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Test 3 · ★ · Gambling and honesty with change

Josh's mum sighs, "Mug's game," after her scratchcard wins £0. ("Mug's game" means a thing only a fool expects to win at.) Why does she say that?

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: mum, scratchcard, game, fool, thing · What happens: sigh, win, mean, expect, say · To what, where: thing, that · Speech: someone speaks here

This is test 3 · ★ of lesson 40 «Gambling and honesty with change» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Josh's mum sighs, "Mug's game," after her scratchcard wins £0.

nmod:posscasensubjpunctpunctnmod:posscaseccomppunctpunctmarknmod:possnsubjadvclobjnummodpunctrootJoshPROPN'sPARTmumNOUNsighsVERB,PUNCT"PUNCTMugPROPN'sPARTgameNOUN,PUNCT"PUNCTafterSCONJherPRONscratchcardNOUNwinsVERB£SYM0NUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1JoshJoshPROPNNumber=Sing3 mumnmod:poss
2's'sPART_1 Joshcase
3mummumNOUNNumber=Sing4 sighsnsubj
4sighssighVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5,,PUNCT_9 gamepunct
6""PUNCT_9 gamepunct
7MugMugPROPNNumber=Sing9 gamenmod:poss
8's'sPART_7 Mugcase
9gamegameNOUNNumber=Sing4 sighsccomp
10,,PUNCT_9 gamepunct
11""PUNCT_9 gamepunct
12afterafterSCONJ_15 winsmark
13herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs14 scratchcardnmod:poss
14scratchcardscratchcardNOUNNumber=Sing15 winsnsubj
15winswinVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 sighsadvcl
16££SYM_15 winsobj
1700NUMNumForm=Digit NumType=Card16 £nummod
18..PUNCT_4 sighspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sighpresentJosh's mumvn manner_speaking-37.3 «NP V»: agent=Agent
2winpresentmum's scratchcardvn succeed-74-2 «NP V NP»: agent=Agent £=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: ("Mug's game" means a thing only a fool expects to win at.)

punctpunctnmod:posscasensubjpunctdetobjadvmoddetnsubjacl:relclmarkxcompoblpunctpunctroot(PUNCT"PUNCTMugPROPN'sPARTgameNOUN"PUNCTmeansVERBaDETthingNOUNonlyADVaDETfoolNOUNexpectsVERBtoPARTwinVERBatADP.PUNCT)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_7 meanspunct
2""PUNCT_5 gamepunct
3MugMugPROPNNumber=Sing5 gamenmod:poss
4's'sPART_3 Mugcase
5gamegameNOUNNumber=Sing7 meansnsubj
6""PUNCT_5 gamepunct
7meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8aaDETDefinite=Ind PronType=Art9 thingdet
9thingthingNOUNNumber=Sing7 meansobj
10onlyonlyADV_12 fooladvmod
11aaDETDefinite=Ind PronType=Art12 fooldet
12foolfoolNOUNNumber=Sing13 expectsnsubj
13expectsexpectVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 thingacl:relcl
14totoPART_15 winmark
15winwinVERBVerbForm=Inf13 expectsxcomp
16atatADP_15 winobl
17..PUNCT_7 meanspunct
18))PUNCT_7 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresentMug's gamea thingvn intend-61.2-1 «NP V NP»: agent=Agent thing=Topic
2expectpresenta foola thing not said heretree rules
3win not said to happento-infinitivea thing not said herevn succeed-74-2 «NP V»: agent=Agent

Sentence 3: Why does she say that?

advmodauxnsubjobjpunctrootWhyADVdoesAUXshePRONsayVERBthatPRON?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhywhyADVPronType=Int4 sayadvmod
2doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 sayaux
3sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs4 saynsubj
4saysayVERBVerbForm=Infrootroot
5thatthatPRONNumber=Sing PronType=Dem4 sayobj
6??PUNCT_4 saypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresent · do-supportgamethatvn say-37.7-1-1 «NP V NP.topic»: agent=Agent that=Topic

The options

Option 1 · ← Mova's choice

Scratchcards are free to buy, so nothing at all is ever lost

nsubjcopmarkxcomppunctadvmodnsubj:passcasenmodaux:passadvmodparataxisrootScratchcardsNOUNareAUXfreeADJtoPARTbuyVERB,PUNCTsoADVnothingPRONatADPallDETisAUXeverADVlostVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ScratchcardsscratchcardNOUNNumber=Plur3 freensubj
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 freecop
3freefreeADJDegree=Posrootroot
4totoPART_5 buymark
5buybuyVERBVerbForm=Inf3 freexcomp
6,,PUNCT_13 lostpunct
7sosoADV_13 lostadvmod
8nothingnothingPRONNumber=Sing PronType=Neg13 lostnsubj:pass
9atatADP_10 allcase
10allallDETPronType=Tot8 nothingnmod
11isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 lostaux:pass
12evereverADVPronType=Ind13 lostadvmod
13lostloseVERBTense=Past VerbForm=Part Voice=Pass3 freeparataxis
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentScratchcardsfree propertytree rules
2buyto-infinitiveScratchcards not said herevn accept-77.1 «NP V how S»: agent=Agent
3losepresent · passivenothingevervn succeed-74-3-1 «NP V NP»: subject=Eventuality

Option 2

Scratchcards always win if you scratch them slowly enough

nsubjadvmodmarknsubjadvclobjadvmodadvmodrootScratchcardsNOUNalwaysADVwinVERBifSCONJyouPRONscratchVERBthemPRONslowlyADVenoughADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ScratchcardsscratchcardNOUNNumber=Plur3 winnsubj
2alwaysalwaysADVPronType=Tot3 winadvmod
3winwinVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4ififSCONJ_6 scratchmark
5youyouPRONCase=Nom Person=2 PronType=Prs6 scratchnsubj
6scratchscratchVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin3 winadvcl
7themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs6 scratchobj
8slowlyslowlyADV_6 scratchadvmod
9enoughenoughADV_6 scratchadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpresentScratchcardsalways propertyvn succeed-74-2 «NP V»: agent=Agent
2scratch a condition, not said to happenpresentyouScratchcards = scratchcardenough, slowly propertyvn scribble-25.2-1 «NP V NP»: agent=Agent they=Theme

Option 3 · ✓ the right answer

The chance of a big win is tiny, so most people lose

detnsubjcasedetamodnmodcoppunctadvmodamodnsubjadvclrootTheDETchanceNOUNofADPaDETbigADJwinNOUNisAUXtinyADJ,PUNCTsoADVmostADJpeopleNOUNloseVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 chancedet
2chancechanceNOUNNumber=Sing8 tinynsubj
3ofofADP_6 wincase
4aaDETDefinite=Ind PronType=Art6 windet
5bigbigADJDegree=Pos6 winamod
6winwinNOUNNumber=Sing2 chancenmod
7isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 tinycop
8tinytinyADJDegree=Posrootroot
9,,PUNCT_13 losepunct
10sosoADV_13 loseadvmod
11mostmostADJDegree=Sup12 peopleamod
12peoplepeopleNOUNNumber=Plur13 losensubj
13loseloseVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin8 tinyadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe chance of a big wintiny propertytree rules
2losepresentmost peoplevn succeed-74-3-1 «NP V»: agent=Agent
3chancea big winnom chance «state intransitive»: of=agent

Option 4

She thinks the scratchcards are actually made out of old mugs

nsubjdetnsubj:passaux:passadvmodccompcasecaseamodoblrootShePRONthinksVERBtheDETscratchcardsNOUNareAUXactuallyADVmadeVERBoutADPofADPoldADJmugsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs2 thinksnsubj
2thinksthinkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 scratchcardsdet
4scratchcardsscratchcardNOUNNumber=Plur7 madensubj:pass
5arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 madeaux:pass
6actuallyactuallyADV_7 madeadvmod
7mademakeVERBTense=Past VerbForm=Part Voice=Pass2 thinksccomp
8outoutADP_11 mugscase
9ofofADP_11 mugscase
10oldoldADJDegree=Pos11 mugsamod
11mugsmugNOUNNumber=Plur7 madeobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1think speech: otherpresentShevn consider-29.9-2 «NP V how S»: agent=Agent clause=Theme
2make outpresent · passivethe scratchcardsold mugsactually propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/money/40-gambling-and-honesty-with-change/t3/