Puzzles, money and video games, sentence 21
On a shared console, use an agreed timer for turns and ask an adult if needed.
Who acts: you · What happens: share, use, agree, ask, need · To what, where: agreed timer, shared console, adult
This is a sentence of the lesson «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | On | on | ADP | _ | 4 console | case |
| 2 | a | a | DET | Definite=Ind PronType=Art | 4 console | det |
| 3 | shared | share | VERB | Tense=Past VerbForm=Part Voice=Pass | 4 console | amod |
| 4 | console | console | NOUN | Number=Sing | 6 use | obl |
| 5 | , | , | PUNCT | _ | 4 console | punct |
| 6 | use | use | VERB | Mood=Imp VerbForm=Fin | root | root |
| 7 | an | a | DET | Definite=Ind PronType=Art | 9 timer | det |
| 8 | agreed | agree | VERB | Tense=Past VerbForm=Part Voice=Pass | 9 timer | amod |
| 9 | timer | timer | NOUN | Number=Sing | 6 use | obj |
| 10 | for | for | ADP | _ | 11 turns | case |
| 11 | turns | turn | NOUN | Number=Plur | 9 timer | nmod |
| 12 | and | and | CCONJ | _ | 13 ask | cc |
| 13 | ask | ask | VERB | Mood=Imp VerbForm=Fin | 6 use | conj |
| 14 | an | a | DET | Definite=Ind PronType=Art | 15 adult | det |
| 15 | adult | adult | NOUN | Number=Sing | 13 ask | obj |
| 16 | if | if | SCONJ | _ | 17 needed | mark |
| 17 | needed | need | VERB | Tense=Past VerbForm=Part Voice=Pass | 13 ask | advcl |
| 18 | . | . | PUNCT | _ | 6 use | punct |
Pragmatics
- form
- command
- act
- suggest
- voice
- narrator
- polarity
- none
- teacher
- changed form=imp, act=suggest
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | share | participle | tree rules | ||||||
| 2 | use | imperative | you not said here | a agreed timer | a shared console | for turns | vn use-105.1 «NP V NP PP.predicate»: agent=Agent timer=Theme for turn=Eventuality | ||
| 3 | agree speech: agree | participle | vn correspond-36.1-1 «NP V»: agent=Agent | ||||||
| 4 | ask speech: ask | infinitive | you not said here | a adult | vn inquire-37.1.2 «NP V NP.recipient»: agent=Agent adult=Recipient | ||||
| 5 | need a condition, not said to happen | participle | you not said here | vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:243-puzzles-and-video-games.lesson:21.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/243-puzzles-and-video-games/21/