Puzzles, money and video games, sentence 17
Never throw a controller in anger; put it down and walk away for a moment, because devices break and people can get hurt.
Who acts: you, devices · What happens: not throw, put down, walk away, break, hurt · To what, where: controller, anger, people
This is a sentence of the lesson «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, devices), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Never | never | ADV | PronType=Neg | 2 throw | advmod |
| 2 | throw | throw | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 controller | det |
| 4 | controller | controller | NOUN | Number=Sing | 2 throw | obj |
| 5 | in | in | ADP | _ | 6 anger | case |
| 6 | anger | anger | NOUN | Number=Sing | 2 throw | obl |
| 7 | ; | ; | PUNCT | _ | 8 put | punct |
| 8 | put | put | VERB | Mood=Imp VerbForm=Fin | 2 throw | parataxis |
| 9 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 8 put | obj |
| 10 | down | down | ADP | _ | 8 put | compound:prt |
| 11 | and | and | CCONJ | _ | 12 walk | cc |
| 12 | walk | walk | VERB | Mood=Imp VerbForm=Fin | 8 put | conj |
| 13 | away | away | ADV | _ | 12 walk | advmod |
| 14 | for | for | ADP | _ | 16 moment | case |
| 15 | a | a | DET | Definite=Ind PronType=Art | 16 moment | det |
| 16 | moment | moment | NOUN | Number=Sing | 12 walk | obl |
| 17 | , | , | PUNCT | _ | 20 break | punct |
| 18 | because | because | SCONJ | _ | 20 break | mark |
| 19 | devices | device | NOUN | Number=Plur | 20 break | nsubj |
| 20 | break | break | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 12 walk | advcl |
| 21 | and | and | CCONJ | _ | 25 hurt | cc |
| 22 | people | people | NOUN | Number=Plur | 25 hurt | nsubj |
| 23 | can | can | AUX | VerbForm=Fin | 25 hurt | aux |
| 24 | get | get | AUX | VerbForm=Inf | 25 hurt | aux:pass |
| 25 | hurt | hurt | VERB | Tense=Past VerbForm=Part Voice=Pass | 20 break | conj |
| 26 | . | . | PUNCT | _ | 2 throw | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not throw | imperative | you not said here | a controller | anger | vn throw-17.1-1-1 «NP V NP PP.destinations»: agent=Agent controller=Theme in anger=Destination | |||
| 2 | put down | infinitive | controller | vn invest-13.5.4-1 «NP V PP»: agent=Agent it=Goal | |||||
| 3 | walk away | infinitive | moment | away property | vn resign-10.11-1 «NP V»: agent=Agent | ||||
| 4 | break | present | devices | vn hurt-40.8.3-1-1 «NP V»: agent=Patient | |||||
| 5 | hurt | can · passive | people | vn hurt-40.8.3-2 «NP V NP»: subject=Patient |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:243-puzzles-and-video-games.lesson:17.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/243-puzzles-and-video-games/17/