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Exam question 1 · Toy age labels, cords, pretend play, card games, motion ga…

Which of the following statements most accurately characterises a toy marked «3 and up»?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: toy · What happens: follow, characteris, mark · To what, where: toy, 3

This is exam question 1 of lesson 327 «Toy age labels, cords, pretend play, card games, motion games, hammers and paintbrushes» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjcasedetamodobladvmodadvmoddetobjaclpunctobjcccompoundpunctpunctrootWhichPRONofADPtheDETfollowingVERBstatementsNOUNmostADVaccuratelyADVcharacterisesVERBaDETtoyNOUNmarkedVERB«PUNCT3NUMandCCONJupADV»PUNCT?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichPRONPronType=Rel8 characterisesnsubj
2ofofADP_5 statementscase
3thetheDETDefinite=Def PronType=Art5 statementsdet
4followingfollowVERBVerbForm=Ger5 statementsamod
5statementsstatementNOUNNumber=Plur8 characterisesobl
6mostmostADVDegree=Sup7 accuratelyadvmod
7accuratelyaccuratelyADV_8 characterisesadvmod
8characterisescharacterisVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9aaDETDefinite=Ind PronType=Art10 toydet
10toytoyNOUNNumber=Sing8 characterisesobj
11markedmarkVERBTense=Past VerbForm=Part Voice=Pass10 toyacl
12««PUNCT_13 3punct
1333NUMNumForm=Digit NumType=Card11 markedobj
14andandCCONJ_15 upcc
15upuphillADVTypo=Yes13 3compound
16»»PUNCT_13 3punct
17??PUNCT_8 characterisespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1followgerundvn occur-48.3-1 «NP V»: agent=Theme
2characterispresenta toyof the following statements; accurately propertytree rules
3markparticiplea toy not said here3vn image_impression-25.1 «NP V NP.destination»: agent=Agent 3=Destination

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

It requires three batteries

nsubjnummodobjrootItPRONrequiresVERBthreeNUMbatteriesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 requiresnsubj
2requiresrequireVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3threethreeNUMNumForm=Word NumType=Card4 batteriesnummod
4batteriesbatteryNOUNNumber=Plur2 requiresobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1requirepresentItthree batteriesvn require-103-1 «NP V NP»: agent=Theme battery=Precondition

Option 2

It is designed for three players or more, and cannot be played alone

The tree, 14 words
nsubj:passaux:passcasenummodoblccconjpunctccauxadvmodaux:passconjadvmodrootItPRONisAUXdesignedVERBforADPthreeNUMplayersNOUNorCCONJmoreADJ,PUNCTandCCONJcanAUXnotPARTbeAUXplayedVERBaloneADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 designednsubj:pass
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 designedaux:pass
3designeddesignVERBTense=Past VerbForm=Part Voice=Passrootroot
4forforADP_6 playerscase
5threethreeNUMNumForm=Word NumType=Card6 playersnummod
6playersplayerNOUNNumber=Plur3 designedobl
7ororCCONJ_8 morecc
8moremoreADJDegree=Cmp6 playersconj
9,,PUNCT_14 playedpunct
10andandCCONJ_14 playedcc
11cancanAUXVerbForm=Fin14 playedaux
12notnotPARTPolarity=Neg14 playedadvmod
13bebeAUXVerbForm=Inf14 playedaux:pass
14playedplayVERBTense=Past VerbForm=Part Voice=Pass3 designedconj
15alonealoneADV_14 playedadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1designpresent · passiveItfor three playersvn create-26.4-1-1 «NP V NP PP.beneficiary»: subject=Result for player=Beneficiary
2not playcan · passivealone propertyvn performance-26.7-1 «NP V»

Option 3 · ← Mova's choice · ✓ the right answer

It should not be given to a toddler, as it may have small parts

The tree, 14 words
nsubj:passauxadvmodaux:passcasedetoblpunctmarknsubjauxconjamodobjrootItPRONshouldAUXnotPARTbeAUXgivenVERBtoADPaDETtoddlerNOUN,PUNCTasSCONJitPRONmayAUXhaveVERBsmallADJpartsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs5 givennsubj:pass
2shouldshouldAUXVerbForm=Fin5 givenaux
3notnotPARTPolarity=Neg5 givenadvmod
4bebeAUXVerbForm=Inf5 givenaux:pass
5givengiveVERBTense=Past VerbForm=Part Voice=Passrootroot
6totoADP_8 toddlercase
7aaDETDefinite=Ind PronType=Art8 toddlerdet
8toddlertoddlerNOUNNumber=Sing5 givenobl
9,,PUNCT_13 havepunct
10asasSCONJ_13 havemark
11ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs13 havensubj
12maymayAUXVerbForm=Fin13 haveaux
13havehaveVERBVerbForm=Inf5 givenconj
14smallsmallADJDegree=Pos15 partsamod
15partspartNOUNNumber=Plur13 haveobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not giveshould · passiveIta toddlervn give-13.1-1 «NP V NP PP.recipient»: subject=Theme to toddler=Recipient
2havemaytoddlersmall partsvn birth-28.2-1 «NP V NP»: agent=Agent part=Patient

Option 4

It costs three pounds or more

nsubjnummodobjccconjrootItPRONcostsVERBthreeNUMpoundsNOUNorCCONJmoreADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 costsnsubj
2costscostVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3threethreeNUMNumForm=Word NumType=Card4 poundsnummod
4poundspoundNOUNNumber=Plur2 costsobj
5ororCCONJ_6 morecc
6moremoreADJDegree=Cmp4 poundsconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1costpresentItthree poundsvn cost-54.2 «NP V NP.value»: agent=Theme pound=Value

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/327-toy-age-labels-cords-card-games-and-crafts/e1/