Mova0.5 pre-release⌕
☰
home / corpora / questions / Language / Tenses: past, present and future / t6

Test 6 · ★★ · Tenses: past, present and future

In a video game, the cut-scene says "The dragon was sleeping when the knight crept in." Which action was going on already?

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: cut scene, dragon, knight, action · What happens: say, sleep, creep in, go on · To what, where: video game · Speech: someone speaks here

This is test 6 · ★★ of lesson 8 «Tenses: past, present and future» of the language course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In a video game, the cut-scene says "The dragon was sleeping when the knight crept in."

casedetcompoundoblpunctdetcompoundpunctnsubjpunctdetnsubjauxccompadvmoddetnsubjadvcladvmodpunctpunctrootInADPaDETvideoNOUNgameNOUN,PUNCTtheDETcutNOUN-PUNCTsceneNOUNsaysVERB"PUNCTTheDETdragonNOUNwasAUXsleepingVERBwhenADVtheDETknightNOUNcreptVERBinADV.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_4 gamecase
2aaDETDefinite=Ind PronType=Art4 gamedet
3videovideoNOUNNumber=Sing4 gamecompound
4gamegameNOUNNumber=Sing10 saysobl
5,,PUNCT_4 gamepunct
6thetheDETDefinite=Def PronType=Art9 scenedet
7cutcutNOUNNumber=Sing9 scenecompound
8--PUNCT_7 cutpunct
9scenesceneNOUNNumber=Sing10 saysnsubj
10sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
11""PUNCT_15 sleepingpunct
12ThetheDETDefinite=Def PronType=Art13 dragondet
13dragondragonNOUNNumber=Sing15 sleepingnsubj
14wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin15 sleepingaux
15sleepingsleepVERBTense=Pres VerbForm=Part10 saysccomp
16whenwhenADVPronType=Int19 creptadvmod
17thetheDETDefinite=Def PronType=Art18 knightdet
18knightknightNOUNNumber=Sing19 creptnsubj
19creptcreepVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin15 sleepingadvcl
20ininADV_19 creptadvmod
21..PUNCT_10 sayspunct
22""PUNCT_10 sayspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentthe cut scenea video gamevn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2sleep in a quotepast · progressivethe dragonvn snooze-40.4-1 «NP V»: agent=Agent
3creep in in a quotepastthe knightvn run-51.3.2 «NP V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Which action was going on already?

detnsubjauxcompound:prtadvmodpunctrootWhichDETactionNOUNwasAUXgoingVERBonADPalreadyADV?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichDETPronType=Int2 actiondet
2actionactionNOUNNumber=Sing4 goingnsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 goingaux
4goinggoVERBTense=Pres VerbForm=Partrootroot
5ononADP_4 goingcompound:prt
6alreadyalreadyADV_4 goingadvmod
7??PUNCT_4 goingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1go onpast · progressivewhich actionvn function-105.2.1 «NP V»: agent=Theme

The options

Option 1 · ← Mova's choice

Neither, it's the future

advmodpunctnsubjcopdetrootNeitherADV,PUNCTitPRON'sAUXtheDETfutureNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NeitherneitherADV_6 futureadvmod
2,,PUNCT_1 Neitherpunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs6 futurensubj
4'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 futurecop
5thetheDETDefinite=Def PronType=Art6 futuredet
6futurefutureNOUNNumber=Singrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentitthe futureneither propertytree rules

Option 2

The knight creeping in

detacladvmodrootTheDETknightNOUNcreepingVERBinADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 knightdet
2knightknightNOUNNumber=Singrootroot
3creepingcreepVERBVerbForm=Ger2 knightacl
4ininADV_3 creepingadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1creep ingerundthe knight not said herevn run-51.3.2 «NP V»: agent=Theme

Option 3

Both started at the same time

nsubjcasedetamodoblrootBothDETstartedVERBatADPtheDETsameADJtimeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BothbothDETPronType=Tot2 startednsubj
2startedstartVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
3atatADP_6 timecase
4thetheDETDefinite=Def PronType=Art6 timedet
5samesameADJDegree=Pos6 timeamod
6timetimeNOUNNumber=Sing2 startedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1startpastBothtimevn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality

Option 4 · ✓ the right answer

The dragon sleeping

detcompoundrootTheDETdragonNOUNsleepingNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 sleepingdet
2dragondragonNOUNNumber=Sing3 sleepingcompound
3sleepingsleepingNOUNNumber=Singrootroot

The frames reader finds no event or fact in this sentence.

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/language/8-tenses-past-present-future/t6/