In-game purchases and skins: the dancing banana problem, sentence 15
Prices are in coins, gems or V-bucks instead of pounds, so they feel like play money.
Who acts: Prices · What happens: be, feel · To what, where: coins
This is a sentence of the lesson «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Prices), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Prices | price | NOUN | Number=Plur | 4 coins | nsubj |
| 2 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 4 coins | cop |
| 3 | in | in | ADP | _ | 4 coins | case |
| 4 | coins | coin | NOUN | Number=Plur | root | root |
| 5 | , | , | PUNCT | _ | 6 gems | punct |
| 6 | gems | gem | NOUN | Number=Plur | 4 coins | conj |
| 7 | or | or | CCONJ | _ | 10 bucks | cc |
| 8 | V | v | NOUN | Number=Sing | 10 bucks | compound |
| 9 | - | - | PUNCT | _ | 8 V | punct |
| 10 | bucks | buck | NOUN | Number=Plur | 4 coins | conj |
| 11 | instead | instead | ADV | ExtPos=ADP | 13 pounds | case |
| 12 | of | of | ADP | _ | 11 instead | fixed |
| 13 | pounds | pound | NOUN | Number=Plur | 4 coins | obl |
| 14 | , | , | PUNCT | _ | 17 feel | punct |
| 15 | so | so | ADV | _ | 17 feel | advmod |
| 16 | they | they | PRON | Case=Nom Number=Plur Person=3 PronType=Prs | 17 feel | nsubj |
| 17 | feel | feel | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 4 coins | parataxis |
| 18 | like | like | ADP | _ | 20 money | case |
| 19 | play | play | NOUN | Number=Sing | 20 money | compound |
| 20 | money | money | NOUN | Number=Sing | 17 feel | obl |
| 21 | . | . | PUNCT | _ | 4 coins | punct |
Pragmatics
- form
- statement
- act
- assert
- voice
- narrator
- polarity
- none
- teacher
- kept the draft
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | Prices | coins and gems or V bucks | instead pounds | tree rules | |||
| 2 | feel | present | Prices = price | like play money | vn conjecture-29.5-2 «NP V S»: agent=Agent like money=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:412-in-game-purchases-and-skins.lesson:15.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1, R5-strong ×1, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/412-in-game-purchases-and-skins/15/