Test 10 · ★★★ · Laughed at: photos, scores, nicknames and the spotlight In a game, every time a player falls, other players spam laughing emotes. Archie says, "same as the skate park, everyone's laughing AT you." What's the clever reply?
Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: player, other players, Archie, everyone, clever reply · What happens: fall, spam, laugh, emote, say, be · To what, where: game, same · Speech: someone speaks here
This is test 10 · ★★★ of lesson 10 «Laughed at: photos, scores, nicknames and the spotlight» of the reflection course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school .
The question Sentence 1: In a game, every time a player falls, other players spam laughing emotes.
case det obl punct det obl:unmarked det nsubj punct amod nsubj conj nsubj ccomp punct root In ADP a DET game NOUN , PUNCT every DET time NOUN a DET player NOUN falls VERB , PUNCT other ADJ players NOUN spam VERB laughing VERB emotes VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 In in ADP _ 3 game case 2 a a DET Definite=Ind PronType=Art 3 game det 3 game game NOUN Number=Sing 9 falls obl 4 , , PUNCT _ 3 game punct 5 every every DET PronType=Tot 6 time det 6 time time NOUN Number=Sing 9 falls obl:unmarked 7 a a DET Definite=Ind PronType=Art 8 player det 8 player player NOUN Number=Sing 9 falls nsubj 9 falls fall VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 10 , , PUNCT _ 13 spam punct 11 other other ADJ Degree=Pos 12 players amod 12 players player NOUN Number=Plur 13 spam nsubj 13 spam spam VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 9 falls conj 14 laughing laugh VERB VerbForm=Ger 15 emotes nsubj 15 emotes emote VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 13 spam ccomp 16 . . PUNCT _ 9 falls punct
# verb tense, mood who what, whom to whom where when other roles by
1 fall present a player a game time vn occur-48.3 «NP V PP»: agent=Theme in game=Location
2 spam present other players tree rules
3 laugh gerund vn nonverbal_expression-40.2 «NP V»: agent=Agent
4 emote present tree rules
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: Archie says, "same as the skate park, everyone's laughing AT you."
nsubj punct punct obj case det compound obl punct nsubj aux ccomp case obl punct punct root Archie PROPN says VERB , PUNCT " PUNCT same ADJ as ADP the DET skate NOUN park NOUN , PUNCT everyone PRON 's AUX laughing VERB AT ADP you PRON . PUNCT " PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Archie Archie PROPN Number=Sing 2 says nsubj 2 says say VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 , , PUNCT _ 5 same punct 4 " " PUNCT _ 5 same punct 5 same same ADJ Degree=Pos 2 says obj 6 as as ADP _ 9 park case 7 the the DET Definite=Def PronType=Art 9 park det 8 skate skate NOUN Number=Sing 9 park compound 9 park park NOUN Number=Sing 5 same obl 10 , , PUNCT _ 13 laughing punct 11 everyone everyone PRON Number=Sing PronType=Tot 13 laughing nsubj 12 's be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 13 laughing aux 13 laughing laugh VERB Tense=Pres VerbForm=Part 2 says ccomp 14 AT at ADP _ 15 you case 15 you you PRON Case=Acc Person=2 PronType=Prs 13 laughing obl 16 . . PUNCT _ 13 laughing punct 17 " " PUNCT _ 13 laughing punct
# verb tense, mood who what, whom to whom where when other roles by
1 say speech: assert present Archie same tree rules
2 laugh in a quote present · progressive everyone at you vn nonverbal_expression-40.2 «NP V»: agent=Agent
Sentence 3: What's the clever reply?
cop det amod nsubj punct root What PRON 's AUX the DET clever ADJ reply NOUN ? PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 What what PRON PronType=Int root root 2 's be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 1 What cop 3 the the DET Definite=Def PronType=Art 5 reply det 4 clever clever ADJ Degree=Pos 5 reply amod 5 reply reply NOUN Number=Sing 1 What nsubj 6 ? ? PUNCT _ 1 What punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present the clever reply tree rules
The options Option 1 All laughter is always mean, in games and in real life
det nsubj cop advmod punct case parataxis cc case amod conj root All DET laughter NOUN is AUX always ADV mean ADJ , PUNCT in ADP games NOUN and CCONJ in ADP real ADJ life NOUN The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 All all DET PronType=Tot 2 laughter det 2 laughter laughter NOUN Number=Sing 5 mean nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 mean cop 4 always always ADV PronType=Tot 5 mean advmod 5 mean mean ADJ Degree=Pos root root 6 , , PUNCT _ 8 games punct 7 in in ADP _ 8 games case 8 games game NOUN Number=Plur 5 mean parataxis 9 and and CCONJ _ 12 life cc 10 in in ADP _ 12 life case 11 real real ADJ Degree=Pos 12 life amod 12 life life NOUN Number=Sing 5 mean conj
# verb tense, mood who what, whom to whom where when other roles by
1 is present all laughter always, mean property tree rules
Option 2 You can never tell, so assume everyone hates you
nsubj aux advmod punct advmod conj nsubj ccomp obj root You PRON can AUX never ADV tell VERB , PUNCT so ADV assume VERB everyone PRON hates VERB you PRON The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 You you PRON Case=Nom Person=2 PronType=Prs 4 tell nsubj 2 can can AUX VerbForm=Fin 4 tell aux 3 never never ADV PronType=Neg 4 tell advmod 4 tell tell VERB VerbForm=Inf root root 5 , , PUNCT _ 7 assume punct 6 so so ADV _ 7 assume advmod 7 assume assume VERB VerbForm=Inf 4 tell conj 8 everyone everyone PRON Number=Sing PronType=Tot 9 hates nsubj 9 hates hate VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 7 assume ccomp 10 you you PRON Case=Acc Person=2 PronType=Prs 9 hates obj
# verb tense, mood who what, whom to whom where when other roles by
1 not tell speech: assert can You vn transfer_mesg-37.1.1-1-1 «NP V»: agent=Agent
2 assume infinitive You not said here vn conjecture-29.5 «NP V that S»: agent=Agent clause=Theme
3 hate present everyone you vn admire-31.2-1 «NP V NP»: agent=Experiencer you=Stimulus
Option 3 · ← Mova's choice · ✓ the right answer Some laughter is friendly; check, like the girl did
det nsubj cop punct parataxis punct mark det nsubj ccomp root Some DET laughter NOUN is AUX friendly ADJ ; PUNCT check VERB , PUNCT like SCONJ the DET girl NOUN did VERB The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Some some DET PronType=Ind 2 laughter det 2 laughter laughter NOUN Number=Sing 4 friendly nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 4 friendly cop 4 friendly friendly ADJ Degree=Pos root root 5 ; ; PUNCT _ 6 check punct 6 check check VERB Mood=Imp VerbForm=Fin 4 friendly parataxis 7 , , PUNCT _ 11 did punct 8 like like SCONJ _ 11 did mark 9 the the DET Definite=Def PronType=Art 10 girl det 10 girl girl NOUN Number=Sing 11 did nsubj 11 did do VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 6 check ccomp
# verb tense, mood who what, whom to whom where when other roles by
1 is present some laughter friendly property tree rules
2 check infinitive tree rules
3 do past the girl vn act-114-1 «NP V»: agent=Agent
Option 4 Laughter is always friendly, even when it's meant to hurt
nsubj cop advmod punct advmod mark nsubj:pass aux:pass parataxis mark xcomp root Laughter NOUN is AUX always ADV friendly ADJ , PUNCT even ADV when SCONJ it PRON 's AUX meant VERB to PART hurt VERB The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Laughter laughter NOUN Number=Sing 4 friendly nsubj 2 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 4 friendly cop 3 always always ADV PronType=Tot 4 friendly advmod 4 friendly friendly ADJ Degree=Pos root root 5 , , PUNCT _ 10 meant punct 6 even even ADV _ 10 meant advmod 7 when when SCONJ _ 10 meant mark 8 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 10 meant nsubj:pass 9 's be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 10 meant aux:pass 10 meant mean VERB Tense=Past VerbForm=Part Voice=Pass 4 friendly parataxis 11 to to PART _ 12 hurt mark 12 hurt hurt VERB VerbForm=Inf 10 meant xcomp
# verb tense, mood who what, whom to whom where when other roles by
1 is present Laughter always, friendly property tree rules
2 mean present · passive Laughter tree rules
3 hurt not said to happen to-infinitive vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
← previous Laughed at: photos, scores, nicknames…, test 9next → Laughed at: photos, scores, nicknames…, test 11↑ back to Laughed at: photos, scores, nicknames and the spotlight This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/reflection/10-laughed-at-photos-scores-nicknames-and-the-spotlight/t10/