Exam question 1 · Cheating at games and sport
Which of the following most accurately characterises the effect of cheating upon a game?
Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: effect · What happens: follow, characteris, cheat · To what, where: effect
This is exam question 1 of lesson 93 «Cheating at games and sport» of the religion ethics course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Which | which | PRON | PronType=Rel | 7 characterises | nsubj |
| 2 | of | of | SCONJ | _ | 7 characterises | mark |
| 3 | the | the | DET | Definite=Def PronType=Art | 7 characterises | det |
| 4 | following | follow | VERB | VerbForm=Ger | 7 characterises | csubj |
| 5 | most | most | ADV | Degree=Sup | 6 accurately | advmod |
| 6 | accurately | accurately | ADV | _ | 7 characterises | advmod |
| 7 | characterises | characteris | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 8 | the | the | DET | Definite=Def PronType=Art | 9 effect | det |
| 9 | effect | effect | NOUN | Number=Sing | 7 characterises | obj |
| 10 | of | of | ADP | _ | 11 cheating | case |
| 11 | cheating | cheat | VERB | VerbForm=Ger | 9 effect | acl |
| 12 | upon | upon | ADP | _ | 14 game | case |
| 13 | a | a | DET | Definite=Ind PronType=Art | 14 game | det |
| 14 | game | game | NOUN | Number=Sing | 11 cheating | obl |
| 15 | ? | ? | PUNCT | _ | 7 characterises | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | follow | gerund | vn occur-48.3-1 «NP V»: agent=Theme | ||||||
| 2 | characteris | present | the effect | accurately property | tree rules | ||||
| 3 | cheat | gerund | the effect not said here | upon a game | vn cheat-10.6.1 «NP V NP»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice · ✓ the right answer
It removes the very constraints which render the game meaningful and enjoyable
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 2 removes | nsubj |
| 2 | removes | remove | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 constraints | det |
| 4 | very | very | ADV | _ | 5 constraints | advmod |
| 5 | constraints | constraint | NOUN | Number=Plur | 2 removes | obj |
| 6 | which | which | PRON | PronType=Rel | 7 render | nsubj |
| 7 | render | render | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 5 constraints | acl:relcl |
| 8 | the | the | DET | Definite=Def PronType=Art | 9 game | det |
| 9 | game | game | NOUN | Number=Sing | 7 render | obj |
| 10 | meaningful | meaningful | ADJ | Degree=Pos | 2 removes | xcomp |
| 11 | and | and | CCONJ | _ | 12 enjoyable | cc |
| 12 | enjoyable | enjoyable | ADJ | Degree=Pos | 10 meaningful | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | remove | present | It | the constraints | meaningful property | vn fire-10.10 «NP V NP»: agent=Agent constraint=Theme | |||
| 2 | render | present | the constraints | the game | vn give-13.1 «NP V NP»: agent=Agent game=Theme |
Option 2
It enhances the enjoyment of all participants equally
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 2 enhances | nsubj |
| 2 | enhances | enhance | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 enjoyment | det |
| 4 | enjoyment | enjoyment | NOUN | Number=Sing | 2 enhances | obj |
| 5 | of | of | ADP | _ | 7 participants | case |
| 6 | all | all | DET | PronType=Tot | 7 participants | det |
| 7 | participants | participant | NOUN | Number=Plur | 4 enjoyment | nmod |
| 8 | equally | equally | ADV | _ | 2 enhances | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | enhance | present | It | the enjoyment of all participants | equally property | vn remedy-45.7 «NP V NP.patient»: agent=Agent enjoyment=Patient | |||
| 2 | enjoy | all participants | nom enjoyment «feeling transitive»: of=patient |
Option 3
It renders the game more challenging for the cheat
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 2 renders | nsubj |
| 2 | renders | render | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 4 | game | game | NOUN | Number=Sing | 2 renders | obj |
| 5 | more | more | ADV | Degree=Cmp | 6 challenging | advmod |
| 6 | challenging | challenging | ADJ | Degree=Pos | 2 renders | ccomp |
| 7 | for | for | ADP | _ | 9 cheat | case |
| 8 | the | the | DET | Definite=Def PronType=Art | 9 cheat | det |
| 9 | cheat | cheat | NOUN | Number=Sing | 6 challenging | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | render | present | It | the game | vn give-13.1 «NP V NP»: agent=Agent game=Theme |
Option 4
It is of no consequence where no prize is awarded
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 5 consequence | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 consequence | cop |
| 3 | of | of | ADP | _ | 5 consequence | case |
| 4 | no | no | DET | PronType=Neg | 5 consequence | det |
| 5 | consequence | consequence | NOUN | Number=Sing | root | root |
| 6 | where | where | ADV | PronType=Rel | 10 awarded | advmod |
| 7 | no | no | DET | PronType=Neg | 8 prize | det |
| 8 | prize | prize | NOUN | Number=Sing | 10 awarded | nsubj:pass |
| 9 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 10 awarded | aux:pass |
| 10 | awarded | award | VERB | Tense=Past VerbForm=Part Voice=Pass | 5 consequence | acl:relcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | It | of no consequence | tree rules | ||||
| 2 | award | present · passive | no prize | vn future_having-13.3 «NP V NP.theme (PP)»: subject=Theme |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/religion-ethics/93-cheating-at-games-and-sport/e1/