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Test 10 · What sound is: wobbles in the air

Which shows that you must have something wobbling to make a sound?

Mova's choice: option 3 · The right answer: option 2 · wrong ✗ · Who acts: you · What happens: show, have, wobble, make · To what, where: something, sound · Speech: someone speaks here

This is test 10 of lesson 17 «What sound is: wobbles in the air» of the physics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjmarknsubjauxccompobjaclmarkxcompdetobjpunctrootWhichPRONshowsVERBthatSCONJyouPRONmustAUXhaveVERBsomethingPRONwobblingVERBtoPARTmakeVERBaDETsoundNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichPRONPronType=Rel2 showsnsubj
2showsshowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thatthatSCONJ_6 havemark
4youyouPRONCase=Nom Person=2 PronType=Prs6 havensubj
5mustmustAUXVerbForm=Fin6 haveaux
6havehaveVERBVerbForm=Inf2 showsccomp
7somethingsomethingPRONNumber=Sing PronType=Ind6 haveobj
8wobblingwobbleVERBVerbForm=Ger7 somethingacl
9totoPART_10 makemark
10makemakeVERBVerbForm=Inf8 wobblingxcomp
11aaDETDefinite=Ind PronType=Art12 sounddet
12soundsoundNOUNNumber=Sing10 makeobj
13??PUNCT_2 showspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1showpresentvn transfer_mesg-37.1.1-1-1 «NP V how S»: agent=Agent clause=Topic
2havemustyousomethingvn birth-28.2-1 «NP V NP»: agent=Agent something=Patient
3wobblegerundtree rules
4maketo-infinitivea soundvn build-26.1-1 «NP.asset V NP»: agent=Asset sound=Product

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Light shines without making any sound

nsubjmarkadvcldetobjrootLightNOUNshinesVERBwithoutSCONJmakingVERBanyDETsoundNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LightlightNOUNNumber=Sing2 shinesnsubj
2shinesshineVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3withoutwithoutSCONJ_4 makingmark
4makingmakeVERBTense=Pres VerbForm=Part2 shinesadvcl
5anyanyDETPronType=Ind6 sounddet
6soundsoundNOUNNumber=Sing4 makingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1shinepresentLightvn light_emission-43.1 «NP V»: agent=Theme
2makegerundLight not said hereany soundvn build-26.1-1 «NP.asset V NP»: agent=Asset sound=Product

Option 2 · ✓ the right answer

A drum stops sounding when you hold its skin still

detnsubjxcompadvmodnsubjadvclnmod:possobjadvmodrootADETdrumNOUNstopsVERBsoundingVERBwhenADVyouPRONholdVERBitsPRONskinNOUNstillADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 drumdet
2drumdrumNOUNNumber=Sing3 stopsnsubj
3stopsstopVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4soundingsoundVERBVerbForm=Ger3 stopsxcomp
5whenwhenADVPronType=Int7 holdadvmod
6youyouPRONCase=Nom Person=2 PronType=Prs7 holdnsubj
7holdholdVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin3 stopsadvcl
8itsitsPRONCase=Gen Gender=Neut Number=Sing Person=3 Poss=Yes PronType=Prs9 skinnmod:poss
9skinskinNOUNNumber=Sing7 holdobj
10stillstillADV_7 holdadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stoppresenta drumvn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality
2soundgerunda drum not said herevn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
3holdpresentyoudrum's skinstillvn keep-15.2 «NP V NP»: agent=Agent skin=Theme

Option 3 · ← Mova's choice

A cold room is always quieter than a warm one with the heating on

detamodnsubjcopadvmodcasedetamodoblcasedetnmodcompound:prtrootADETcoldADJroomNOUNisAUXalwaysADVquieterADJthanADPaDETwarmADJoneNOUNwithADPtheDETheatingNOUNonADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 roomdet
2coldcoldADJDegree=Pos3 roomamod
3roomroomNOUNNumber=Sing6 quieternsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 quietercop
5alwaysalwaysADVPronType=Tot6 quieteradvmod
6quieterquietADJDegree=Cmprootroot
7thanthanADP_10 onecase
8aaDETDefinite=Ind PronType=Art10 onedet
9warmwarmADJDegree=Pos10 oneamod
10oneoneNOUNNumber=Sing6 quieterobl
11withwithADP_13 heatingcase
12thetheDETDefinite=Def PronType=Art13 heatingdet
13heatingheatingNOUNNumber=Sing10 onenmod
14ononADP_6 quietercompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresenta cold roomthan a warm one with the heating; always, quiet propertytree rules

Option 4

Shadows make no noise at all

nsubjdetobjcaseoblrootShadowsNOUNmakeVERBnoDETnoiseNOUNatADPallDET
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ShadowsshadowNOUNNumber=Plur2 makensubj
2makemakeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3nonoDETPronType=Neg4 noisedet
4noisenoiseNOUNNumber=Sing2 makeobj
5atatADP_6 allcase
6allallDETPronType=Tot2 makeobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresentShadowsno noiseallvn build-26.1-1 «NP.asset V NP»: agent=Asset noise=Product

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/physics/17-what-sound-is-wobbles-in-the-air/t10/