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Test 9 · ★★★ · Games vs history: tech trees, barbarians, empty lands, won…

Sam's game borders are crisp lines. His Geordie grandad: "Howay, man, borders were proper mucky back then." ("Howay, man" means come on; "mucky" means messy.) What's true?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: game borders, borders, man, mucky · What happens: be, mean, come on · To what, where: crisp lines, Howay · Speech: someone speaks here

This is test 9 · ★★★ of lesson 80 «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Sam's game borders are crisp lines.

nmod:posscasecompoundnsubjcopamodpunctrootSamPROPN'sPARTgameNOUNbordersNOUNareAUXcrispADJlinesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SamSamPROPNNumber=Sing4 bordersnmod:poss
2's'sPART_1 Samcase
3gamegameNOUNNumber=Sing4 borderscompound
4bordersborderNOUNNumber=Plur7 linesnsubj
5arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 linescop
6crispcrispADJDegree=Pos7 linesamod
7lineslineNOUNNumber=Plurrootroot
8..PUNCT_7 linespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentSam's game borderscrisp linestree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: His Geordie grandad: "Howay, man, borders were proper mucky back then."

nmod:posscompoundpunctpunctappospunctconjpunctnsubjcopadvmodapposadvmodadvmodpunctpunctrootHisPRONGeordieNOUNgrandadNOUN:PUNCT"PUNCTHowayPROPN,PUNCTmanNOUN,PUNCTbordersNOUNwereAUXproperADVmuckyADJbackADVthenADV.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs3 grandadnmod:poss
2GeordiegeordieNOUNNumber=Sing3 grandadcompound
3grandadgrandadNOUNNumber=Singrootroot
4::PUNCT_6 Howaypunct
5""PUNCT_6 Howaypunct
6HowayHowayPROPNNumber=Sing3 grandadappos
7,,PUNCT_8 manpunct
8manmanNOUNNumber=Sing6 Howayconj
9,,PUNCT_13 muckypunct
10bordersborderNOUNNumber=Plur13 muckynsubj
11werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin13 muckycop
12properproperlyADV_13 muckyadvmod
13muckymuckyADJDegree=Pos6 Howayappos
14backbackADV_15 thenadvmod
15thenthenADVPronType=Dem13 muckyadvmod
16..PUNCT_13 muckypunct
17""PUNCT_13 muckypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is in a quotepastbordersthenmucky, properly propertytree rules

Sentence 3: ("Howay, man" means come on; "mucky" means messy.)

punctpunctoblpunctnsubjpunctccompadvmodpunctpunctnsubjpunctconjxcomppunctpunctroot(PUNCT"PUNCTHowayPROPN,PUNCTmanNOUN"PUNCTmeansVERBcomeVERBonADV;PUNCT"PUNCTmuckyADJ"PUNCTmeansVERBmessyADJ.PUNCT)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_3 Howaypunct
2""PUNCT_3 Howaypunct
3HowayHowayPROPNNumber=Sing7 meansobl
4,,PUNCT_5 manpunct
5manmanNOUNNumber=Sing7 meansnsubj
6""PUNCT_5 manpunct
7meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8comecomeVERBVerbForm=Inf7 meansccomp
9ononADV_8 comeadvmod
10;;PUNCT_14 meanspunct
11""PUNCT_12 muckypunct
12muckymuckyADJDegree=Pos14 meansnsubj
13""PUNCT_12 muckypunct
14meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 meansconj
15messymessyADJDegree=Pos14 meansxcomp
16..PUNCT_7 meanspunct
17))PUNCT_7 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresentmanHowayvn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
2come oninfinitivevn escape-51.1-1 «NP V»: agent=Theme
3meanpresentmuckymessy propertyvn intend-61.2-1 «NP V S»: agent=Agent

Sentence 4: What's true?

nsubjcoppunctrootWhatPRON'sAUXtrueADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 truensubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 truecop
3truetrueADJDegree=Posrootroot
4??PUNCT_3 truepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresenttrue propertytree rules

The options

Option 1

Borders were always painted on the ground in bright, crisp lines

nsubj:passaux:passadvmodcasedetoblcaseamodpunctamodoblrootBordersNOUNwereAUXalwaysADVpaintedVERBonADPtheDETgroundNOUNinADPbrightADJ,PUNCTcrispADJlinesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BordersborderNOUNNumber=Plur4 paintednsubj:pass
2werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 paintedaux:pass
3alwaysalwaysADVPronType=Tot4 paintedadvmod
4paintedpaintVERBTense=Past VerbForm=Part Voice=Passrootroot
5ononADP_7 groundcase
6thetheDETDefinite=Def PronType=Art7 grounddet
7groundgroundNOUNNumber=Sing4 paintedobl
8ininADP_12 linescase
9brightbrightADJDegree=Pos12 linesamod
10,,PUNCT_9 brightpunct
11crispcrispADJDegree=Pos12 linesamod
12lineslineNOUNNumber=Plur4 paintedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1paintpast · passiveBordersthe groundin bright crisp lines; always propertyvn image_impression-25.1 «NP V NP.theme PP.destination»: subject=Theme on ground=Destination

Option 2

Borders did not exist at all

nsubjauxadvmodcaseoblrootBordersNOUNdidAUXnotPARTexistVERBatADPallDET
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BordersborderNOUNNumber=Plur4 existnsubj
2diddoAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 existaux
3notnotPARTPolarity=Neg4 existadvmod
4existexistVERBVerbForm=Infrootroot
5atatADP_6 allcase
6allallDETPronType=Tot4 existobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not existpast · do-supportBordersallvn exist-47.1 «NP V PP.location»: agent=Theme at all=Location

Option 3 · ← Mova's choice · ✓ the right answer

Many borders were fuzzy until modern maps and treaties

amodnsubjcopcaseamodoblccconjrootManyADJbordersNOUNwereAUXfuzzyADJuntilADPmodernADJmapsNOUNandCCONJtreatiesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ManymanyADJDegree=Pos2 bordersamod
2bordersborderNOUNNumber=Plur4 fuzzynsubj
3werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 fuzzycop
4fuzzyfuzzyADJDegree=Posrootroot
5untiluntilADP_7 mapscase
6modernmodernADJDegree=Pos7 mapsamod
7mapsmapNOUNNumber=Plur4 fuzzyobl
8andandCCONJ_9 treatiescc
9treatiestreatyNOUNNumber=Plur7 mapsconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispastMany bordersuntil modern maps and treatiesfuzzy propertytree rules

Option 4

Every field had a border wall

detnsubjdetcompoundobjrootEveryDETfieldNOUNhadVERBaDETborderNOUNwallNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EveryeveryDETPronType=Tot2 fielddet
2fieldfieldNOUNNumber=Sing3 hadnsubj
3hadhaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art6 walldet
5borderborderNOUNNumber=Sing6 wallcompound
6wallwallNOUNNumber=Sing3 hadobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepastevery fielda border wallvn birth-28.2-1 «NP V NP»: agent=Agent wall=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/history/80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls/t9/