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Exam question 1 · Whose turn is it?

Identify the principal reason for which a child engaged in play perceives a lengthy turn as brief.

Mova's choice: option 2 · The right answer: option 3 · wrong ✗ · Who acts: you, child · What happens: identify, engage, perceive · To what, where: principal reason, child, play, lengthy turn

This is exam question 1 of lesson 397 «Whose turn is it?» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detamodobjcaseobldetnsubjaclcaseoblparataxisdetamodobjcaseoblpunctrootIdentifyVERBtheDETprincipalADJreasonNOUNforADPwhichPRONaDETchildNOUNengagedVERBinADPplayNOUNperceivesVERBaDETlengthyADJturnNOUNasADPbriefNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IdentifyidentifyVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 reasondet
3principalprincipalADJDegree=Pos4 reasonamod
4reasonreasonNOUNNumber=Sing1 Identifyobj
5forforADP_6 whichcase
6whichwhichPRONPronType=Rel12 perceivesobl
7aaDETDefinite=Ind PronType=Art8 childdet
8childchildNOUNNumber=Sing12 perceivesnsubj
9engagedengageVERBTense=Past VerbForm=Part Voice=Pass8 childacl
10ininADP_11 playcase
11playplayNOUNNumber=Sing9 engagedobl
12perceivesperceiveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 reasonparataxis
13aaDETDefinite=Ind PronType=Art15 turndet
14lengthylengthyADJDegree=Pos15 turnamod
15turnturnNOUNNumber=Sing12 perceivesobj
16asasADP_17 briefcase
17briefbriefNOUNNumber=Sing12 perceivesobl
18..PUNCT_1 Identifypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1identifyimperativeyou not said herethe principal reasonvn characterize-29.2-1-1 «NP V NP S_ING»: agent=Agent reason=Theme
2engageparticiplea child not said herein play goalvn involve-107.1 «NP V NP PP.goal»: agent=Agent in play=Goal
3perceivepresenta childa lengthy turnfor the principal reason; as briefvn characterize-29.2 «NP V NP S_ING»: agent=Agent turn=Theme as brief=Attribute

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

The game had deliberately misreported the time to the players

detnsubj:passauxadvmoddetobl:unmarkedcasedetoblrootTheDETgameNOUNhadAUXdeliberatelyADVmisreportedVERBtheDETtimeNOUNtoADPtheDETplayersNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing5 misreportednsubj:pass
3hadhaveAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 misreportedaux
4deliberatelydeliberatelyADV_5 misreportedadvmod
5misreportedmisreportVERBTense=Past VerbForm=Part Voice=Passrootroot
6thetheDETDefinite=Def PronType=Art7 timedet
7timetimeNOUNNumber=Sing5 misreportedobl:unmarked
8totoADP_10 playerscase
9thetheDETDefinite=Def PronType=Art10 playersdet
10playersplayerNOUNNumber=Plur5 misreportedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1misreportpast · perfect · passivethe gametimeto the players; deliberately propertytree rules

Option 2 · ← Mova's choice

The child was attempting to deceive the others

detnsubjauxmarkxcompdetobjrootTheDETchildNOUNwasAUXattemptingVERBtoPARTdeceiveVERBtheDETothersNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 childdet
2childchildNOUNNumber=Sing4 attemptingnsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 attemptingaux
4attemptingattemptVERBTense=Pres VerbForm=Partrootroot
5totoPART_6 deceivemark
6deceivedeceiveVERBVerbForm=Inf4 attemptingxcomp
7thetheDETDefinite=Def PronType=Art8 othersdet
8othersotherNOUNNumber=Plur6 deceiveobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1attemptpast · progressivethe childvn try-61.1 «NP V S_INF»: agent=Agent clause=Eventuality
2deceive not said to happento-infinitivethe child not said herethe othersvn trick-59.2 «NP V NP»: agent=Agent other=Patient

Option 3 · ✓ the right answer

Time is perceived as passing more quickly during enjoyable activity

nsubj:passaux:passmarkadvcladvmodadvmodcaseamodoblrootTimeNOUNisAUXperceivedVERBasSCONJpassingVERBmoreADVquicklyADVduringADPenjoyableADJactivityNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TimetimeNOUNNumber=Sing3 perceivednsubj:pass
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 perceivedaux:pass
3perceivedperceiveVERBTense=Past VerbForm=Part Voice=Passrootroot
4asasSCONJ_5 passingmark
5passingpassVERBTense=Pres VerbForm=Part3 perceivedadvcl
6moremoreADVDegree=Cmp7 quicklyadvmod
7quicklyquicklyADV_5 passingadvmod
8duringduringADP_10 activitycase
9enjoyableenjoyableADJDegree=Pos10 activityamod
10activityactivityNOUNNumber=Sing5 passingobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1perceivepresent · passiveTimevn see-30.1-1 «NP V S»: subject=Stimulus
2passgerundduring enjoyable activityquickly propertyvn occur-48.3-1 «NP V»: agent=Theme

Option 4

The clocks in the household were inaccurate

detnsubjcasedetnmodcoprootTheDETclocksNOUNinADPtheDEThouseholdNOUNwereAUXinaccurateADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 clocksdet
2clocksclockNOUNNumber=Plur7 inaccuratensubj
3ininADP_5 householdcase
4thetheDETDefinite=Def PronType=Art5 householddet
5householdhouseholdNOUNNumber=Sing2 clocksnmod
6werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin7 inaccuratecop
7inaccurateinaccurateADJDegree=Posrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispastthe clocks in the householdinaccurate propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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