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Test 4 · ★★★ · Olympiad: thinking traps and what helps first ★★★

In a cartoon the hero breaks a window and hides it all film. In real life, after Finn's ball breaks a neighbour's window, which order is wisest?

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: hero, ball, order · What happens: break, hide, be · To what, where: window, cartoon, real life

This is test 4 · ★★★ of lesson 32 «Olympiad: thinking traps and what helps first ★★★» of the reflection course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In a cartoon the hero breaks a window and hides it all film.

casedetobldetnsubjdetobjccconjobjdetobjpunctrootInADPaDETcartoonNOUNtheDETheroNOUNbreaksVERBaDETwindowNOUNandCCONJhidesVERBitPRONallDETfilmNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 cartooncase
2aaDETDefinite=Ind PronType=Art3 cartoondet
3cartooncartoonNOUNNumber=Sing6 breaksobl
4thetheDETDefinite=Def PronType=Art5 herodet
5heroheroNOUNNumber=Sing6 breaksnsubj
6breaksbreakVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7aaDETDefinite=Ind PronType=Art8 windowdet
8windowwindowNOUNNumber=Sing6 breaksobj
9andandCCONJ_10 hidescc
10hideshideVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 breaksconj
11ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs10 hidesobj
12allallDETPronType=Tot13 filmdet
13filmfilmNOUNNumber=Sing10 hidesobj
14..PUNCT_6 breakspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1breakpresentthe heroa windowa cartoonvn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer window=Patient
2hidepresentthe hero not said herewindowtree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: In real life, after Finn's ball breaks a neighbour's window, which order is wisest?

caseamodoblpunctcasenmod:posscasensubjdetnmod:posscaseobjpunctdetnsubjcopconjpunctrootInADPrealADJlifeNOUN,PUNCTafterADPFinnPROPN'sPARTballNOUNbreaksVERBaDETneighbourNOUN'sPARTwindowNOUN,PUNCTwhichDETorderNOUNisAUXwisestADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 lifecase
2realrealADJDegree=Pos3 lifeamod
3lifelifeNOUNNumber=Sing9 breaksobl
4,,PUNCT_3 lifepunct
5afterafterADP_8 ballcase
6FinnFinnPROPNNumber=Sing8 ballnmod:poss
7's'sPART_6 Finncase
8ballballNOUNNumber=Sing9 breaksnsubj
9breaksbreakVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
10aaDETDefinite=Ind PronType=Art11 neighbourdet
11neighbourneighbourNOUNNumber=Sing13 windownmod:poss
12's'sPART_11 neighbourcase
13windowwindowNOUNNumber=Sing9 breaksobj
14,,PUNCT_18 wisestpunct
15whichwhichDETPronType=Int16 orderdet
16orderorderNOUNNumber=Sing18 wisestnsubj
17isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin18 wisestcop
18wisestwiseADJDegree=Sup13 windowconj
19??PUNCT_9 breakspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1breakpresentFinn's balla neighbour's windowreal lifevn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer window=Patient
2ispresentwhich orderwise propertytree rules

The options

Option 1 · ← Mova's choice

Run home, blame a friend, then say sorry later

advmodpunctconjdetobjpunctadvmodconjobjadvmodrootRunVERBhomeADV,PUNCTblameVERBaDETfriendNOUN,PUNCTthenADVsayVERBsorryADJlaterADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RunrunVERBMood=Imp VerbForm=Finrootroot
2homehomeADV_1 Runadvmod
3,,PUNCT_4 blamepunct
4blameblameVERBMood=Imp VerbForm=Fin1 Runconj
5aaDETDefinite=Ind PronType=Art6 frienddet
6friendfriendNOUNNumber=Sing4 blameobj
7,,PUNCT_9 saypunct
8thenthenADVPronType=Dem9 sayadvmod
9saysayVERBMood=Imp VerbForm=Fin1 Runconj
10sorrysorryADJDegree=Pos9 sayobj
11laterlateADVDegree=Cmp9 sayadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1runimperativeyou not said herehome propertyvn run-51.3.2-2-1 «NP V»: agent=Theme
2blameinfinitiveyou not said herea friendvn judgment-33.1 «NP V NP»: agent=Agent friend=Theme
3say speech: assertinfinitiveyou not said heresorrythenlate propertyvn say-37.7-1-1 «NP V NP.topic»: agent=Agent sorry=Topic

Option 2

Say sorry first, then hide, then deny it all

xcompadvmodpunctadvmodconjpunctadvmodconjobjdetrootSayVERBsorryADJfirstADV,PUNCTthenADVhideVERB,PUNCTthenADVdenyVERBitPRONallDET
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SaysayVERBMood=Imp VerbForm=Finrootroot
2sorrysorryADJDegree=Pos1 Sayxcomp
3firstfirstADVNumForm=Word NumType=Ord1 Sayadvmod
4,,PUNCT_6 hidepunct
5thenthenADVPronType=Dem6 hideadvmod
6hidehideVERBMood=Imp VerbForm=Fin1 Sayconj
7,,PUNCT_9 denypunct
8thenthenADVPronType=Dem9 denyadvmod
9denydenyVERBMood=Imp VerbForm=Fin1 Sayconj
10ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs9 denyobj
11allallDETPronType=Tot10 itdet
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: apologizeimperativeyou not said herefirst, sorry propertyvn say-37.7-1-1 «NP V that S»: agent=Agent
2hideinfinitiveyou not said herethenvn concealment-16-1 «NP V»: agent=Agent
3denyinfinitiveyou not said hereitthenvn conjecture-29.5 «NP V NP to be NP»: agent=Agent it=Eventuality

Option 3

Hide the ball, wait, and hope nobody ever notices

detobjpunctconjpunctccparataxisnsubjadvmodccomprootHideVERBtheDETballNOUN,PUNCTwaitVERB,PUNCTandCCONJhopeVERBnobodyPRONeverADVnoticesVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HidehideVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 balldet
3ballballNOUNNumber=Sing1 Hideobj
4,,PUNCT_5 waitpunct
5waitwaitVERBMood=Imp VerbForm=Fin1 Hideconj
6,,PUNCT_8 hopepunct
7andandCCONJ_8 hopecc
8hopehopeVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin1 Hideparataxis
9nobodynobodyPRONNumber=Sing PronType=Neg11 noticesnsubj
10evereverADVPronType=Ind11 noticesadvmod
11noticesnoticeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 hopeccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1hideimperativeyou not said herethe ballvn concealment-16-1 «NP V NP»: agent=Agent ball=Patient
2waitinfinitiveyou not said herevn exist-47.1 «NP V»: agent=Theme
3hopepresentvn long-32.2 «NP V S_INF»: agent=Pivot clause=Theme
4noticepresentnobodyevervn see-30.1-1 «NP V S_ING»: agent=Experiencer

Option 4 · ✓ the right answer

Calm down, tell a grown-up, say sorry, help fix it

The tree, 11 words
compound:prtpunctconjdetobjpunctcompoundpunctconjxcomppunctconjxcompobjrootCalmVERBdownADP,PUNCTtellVERBaDETgrownNOUN-PUNCTupADP,PUNCTsayVERBsorryADJ,PUNCThelpVERBfixVERBitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CalmcalmVERBMood=Imp VerbForm=Finrootroot
2downdownADP_1 Calmcompound:prt
3,,PUNCT_4 tellpunct
4telltellVERBMood=Imp VerbForm=Fin1 Calmconj
5aaDETDefinite=Ind PronType=Art6 growndet
6growngrownNOUNNumber=Sing4 tellobj
7--PUNCT_8 uppunct
8upupADP_6 growncompound
9,,PUNCT_10 saypunct
10saysayVERBMood=Imp VerbForm=Fin1 Calmconj
11sorrysorryADJDegree=Pos10 sayxcomp
12,,PUNCT_13 helppunct
13helphelpVERBMood=Imp VerbForm=Fin1 Calmconj
14fixfixVERBVerbForm=Inf13 helpxcomp
15ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs14 fixobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1calm downimperativeyou not said herevn subjugate-42.3 «NP V NP»: agent=Agent
2tell speech: assertinfinitiveyou not said herea grownvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent grown=Recipient
3say speech: apologizeinfinitiveyou not said heresorry propertyvn say-37.7-1-1 «NP V that S»: agent=Agent
4helpinfinitiveyou not said herevn help-72.1-1-1 «NP V NP S_INF»: agent=Agent clause=Theme
5fixinfinitiveyou not said heregrownvn shake-22.3-2 «NP V NP together»: agent=Agent it=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/reflection/32-olympiad-thinking-traps-and-what-helps-first/t4/