Mova0.5 pre-release⌕
☰
home / corpora / questions / Everyday / Blocking, muting and walking away / e4

Exam question 4 · Blocking, muting and walking away

Select the response consistent with the established facts concerning a child who experiences intense anger whilst playing a game.

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: you, established facts, child · What happens: select, establish, concern, experience, play · To what, where: response, child, intense anger, game

This is exam question 4 of lesson 481 «Blocking, muting and walking away» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjxcompcasedetamodoblacldetobjnsubjacl:relclamodobjmarkadvcldetobjpunctrootSelectVERBtheDETresponseNOUNconsistentADJwithADPtheDETestablishedVERBfactsNOUNconcerningVERBaDETchildNOUNwhoPRONexperiencesVERBintenseADJangerNOUNwhilstSCONJplayingVERBaDETgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SelectselectVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 responsedet
3responseresponseNOUNNumber=Sing1 Selectobj
4consistentconsistentADJDegree=Pos1 Selectxcomp
5withwithADP_8 factscase
6thetheDETDefinite=Def PronType=Art8 factsdet
7establishedestablishVERBTense=Past VerbForm=Part Voice=Pass8 factsamod
8factsfactNOUNNumber=Plur4 consistentobl
9concerningconcernVERBVerbForm=Ger8 factsacl
10aaDETDefinite=Ind PronType=Art11 childdet
11childchildNOUNNumber=Sing9 concerningobj
12whowhoPRONPronType=Rel13 experiencesnsubj
13experiencesexperienceVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 childacl:relcl
14intenseintenseADJDegree=Pos15 angeramod
15angerangerNOUNNumber=Sing13 experiencesobj
16whilstwhilstSCONJ_17 playingmark
17playingplayVERBTense=Pres VerbForm=Part13 experiencesadvcl
18aaDETDefinite=Ind PronType=Art19 gamedet
19gamegameNOUNNumber=Sing17 playingobj
20..PUNCT_1 Selectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1selectimperativeyou not said herethe responseconsistent propertyvn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme
2establishparticiplevn indicate-78-1-1 «NP V NP to be NP»: agent=Pivot
3concerngerundthe established facts not said herea childvn amuse-31.1 «NP V NP»: agent=Stimulus child=Experiencer
4experiencepresenta childintense angervn sight-30.2 «NP V NP»: agent=Experiencer anger=Stimulus
5playgerunda child not said herea gamevn use-105.1 «NP V NP»: agent=Agent game=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Withdrawal from the screen and physical activity assist in dissipating it

casedetnmodccamodcompoundconjmarkaclobjrootWithdrawalNOUNfromADPtheDETscreenNOUNandCCONJphysicalADJactivityNOUNassistNOUNinSCONJdissipatingVERBitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WithdrawalwithdrawalNOUNNumber=Singrootroot
2fromfromADP_4 screencase
3thetheDETDefinite=Def PronType=Art4 screendet
4screenscreenNOUNNumber=Sing1 Withdrawalnmod
5andandCCONJ_8 assistcc
6physicalphysicalADJDegree=Pos8 assistamod
7activityactivityNOUNNumber=Sing8 assistcompound
8assistassistNOUNNumber=Sing1 Withdrawalconj
9ininSCONJ_10 dissipatingmark
10dissipatingdissipateVERBVerbForm=Ger1 Withdrawalacl
11ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs10 dissipatingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1dissipategerundWithdrawal from the screen and physical activity assist not said hereassistvn other_cos-45.4 «NP V NP.patient»: agent=Agent it=Patient

Option 2

Continued play invariably reduces the anger

amodnsubjadvmoddetobjrootContinuedVERBplayNOUNinvariablyADVreducesVERBtheDETangerNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ContinuedcontinueVERBTense=Past VerbForm=Part Voice=Pass2 playamod
2playplayNOUNNumber=Sing4 reducesnsubj
3invariablyinvariablyADV_4 reducesadvmod
4reducesreduceVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5thetheDETDefinite=Def PronType=Art6 angerdet
6angerangerNOUNNumber=Sing4 reducesobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1continueparticiplevn escape-51.1-1 «NP V»: agent=Theme
2reducepresentContinued playthe angerinvariably propertyvn limit-76 «NP V NP»: agent=Causer anger=Patient

Option 3

Anger of this kind cannot be relieved

nsubjcasedetnmodauxadvmodcoprootAngerNOUNofADPthisDETkindNOUNcanAUXnotPARTbeAUXrelievedADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AngerangerNOUNNumber=Sing8 relievednsubj
2ofofADP_4 kindcase
3thisthisDETNumber=Sing PronType=Dem4 kinddet
4kindkindNOUNNumber=Sing1 Angernmod
5cancanAUXVerbForm=Fin8 relievedaux
6notnotPARTPolarity=Neg8 relievedadvmod
7bebeAUXVerbForm=Inf8 relievedcop
8relievedrelievedADJDegree=Posrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not iscanAnger of this kindrelieved propertytree rules
2angerthis kindnom anger «feeling intransitive»: of=agent

Option 4

The striking of objects is a harmless and recommended remedy for such anger

detnsubjcasenmodcopdetamodccconjcaseamodnmodrootTheDETstrikingNOUNofADPobjectsNOUNisAUXaDETharmlessADJandCCONJrecommendedVERBremedyNOUNforADPsuchADJangerNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 strikingdet
2strikingstrikingNOUNNumber=Sing10 remedynsubj
3ofofADP_4 objectscase
4objectsobjectNOUNNumber=Plur2 strikingnmod
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 remedycop
6aaDETDefinite=Ind PronType=Art10 remedydet
7harmlessharmlessADJDegree=Pos10 remedyamod
8andandCCONJ_9 recommendedcc
9recommendedrecommendVERBTense=Past VerbForm=Part Voice=Pass7 harmlessconj
10remedyremedyNOUNNumber=Singrootroot
11forforADP_13 angercase
12suchsuchADJDegree=Pos13 angeramod
13angerangerNOUNNumber=Sing10 remedynmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1recommendparticiplethe striking of objects not said herevn say-37.7-1-1-1 «NP V that S»: agent=Agent
2is apresentthe striking of objectsa harmless remedyfor such angertree rules
3strikeobjectsnom striking «event transitive»: of=patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/481-blocking-muting-and-walking-away/e4/