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The game map and the real map: what EU5 simplifies, sentence 8

EU5 shows many lands as empty and waiting to be colonised, but nearly all of them were home to people with their own nations and laws.

Who acts: EU5 · What happens: show, wait, colonise, be · To what, where: many lands

This is a sentence of the lesson «The game map and the real map: what EU5 simplifies» of the geography course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (EU5), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjamodobjcaseoblccconjmarkaux:passadvclpunctccadvmodoblcasenmodcopadvmodcasenmodcasenmod:possamodnmodccconjpunctrootEU5PROPNshowsVERBmanyADJlandsNOUNasADPemptyADJandCCONJwaitingVERBtoPARTbeAUXcolonisedVERB,PUNCTbutCCONJnearlyADVallDETofADPthemPRONwereAUXhomeADVtoADPpeopleNOUNwithADPtheirPRONownADJnationsNOUNandCCONJlawsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EU5EU5PROPNNumber=Sing2 showsnsubj
2showsshowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3manymanyADJDegree=Pos4 landsamod
4landslandNOUNNumber=Plur2 showsobj
5asasADP_6 emptycase
6emptyemptyADJDegree=Pos2 showsobl
7andandCCONJ_8 waitingcc
8waitingwaitVERBTense=Pres VerbForm=Part6 emptyconj
9totoPART_11 colonisedmark
10bebeAUXVerbForm=Inf11 colonisedaux:pass
11colonisedcoloniseVERBTense=Past VerbForm=Part Voice=Pass8 waitingadvcl
12,,PUNCT_15 allpunct
13butbutCCONJ_15 allcc
14nearlynearlyADV_15 alladvmod
15allallDETPronType=Tot2 showsobl
16ofofADP_17 themcase
17themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs15 allnmod
18werebeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin21 peoplecop
19homehomeADV_21 peopleadvmod
20totoADP_21 peoplecase
21peoplepeopleNOUNNumber=Plur15 allnmod
22withwithADP_25 nationscase
23theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs25 nationsnmod:poss
24ownownADJDegree=Pos25 nationsamod
25nationsnationNOUNNumber=Plur21 peoplenmod
26andandCCONJ_27 lawscc
27lawslawNOUNNumber=Plur25 nationsconj
28..PUNCT_2 showspunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1showpresentEU5many landsas empty; all oblvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent land=Recipient
2waitgerundEU5 not said herevn exist-47.1 «NP V»: agent=Theme
3coloniseto-infinitive · passiveEU5 not said heretree rules
4ispastto people; with states's own nations and laws; home propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:geography:040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson:8.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/8/