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The game map and the real map: what EU5 simplifies, sentence 5

EU5 divides the world into thousands of small locations, but real medieval lands had no neat equal units and their borders were often unclear.

Who acts: EU5, real medieval lands, borders · What happens: divide, have, be · To what, where: world, thousands, neat equal units

This is a sentence of the lesson «The game map and the real map: what EU5 simplifies» of the geography course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (EU5, real medieval lands, borders), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjdetobjcaseoblcaseamodnmodpunctccamodamodnsubjconjdetamodamodobjccnmod:possnsubjcopadvmodconjpunctrootEU5PROPNdividesVERBtheDETworldNOUNintoADPthousandsNOUNofADPsmallADJlocationsNOUN,PUNCTbutCCONJrealADJmedievalADJlandsNOUNhadVERBnoDETneatADJequalADJunitsNOUNandCCONJtheirPRONbordersNOUNwereAUXoftenADVunclearADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EU5EU5PROPNNumber=Sing2 dividesnsubj
2dividesdivideVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 worlddet
4worldworldNOUNNumber=Sing2 dividesobj
5intointoADP_6 thousandscase
6thousandsthousandNOUNNumber=Plur2 dividesobl
7ofofADP_9 locationscase
8smallsmallADJDegree=Pos9 locationsamod
9locationslocationNOUNNumber=Plur6 thousandsnmod
10,,PUNCT_15 hadpunct
11butbutCCONJ_15 hadcc
12realrealADJDegree=Pos14 landsamod
13medievalmedievalADJDegree=Pos14 landsamod
14landslandNOUNNumber=Plur15 hadnsubj
15hadhaveVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin2 dividesconj
16nonoDETPronType=Neg19 unitsdet
17neatneatADJDegree=Pos19 unitsamod
18equalequalADJDegree=Pos19 unitsamod
19unitsunitNOUNNumber=Plur15 hadobj
20andandCCONJ_25 unclearcc
21theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs22 bordersnmod:poss
22bordersborderNOUNNumber=Plur25 unclearnsubj
23werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin25 unclearcop
24oftenoftenADV_25 unclearadvmod
25unclearunclearADJDegree=Pos15 hadconj
26..PUNCT_2 dividespunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
kept the draft
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1dividepresentEU5the worldthousands of small locationsvn multiply-108-1 «NP V NP»: agent=Agent world=Theme
2havepastreal medieval landsno neat equal unitsvn birth-28.2-1 «NP V NP»: agent=Agent unit=Patient
3ispastunits's bordersoften, unclear propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:geography:040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson:5.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/5/