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Test 6 · ★ · Three ways of thinking: rules, consequences, character

Your sister says a promise doesn't count if you were in a bad mood when you made it. What would rules thinking say?

Mova's choice: option 2 · The right answer: option 3 · wrong ✗ · Who acts: sister, promise, you, rules · What happens: say, not count, be, make, think · To what, where: bad mood, promise · Speech: someone speaks here

This is test 6 · ★ of lesson 37 «Three ways of thinking: rules, consequences, character» of the religion ethics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Your sister says a promise doesn't count if you were in a bad mood when you made it.

nmod:possnsubjdetnsubjauxadvmodccompmarknsubjcopcasedetamodadvcladvmodnsubjadvclobjpunctrootYourPRONsisterNOUNsaysVERBaDETpromiseNOUNdoesAUXn'tPARTcountVERBifSCONJyouPRONwereAUXinADPaDETbadADJmoodNOUNwhenADVyouPRONmadeVERBitPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YouryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs2 sisternmod:poss
2sistersisterNOUNNumber=Sing3 saysnsubj
3sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 promisedet
5promisepromiseNOUNNumber=Sing8 countnsubj
6doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 countaux
7n'tnotPARTPolarity=Neg8 countadvmod
8countcountVERBVerbForm=Inf3 saysccomp
9ififSCONJ_15 moodmark
10youyouPRONCase=Nom Person=2 PronType=Prs15 moodnsubj
11werebeAUXMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin15 moodcop
12ininADP_15 moodcase
13aaDETDefinite=Ind PronType=Art15 mooddet
14badbadADJDegree=Pos15 moodamod
15moodmoodNOUNNumber=Sing8 countadvcl
16whenwhenADVPronType=Int18 madeadvmod
17youyouPRONCase=Nom Person=2 PronType=Prs18 madensubj
18mademakeVERBMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin8 countadvcl
19ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs18 madeobj
20..PUNCT_3 sayspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentYour sistervn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2not countpresent · do-supporta promisevn matter-91 «NP V»: agent=Stimulus
3is a condition, not said to happenpastyoua bad moodtree rules
4makepastyoupromisevn build-26.1-1 «NP V NP»: agent=Agent it=Product

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What would rules thinking say?

objauxnsubjaclpunctrootWhatPRONwouldAUXrulesNOUNthinkingVERBsayVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int5 sayobj
2wouldwouldAUXVerbForm=Fin5 sayaux
3rulesruleNOUNNumber=Plur5 saynsubj
4thinkingthinkVERBVerbForm=Ger3 rulesacl
5saysayVERBVerbForm=Infrootroot
6??PUNCT_5 saypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1think speech: othergerundrules not said herevn focus-87.1-1 «NP V»: agent=Agent
2say speech: assertwouldrulesvn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic

The options

Option 1

Only written promises count, spoken ones are just words

advmodamodnsubjpunctamodnsubjcopadvmodoblrootOnlyADVwrittenVERBpromisesNOUNcountVERB,PUNCTspokenVERBonesNOUNareAUXjustADVwordsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OnlyonlyADV_2 writtenadvmod
2writtenwriteVERBTense=Past VerbForm=Part Voice=Pass3 promisesamod
3promisespromiseNOUNNumber=Plur4 countnsubj
4countcountVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
5,,PUNCT_10 wordspunct
6spokenspeakVERBTense=Past VerbForm=Part Voice=Pass7 onesamod
7onesoneNOUNNumber=Plur10 wordsnsubj
8arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin10 wordscop
9justjustADV_10 wordsadvmod
10wordswordNOUNNumber=Plur4 countobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1writeparticiplevn scribble-25.2-1 «NP V»: agent=Agent
2countpresentwritten promisesvn matter-91 «NP V»: agent=Stimulus
3speak speech: otherparticiplevn talk-37.5 «NP V»: agent=Agent
4is apresentspoken oneswordstree rules

Option 2 · ← Mova's choice

A promise only counts if keeping it is fun for you

detnsubjadvmodmarkcsubjobjcopccompcaseoblrootADETpromiseNOUNonlyADVcountsVERBifSCONJkeepingVERBitPRONisAUXfunADJforADPyouPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 promisedet
2promisepromiseNOUNNumber=Sing4 countsnsubj
3onlyonlyADV_4 countsadvmod
4countscountVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5ififSCONJ_9 funmark
6keepingkeepVERBVerbForm=Ger9 funcsubj
7ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs6 keepingobj
8isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 funcop
9funfunADJDegree=Pos4 countsccomp
10forforADP_11 youcase
11youyouPRONCase=Acc Person=2 PronType=Prs9 funobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1countpresenta promisevn matter-91 «NP V»: agent=Stimulus
2keepgerundpromisevn keep-15.2 «NP V NP»: agent=Agent it=Theme
3is a condition, not said to happenpresentkeepingfor you; fun propertytree rules

Option 3 · ✓ the right answer

A promise freely given is still a duty, even in a bad mood

detnsubjadvmodaclcopadvmoddetpunctadvmodcasedetamodconjrootADETpromiseNOUNfreelyADVgivenVERBisAUXstillADVaDETdutyNOUN,PUNCTevenADVinADPaDETbadADJmoodNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 promisedet
2promisepromiseNOUNNumber=Sing8 dutynsubj
3freelyfreelyADV_4 givenadvmod
4givengiveVERBTense=Past VerbForm=Part Voice=Pass2 promiseacl
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 dutycop
6stillstillADV_8 dutyadvmod
7aaDETDefinite=Ind PronType=Art8 dutydet
8dutydutyNOUNNumber=Singrootroot
9,,PUNCT_14 moodpunct
10evenevenADV_14 moodadvmod
11ininADP_14 moodcase
12aaDETDefinite=Ind PronType=Art14 mooddet
13badbadADJDegree=Pos14 moodamod
14moodmoodNOUNNumber=Sing8 dutyconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1giveparticiplea promise not said herefreely propertyvn break_down-45.8 «NP V»: agent=Patient
2is apresenta promisea duty and a bad moodstilltree rules

Option 4

Promises in a bad mood never count, so you can ignore them

nsubjcasedetamodnmodadvmodpunctadvmodnsubjauxconjobjrootPromisesNOUNinADPaDETbadADJmoodNOUNneverADVcountVERB,PUNCTsoADVyouPRONcanAUXignoreVERBthemPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PromisespromiseNOUNNumber=Plur7 countnsubj
2ininADP_5 moodcase
3aaDETDefinite=Ind PronType=Art5 mooddet
4badbadADJDegree=Pos5 moodamod
5moodmoodNOUNNumber=Sing1 Promisesnmod
6neverneverADVPronType=Neg7 countadvmod
7countcountVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
8,,PUNCT_12 ignorepunct
9sosoADV_12 ignoreadvmod
10youyouPRONCase=Nom Person=2 PronType=Prs12 ignorensubj
11cancanAUXVerbForm=Fin12 ignoreaux
12ignoreignoreVERBVerbForm=Inf7 countconj
13themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs12 ignoreobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not countpresentPromises in a bad moodvn matter-91 «NP V»: agent=Stimulus
2ignorecanyouPromises = promisevn neglect-75.1 «NP V NP»: agent=Agent they=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/religion-ethics/37-rules-consequences-character/t6/