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Games vs history: tech trees, barbarians, empty lands, wonders and falls, sentence 11

History has no finish line and no winner; it keeps going, and we are part of it.

Who acts: History, we · What happens: have, keep, go, be · To what, where: finish line, part

This is a sentence of the lesson «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (History, we), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjdetcompoundobjccdetconjpunctnsubjparataxisxcomppunctccnsubjcopconjcasenmodpunctrootHistoryNOUNhasVERBnoDETfinishNOUNlineNOUNandCCONJnoDETwinnerNOUN;PUNCTitPRONkeepsVERBgoingVERB,PUNCTandCCONJwePRONareAUXpartNOUNofADPitPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HistoryhistoryNOUNNumber=Sing2 hasnsubj
2hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3nonoDETPronType=Neg5 linedet
4finishfinishNOUNNumber=Sing5 linecompound
5linelineNOUNNumber=Sing2 hasobj
6andandCCONJ_8 winnercc
7nonoDETPronType=Neg8 winnerdet
8winnerwinnerNOUNNumber=Sing5 lineconj
9;;PUNCT_11 keepspunct
10ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs11 keepsnsubj
11keepskeepVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 hasparataxis
12goinggoVERBVerbForm=Ger11 keepsxcomp
13,,PUNCT_17 partpunct
14andandCCONJ_17 partcc
15wewePRONCase=Nom Number=Plur Person=1 PronType=Prs17 partnsubj
16arebeAUXMood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin17 partcop
17partpartNOUNNumber=Sing11 keepsconj
18ofofADP_19 itcase
19ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs17 partnmod
20..PUNCT_2 haspunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
kept the draft
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresentHistoryno finish line and no winnervn birth-28.2-1 «NP V NP»: agent=Agent line=Patient
2keeppresenthistorytree rules
3gogerundhistory not said herevn disappearance-48.2-1 «NP V»: agent=Theme
4is apresentwepartof historytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:history:080-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls.lesson:11.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/history/80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls/11/