The game map and the real map: what EU5 simplifies, sentence 7
Real borders in 1337 were often fuzzy zones, and it was only after the 1600s and 1700s that states drew exact border lines.
Who acts: Real borders, states · What happens: be, draw · To what, where: fuzzy zones, border
This is a sentence of the lesson «The game map and the real map: what EU5 simplifies» of the geography course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Real borders, states), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Real | real | ADJ | Degree=Pos | 2 borders | amod |
| 2 | borders | border | NOUN | Number=Plur | 8 zones | nsubj |
| 3 | in | in | ADP | _ | 4 1337 | case |
| 4 | 1337 | 1337 | NUM | NumForm=Digit NumType=Card | 2 borders | nmod |
| 5 | were | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | 8 zones | cop |
| 6 | often | often | ADV | _ | 8 zones | advmod |
| 7 | fuzzy | fuzzy | ADJ | Degree=Pos | 8 zones | amod |
| 8 | zones | zone | NOUN | Number=Plur | root | root |
| 9 | , | , | PUNCT | _ | 21 drew | punct |
| 10 | and | and | CCONJ | _ | 21 drew | cc |
| 11 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 21 drew | expl |
| 12 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 21 drew | aux |
| 13 | only | only | ADV | _ | 16 1600s | advmod |
| 14 | after | after | ADP | _ | 16 1600s | case |
| 15 | the | the | DET | Definite=Def PronType=Art | 16 1600s | det |
| 16 | 1600s | 1600 | NOUN | Number=Ptan NumForm=Combi NumType=Card | 21 drew | obl |
| 17 | and | and | CCONJ | _ | 18 1700s | cc |
| 18 | 1700s | 1700 | NOUN | Number=Ptan NumForm=Combi NumType=Card | 16 1600s | conj |
| 19 | that | that | SCONJ | _ | 21 drew | mark |
| 20 | states | state | NOUN | Number=Plur | 21 drew | nsubj |
| 21 | drew | draw | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 8 zones | conj |
| 22 | exact | exact | ADJ | Degree=Pos | 24 lines | amod |
| 23 | border | border | NOUN | Number=Sing | 24 lines | compound |
| 24 | lines | line | NOUN | Number=Plur | 21 drew | obj |
| 25 | . | . | PUNCT | _ | 8 zones | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | past | Real borders in 1337 | fuzzy zones | often property | tree rules | |||
| 2 | draw | past | states | border | after the 1600s and 1700s | vn scribble-25.2-1 «NP V NP»: agent=Agent line=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:geography:040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson:7.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/7/