Mova0.5 pre-release⌕
☰
home / corpora / school / Medicine / Gaming nights and the morning after / 2

Gaming nights and the morning after, sentence 2

Games are built to make you want the next match, time feels shorter while you play, and anger at a last-minute loss pumps out adrenaline, so the brain stays switched on long after the console is off.

Who acts: you, time, anger, brain · What happens: build, make, want, feel, play, pump out · To what, where: Games, next match, adrenaline

This is a sentence of the lesson «Gaming nights and the morning after» of the medicine course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, time, anger, brain), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubj:passaux:passmarkadvclnsubjxcompdetamodobjpunctnsubjconjxcompmarknsubjadvclpunctccnsubjcasedetamodpunctcompoundnmodconjcompound:prtobjpunctadvmoddetnsubjconjxcompcompound:prtadvmodcasedetoblcopcompound:prtpunctrootGamesNOUNareAUXbuiltVERBtoPARTmakeVERByouPRONwantVERBtheDETnextADJmatchNOUN,PUNCTtimeNOUNfeelsVERBshorterADJwhileSCONJyouPRONplayVERB,PUNCTandCCONJangerNOUNatADPaDETlastADJ-PUNCTminuteNOUNlossNOUNpumpsVERBoutADPadrenalineNOUN,PUNCTsoADVtheDETbrainNOUNstaysVERBswitchedVERBonADPlongADVafterADPtheDETconsoleNOUNisAUXoffADP.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamesgameNOUNNumber=Plur3 builtnsubj:pass
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 builtaux:pass
3builtbuildVERBTense=Past VerbForm=Part Voice=Passrootroot
4totoPART_5 makemark
5makemakeVERBVerbForm=Inf3 builtadvcl
6youyouPRONCase=Nom Person=2 PronType=Prs7 wantnsubj
7wantwantVERBVerbForm=Inf5 makexcomp
8thetheDETDefinite=Def PronType=Art10 matchdet
9nextnextADJDegree=Pos10 matchamod
10matchmatchNOUNNumber=Sing7 wantobj
11,,PUNCT_13 feelspunct
12timetimeNOUNNumber=Sing13 feelsnsubj
13feelsfeelVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 builtconj
14shortershortADJDegree=Cmp13 feelsxcomp
15whilewhileSCONJ_17 playmark
16youyouPRONCase=Nom Person=2 PronType=Prs17 playnsubj
17playplayVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin14 shorteradvcl
18,,PUNCT_27 pumpspunct
19andandCCONJ_27 pumpscc
20angerangerNOUNNumber=Sing27 pumpsnsubj
21atatADP_26 losscase
22aaDETDefinite=Ind PronType=Art26 lossdet
23lastlastADJDegree=Pos25 minuteamod
24--PUNCT_23 lastpunct
25minuteminuteNOUNNumber=Sing26 losscompound
26losslossNOUNNumber=Sing20 angernmod
27pumpspumpVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 builtconj
28outoutADP_27 pumpscompound:prt
29adrenalineadrenalineNOUNNumber=Sing27 pumpsobj
30,,PUNCT_35 switchedpunct
31sosoADV_34 staysadvmod
32thetheDETDefinite=Def PronType=Art33 braindet
33brainbrainNOUNNumber=Sing34 staysnsubj
34staysstayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 builtconj
35switchedswitchVERBTense=Past VerbForm=Part Voice=Pass34 staysxcomp
36ononADP_35 switchedcompound:prt
37longlongADVDegree=Pos35 switchedadvmod
38afterafterADP_40 consolecase
39thetheDETDefinite=Def PronType=Art40 consoledet
40consoleconsoleNOUNNumber=Sing37 longobl
41isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin42 offcop
42offoffADP_35 switchedcompound:prt
43..PUNCT_3 builtpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1buildpresent · passiveGamesvn build-26.1-1 «NP.asset V NP»: subject=Product
2maketo-infinitivetree rules
3wantinfinitiveyouthe next matchvn want-32.1-1-1 «NP V NP ADV»: agent=Pivot match=Theme
4feelpresenttimeshort propertyvn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus
5playpresentyouvn performance-26.7-1 «NP V»: agent=Agent
6pump outpresentanger at a minute lossadrenalinevn spray-9.7-1 «NP V NP.theme»: agent=Agent adrenaline=Theme
7staypresentthe braintree rules
8switch onparticiplethe brain not said herelong propertyvn convert-26.6.2-1-1 «NP V»: agent=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:medicine:057-gaming-nights-and-the-morning-after.lesson:2.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1, R5-strong ×2, R6-punct-agree ×1, R7-rel-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/medicine/57-gaming-nights-and-the-morning-after/2/