Mova0.5 pre-release⌕
☰
home / corpora / questions / Reflection / Lonely and different: accents, big bro… / t9

Test 9 · ★ · Lonely and different: accents, big brothers and being too…

Jacob's classmate goes, "bro doesn't even know what a creeper is, he's so out of the loop." (A creeper is a monster in the game Minecraft.) What helped Jacob?

Mova's choice: option 2 · The right answer: option 3 · wrong ✗ · Who acts: classmate, creeper · What happens: go, not know, be, help · To what, where: loop, monster, game, Jacob · Speech: someone speaks here

This is test 9 · ★ of lesson 22 «Lonely and different: accents, big brothers and being too much» of the reflection course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Jacob's classmate goes, "bro doesn't even know what a creeper is, he's so out of the loop."

nmod:posscasensubjpunctpunctvocativeauxadvmodadvmodparataxisccompdetnsubjcoppunctnsubjcopadvmodcasecasedetparataxispunctpunctrootJacobPROPN'sPARTclassmateNOUNgoesVERB,PUNCT"PUNCTbroNOUNdoesAUXn'tPARTevenADVknowVERBwhatPRONaDETcreeperNOUNisAUX,PUNCThePRON'sAUXsoADVoutADPofADPtheDETloopNOUN.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1JacobJacobPROPNNumber=Sing3 classmatenmod:poss
2's'sPART_1 Jacobcase
3classmateclassmateNOUNNumber=Sing4 goesnsubj
4goesgoVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5,,PUNCT_4 goespunct
6""PUNCT_11 knowpunct
7brobroNOUNNumber=Sing11 knowvocative
8doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 knowaux
9n'tnotPARTPolarity=Neg11 knowadvmod
10evenevenADV_11 knowadvmod
11knowknowVERBMood=Imp VerbForm=Fin4 goesparataxis
12whatwhatPRONPronType=Int11 knowccomp
13aaDETDefinite=Ind PronType=Art14 creeperdet
14creepercreeperNOUNNumber=Sing12 whatnsubj
15isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin12 whatcop
16,,PUNCT_23 looppunct
17hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs23 loopnsubj
18'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin23 loopcop
19sosoADV_23 loopadvmod
20outoutADP_23 loopcase
21ofofADP_23 loopcase
22thetheDETDefinite=Def PronType=Art23 loopdet
23looploopNOUNNumber=Sing11 knowparataxis
24..PUNCT_4 goespunct
25""PUNCT_4 goespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gopresentJacob's classmatevn say-37.7 «NP V S-Quote»: agent=Agent clause=Topic
2not know in a quotepresent · do-supportbro vocativevn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer
3is a in a quotepresenta creepertree rules
4is in a quotepresentclassmatethe looptree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: (A creeper is a monster in the game Minecraft.)

punctdetnsubjcopdetcasedetnmodnmod:unmarkedpunctpunctroot(PUNCTADETcreeperNOUNisAUXaDETmonsterNOUNinADPtheDETgameNOUNMinecraftPROPN.PUNCT)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_6 monsterpunct
2AaDETDefinite=Ind PronType=Art3 creeperdet
3creepercreeperNOUNNumber=Sing6 monsternsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 monstercop
5aaDETDefinite=Ind PronType=Art6 monsterdet
6monstermonsterNOUNNumber=Singrootroot
7ininADP_9 gamecase
8thetheDETDefinite=Def PronType=Art9 gamedet
9gamegameNOUNNumber=Sing6 monsternmod
10MinecraftMinecraftPROPNNumber=Sing9 gamenmod:unmarked
11..PUNCT_6 monsterpunct
12))PUNCT_6 monsterpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta creepera monsterthe game Minecrafttree rules

Sentence 3: What helped Jacob?

nsubjobjpunctrootWhatPRONhelpedVERBJacobPROPN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int2 helpednsubj
2helpedhelpVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3JacobJacobPROPNNumber=Sing2 helpedobj
4??PUNCT_2 helpedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1helppastJacobvn help-72.1-1-1 «NP V NP»: agent=Agent jacob=Beneficiary

The options

Option 1

Crying until his parents bought him a console

csubjcasenmod:possobliobjdetobjrootCryingVERBuntilADPhisPRONparentsNOUNboughtVERBhimPRONaDETconsoleNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CryingcryVERBVerbForm=Ger5 boughtcsubj
2untiluntilADP_4 parentscase
3hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs4 parentsnmod:poss
4parentsparentNOUNNumber=Plur1 Cryingobl
5boughtbuyVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
6himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs5 boughtiobj
7aaDETDefinite=Ind PronType=Art8 consoledet
8consoleconsoleNOUNNumber=Sing5 boughtobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cry speech: expressgerunduntil his parentsvn manner_speaking-37.3 «NP V»: agent=Agent
2buypastCryinga consolehim = hevn get-13.5.1 «NP V NP.beneficiary NP»: agent=Agent he=Beneficiary console=Theme

Option 2 · ← Mova's choice

Telling the classmate games are for babies

csubjdetcompoundobjcopcaserootTellingVERBtheDETclassmateNOUNgamesNOUNareAUXforADPbabiesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TellingtellVERBVerbForm=Ger7 babiescsubj
2thetheDETDefinite=Def PronType=Art4 gamesdet
3classmateclassmateNOUNNumber=Sing4 gamescompound
4gamesgameNOUNNumber=Plur1 Tellingobj
5arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 babiescop
6forforADP_7 babiescase
7babiesbabyNOUNNumber=Plurrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tell speech: assertgerundthe classmate gamesvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent game=Recipient
2ispresentTellingfor babiestree rules

Option 3 · ✓ the right answer

Finding other interests he shares with people

amodamodnsubjnsubjcaseoblrootFindingVERBotherADJinterestsNOUNhePRONsharesVERBwithADPpeopleNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FindingfindVERBVerbForm=Ger3 interestsamod
2otherotherADJDegree=Pos3 interestsamod
3interestsinterestNOUNNumber=Plur5 sharesnsubj
4hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs5 sharesnsubj
5sharesshareVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6withwithADP_7 peoplecase
7peoplepeopleNOUNNumber=Plur5 sharesobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1findgerundvn declare-29.4-1-1 «NP V what S_INF»: agent=Agent
2sharepresentFinding other interestswith peopletree rules

Option 4

Pretending he plays Minecraft every night

nsubjnsubjobjdetobl:unmarkedrootPretendingVERBhePRONplaysVERBMinecraftPROPNeveryDETnightNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PretendingpretendVERBVerbForm=Ger3 playsnsubj
2hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs3 playsnsubj
3playsplayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4MinecraftMinecraftPROPNNumber=Sing3 playsobj
5everyeveryDETPronType=Tot6 nightdet
6nightnightNOUNNumber=Sing3 playsobl:unmarked
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pretendgerundtree rules
2playpresentMinecraftnightvn use-105.1 «NP V NP»: agent=Agent minecraft=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/reflection/22-lonely-and-different-accents-big-brothers-and-being-too-much/t9/