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Test 2 · ★ · Joining a game, and the shy kid

Connor: «I'm the best player here, OI, pass it, you lot are trash». What would most likely happen?

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: I, Connor, you · What happens: be, pass, happen · To what, where: best player, player, lot trash

This is test 2 · ★ of lesson 466 «Joining a game, and the shy kid» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Connor: «I'm the best player here, OI, pass it, you lot are trash».

nsubjpunctpunctnsubjcopdetamodapposadvmodpunctdiscoursepunctobjpunctnsubjcompoundcopobjpunctpunctrootConnorPROPN:PUNCT«PUNCTIPRON'mAUXtheDETbestADJplayerNOUNhereADV,PUNCTOIINTJ,PUNCTpassVERBitPRON,PUNCTyouPRONlotNOUNareAUXtrashNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ConnorConnorPROPNNumber=Sing13 passnsubj
2::PUNCT_8 playerpunct
3««PUNCT_8 playerpunct
4IIPRONCase=Nom Number=Sing Person=1 PronType=Prs8 playernsubj
5'mbeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin8 playercop
6thetheDETDefinite=Def PronType=Art8 playerdet
7bestgoodADJDegree=Sup8 playeramod
8playerplayerNOUNNumber=Sing1 Connorappos
9herehereADVPronType=Dem8 playeradvmod
10,,PUNCT_1 Connorpunct
11OIoiINTJ_13 passdiscourse
12,,PUNCT_11 OIpunct
13passpassVERBMood=Imp VerbForm=Finrootroot
14ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs13 passobj
15,,PUNCT_19 trashpunct
16youyouPRONCase=Nom Person=2 PronType=Prs19 trashnsubj
17lotlotNOUNNumber=Sing19 trashcompound
18arebeAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin19 trashcop
19trashtrashNOUNNumber=Sing13 passobj
20»»PUNCT_19 trashpunct
21..PUNCT_13 passpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is a in a quotepresentIthe best playerheretree rules
2pass in a quoteinfinitiveConnorplayervn escape-51.1-1-3 «NP V NP»: agent=Theme it=Trajectory
3is a in a quotepresentyoulot trashtree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What would most likely happen?

nsubjauxadvmodadvmodpunctrootWhatPRONwouldAUXmostADVlikelyADVhappenVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int5 happennsubj
2wouldwouldAUXVerbForm=Fin5 happenaux
3mostmostADVDegree=Sup4 likelyadvmod
4likelylikelyADV_5 happenadvmod
5happenhappenVERBVerbForm=Infrootroot
6??PUNCT_5 happenpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1happenwouldlikely propertyvn occur-48.3-1 «NP V»: agent=Theme

The options

Option 1 · ← Mova's choice

They'd thank him for the tips

nsubjauxobjcasedetoblrootTheyPRON'dAUXthankVERBhimPRONforADPtheDETtipsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs3 thanknsubj
2'dwouldAUXVerbForm=Fin3 thankaux
3thankthankVERBVerbForm=Infrootroot
4himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs3 thankobj
5forforADP_7 tipscase
6thetheDETDefinite=Def PronType=Art7 tipsdet
7tipstipNOUNNumber=Plur3 thankobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1thank speech: thankwouldTheyhim = hefor the tipsvn judgment-33.1-1 «NP V NP PP.attribute»: agent=Agent he=Theme for tip=Attribute

Option 2

They'd make him captain

nsubjauxobjxcomprootTheyPRON'dAUXmakeVERBhimPRONcaptainVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs3 makensubj
2'dwouldAUXVerbForm=Fin3 makeaux
3makemakeVERBVerbForm=Infrootroot
4himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs3 makeobj
5captaincaptainVERBVerbForm=Inf3 makexcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makewouldTheyhim = hetree rules
2captaininfinitivehim = he not said herevn captain-29.8-1 «NP V PP.beneficiary»: agent=Agent

Option 3 · ✓ the right answer

They'd want him out of the game

nsubjauxobjcasecasedetoblrootTheyPRON'dAUXwantVERBhimPRONoutADPofADPtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs3 wantnsubj
2'dwouldAUXVerbForm=Fin3 wantaux
3wantwantVERBVerbForm=Infrootroot
4himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs3 wantobj
5outoutADP_8 gamecase
6ofofADP_8 gamecase
7thetheDETDefinite=Def PronType=Art8 gamedet
8gamegameNOUNNumber=Sing3 wantobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wantwouldTheyhim = hethe gamevn want-32.1-1-1 «NP V NP ADV»: agent=Pivot he=Theme

Option 4

They'd pass to him every time

nsubjauxcaseobldetobl:unmarkedrootTheyPRON'dAUXpassVERBtoADPhimPRONeveryDETtimeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs3 passnsubj
2'dwouldAUXVerbForm=Fin3 passaux
3passpassVERBVerbForm=Infrootroot
4totoADP_5 himcase
5himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs3 passobl
6everyeveryDETPronType=Tot7 timedet
7timetimeNOUNNumber=Sing3 passobl:unmarked
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1passwouldTheyhim = hetimevn escape-51.1-1-3 «NP V PP.initial_location»: agent=Theme to he=Initial_Location

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/466-joining-a-game-and-the-shy-kid/t2/