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Test 7 · ★★ · Swimming out too far: sea, rivers, lakes and quarries

In a cartoon the hero swims out to sea, punches a wave and swims back easily. What's the real rule?

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: hero, real rule · What happens: swim out, punch, swim back, be · To what, where: cartoon, wave

This is test 7 · ★★ of lesson 71 «Swimming out too far: sea, rivers, lakes and quarries» of the medicine course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In a cartoon the hero swims out to sea, punches a wave and swims back easily.

casedetobldetnsubjcompound:prtcaseoblpunctconjdetobjccconjadvmodadvmodpunctrootInADPaDETcartoonNOUNtheDETheroNOUNswimsVERBoutADPtoADPseaNOUN,PUNCTpunchesVERBaDETwaveNOUNandCCONJswimsVERBbackADVeasilyADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 cartooncase
2aaDETDefinite=Ind PronType=Art3 cartoondet
3cartooncartoonNOUNNumber=Sing6 swimsobl
4thetheDETDefinite=Def PronType=Art5 herodet
5heroheroNOUNNumber=Sing6 swimsnsubj
6swimsswimVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7outoutADP_6 swimscompound:prt
8totoADP_9 seacase
9seaseaNOUNNumber=Sing6 swimsobl
10,,PUNCT_11 punchespunct
11punchespunchVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 swimsconj
12aaDETDefinite=Ind PronType=Art13 wavedet
13wavewaveNOUNNumber=Sing11 punchesobj
14andandCCONJ_15 swimscc
15swimsswimVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 swimsconj
16backbackADV_15 swimsadvmod
17easilyeasilyADV_15 swimsadvmod
18..PUNCT_6 swimspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1swim outpresentthe heroa cartoonto seavn run-51.3.2-1 «NP V PP.location»: agent=Theme to sea=Destination
2punchpresentthe hero not said herea wavevn carve-21.2-2 «NP V NP»: agent=Agent wave=Patient
3swim backpresentthe hero not said hereeasily propertyvn run-51.3.2-1 «NP V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What's the real rule?

copdetamodnsubjpunctrootWhatPRON'sAUXtheDETrealADJruleNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art5 ruledet
4realrealADJDegree=Pos5 ruleamod
5ruleruleNOUNNumber=Sing1 Whatnsubj
6??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe real ruletree rules

The options

Option 1 · ← Mova's choice

Strong kids can swim anywhere at sea if they're brave

amodnsubjauxadvmodcaseoblmarknsubjcopadvclrootStrongADJkidsNOUNcanAUXswimVERBanywhereADVatADPseaNOUNifSCONJtheyPRON'reAUXbraveADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1StrongstrongADJDegree=Pos2 kidsamod
2kidskidNOUNNumber=Plur4 swimnsubj
3cancanAUXVerbForm=Fin4 swimaux
4swimswimVERBVerbForm=Infrootroot
5anywhereanywhereADVPronType=Ind4 swimadvmod
6atatADP_7 seacase
7seaseaNOUNNumber=Sing4 swimobl
8ififSCONJ_11 bravemark
9theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs11 bravensubj
10'rebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin11 bravecop
11bravebraveADJDegree=Pos4 swimadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1swimcanStrong kidsseaanywhere propertyvn run-51.3.2-1 «NP V PP.location»: agent=Theme at sea=Trajectory
2is a condition, not said to happenpresentkids = kidbrave propertytree rules

Option 2

Waves only hurt cartoon characters

nsubjadvmodcompoundobjrootWavesNOUNonlyADVhurtVERBcartoonNOUNcharactersNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WaveswaveNOUNNumber=Plur3 hurtnsubj
2onlyonlyADV_3 hurtadvmod
3hurthurtVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
4cartooncartoonNOUNNumber=Sing5 characterscompound
5characterscharacterNOUNNumber=Plur3 hurtobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1hurtpastWavescartoon charactersvn hurt-40.8.3-2 «NP V NP»: agent=Experiencer character=Patient

Option 3 · ✓ the right answer

Swim between the flags; never fight a rip

casedetoblpunctadvmodconjdetobjrootSwimVERBbetweenADPtheDETflagsNOUN;PUNCTneverADVfightVERBaDETripNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SwimswimVERBMood=Imp VerbForm=Finrootroot
2betweenbetweenADP_4 flagscase
3thetheDETDefinite=Def PronType=Art4 flagsdet
4flagsflagNOUNNumber=Plur1 Swimobl
5;;PUNCT_7 fightpunct
6neverneverADVPronType=Neg7 fightadvmod
7fightfightVERBMood=Imp VerbForm=Fin1 Swimconj
8aaDETDefinite=Ind PronType=Art9 ripdet
9ripripNOUNNumber=Sing7 fightobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1swimimperativeyou not said herethe flagsvn run-51.3.2-1 «NP V PP.location»: agent=Theme between flag=Trajectory
2not fightinfinitiveyou not said herea ripvn battle-36.4-1 «NP V NP»: agent=Agent rip=Co-Agent

Option 4

Punching waves makes them smaller

csubjobjobjxcomprootPunchingVERBwavesNOUNmakesVERBthemPRONsmallerADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PunchingpunchVERBVerbForm=Ger3 makescsubj
2waveswaveNOUNNumber=Plur1 Punchingobj
3makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs3 makesobj
5smallersmallADJDegree=Cmp3 makesxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1punchgerundwavesvn carve-21.2-2 «NP V NP»: agent=Agent wave=Patient
2makepresentPunchingwaves = wavesmall propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset they=Product

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/medicine/71-swimming-out-too-far-sea-rivers-lakes-and-quarries/t7/