Games vs history: tech trees, barbarians, empty lands, wonders and falls, sentence 4
So play, then check: use the game as the first page, and books, museums and the people whose history it is as the rest of the story.
Who acts: you, history, game · What happens: play, check, use, people, be · To what, where: game
This is a sentence of the lesson «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, history, game), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | So | so | ADV | _ | 2 play | advmod |
| 2 | play | play | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | , | , | PUNCT | _ | 5 check | punct |
| 4 | then | then | ADV | PronType=Dem | 5 check | advmod |
| 5 | check | check | VERB | Mood=Imp VerbForm=Fin | 2 play | parataxis |
| 6 | : | : | PUNCT | _ | 7 use | punct |
| 7 | use | use | VERB | VerbForm=Inf | 5 check | xcomp |
| 8 | the | the | DET | Definite=Def PronType=Art | 9 game | det |
| 9 | game | game | NOUN | Number=Sing | 7 use | obj |
| 10 | as | as | ADP | _ | 13 page | case |
| 11 | the | the | DET | Definite=Def PronType=Art | 13 page | det |
| 12 | first | first | ADJ | Degree=Pos NumForm=Word NumType=Ord | 13 page | amod |
| 13 | page | page | NOUN | Number=Sing | 7 use | obl |
| 14 | , | , | PUNCT | _ | 16 books | punct |
| 15 | and | and | CCONJ | _ | 16 books | cc |
| 16 | books | book | NOUN | Number=Plur | 9 game | conj |
| 17 | , | , | PUNCT | _ | 18 museums | punct |
| 18 | museums | museum | NOUN | Number=Plur | 16 books | conj |
| 19 | and | and | CCONJ | _ | 21 people | cc |
| 20 | the | the | DET | Definite=Def PronType=Art | 21 people | det |
| 21 | people | people | NOUN | Number=Plur | 16 books | conj |
| 22 | whose | whose | PRON | Poss=Yes PronType=Rel | 23 history | nmod:poss |
| 23 | history | history | NOUN | Number=Sing | 21 people | nsubj |
| 24 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 28 rest | nsubj |
| 25 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 28 rest | cop |
| 26 | as | as | ADP | _ | 28 rest | case |
| 27 | the | the | DET | Definite=Def PronType=Art | 28 rest | det |
| 28 | rest | rest | NOUN | Number=Sing | 7 use | obl |
| 29 | of | of | ADP | _ | 31 story | case |
| 30 | the | the | DET | Definite=Def PronType=Art | 31 story | det |
| 31 | story | story | NOUN | Number=Sing | 28 rest | nmod |
| 32 | . | . | PUNCT | _ | 2 play | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | play | imperative | you not said here | vn performance-26.7-1 «NP V»: agent=Agent | |||||
| 2 | check | infinitive | then | tree rules | |||||
| 3 | use | infinitive | the game and books and museums and the people | as the first page | vn spend_time-104 «NP V NP PP.attribute»: agent=Agent game=Duration as page=Attribute | ||||
| 4 | people | the people's history | tree rules | ||||||
| 5 | is | present | game | as the rest; of the story | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:history:080-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls.lesson:4.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/history/80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls/4/