowing | know | VERB | Tense=Pres VerbForm=Part | 4 gambling | acl |
| 10 | what | what | PRON | PronType=Int | 12 get | obj |
| 11 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 12 get | nsubj |
| 12 | get | get | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 9 knowing | ccomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | It | like gambling | tree rules | ||||
| 2 | not know | present | you | gambling not said here | tree rules | ||||
| 3 | get | present | you | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer what=Stimulus |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/281-advert-tricks-and-too-good-offers/t10/