In-game currency: coins and gems are real money, sentence 10
Most game items cannot be sold for real money, so once bought, the money is gone; they are fun, not savings.
Who acts: money, Games · What happens: not sell, buy, be · To what, where: Most game items
This is a sentence of the lesson «In-game currency: coins and gems are real money» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (money, Games), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Most | most | ADJ | Degree=Sup | 3 items | amod |
| 2 | game | game | NOUN | Number=Sing | 3 items | compound |
| 3 | items | item | NOUN | Number=Plur | 7 sold | nsubj:pass |
| 4 | can | can | AUX | VerbForm=Fin | 7 sold | aux |
| 5 | not | not | PART | Polarity=Neg | 7 sold | advmod |
| 6 | be | be | AUX | VerbForm=Inf | 7 sold | aux:pass |
| 7 | sold | sell | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 8 | for | for | ADP | _ | 10 money | case |
| 9 | real | real | ADJ | Degree=Pos | 10 money | amod |
| 10 | money | money | NOUN | Number=Sing | 7 sold | obl |
| 11 | , | , | PUNCT | _ | 14 bought | punct |
| 12 | so | so | ADV | _ | 14 bought | advmod |
| 13 | once | once | ADV | NumForm=Word NumType=Mult | 14 bought | advmod |
| 14 | bought | buy | VERB | Tense=Past VerbForm=Part | 19 gone | advcl |
| 15 | , | , | PUNCT | _ | 19 gone | punct |
| 16 | the | the | DET | Definite=Def PronType=Art | 17 money | det |
| 17 | money | money | NOUN | Number=Sing | 19 gone | nsubj |
| 18 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 19 gone | cop |
| 19 | gone | go | VERB | Tense=Past VerbForm=Part Voice=Pass | 7 sold | parataxis |
| 20 | ; | ; | PUNCT | _ | 23 fun | punct |
| 21 | they | they | PRON | Case=Nom Number=Plur Person=3 PronType=Prs | 23 fun | nsubj |
| 22 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 23 fun | cop |
| 23 | fun | fun | ADJ | Degree=Pos | 7 sold | conj |
| 24 | , | , | PUNCT | _ | 26 savings | punct |
| 25 | not | not | PART | Polarity=Neg | 26 savings | advmod |
| 26 | savings | savings | NOUN | Number=Ptan | 23 fun | conj |
| 27 | . | . | PUNCT | _ | 7 sold | punct |
Pragmatics
- form
- statement
- act
- assert
- voice
- narrator
- polarity
- none
- teacher
- kept the draft
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not sell | can · passive | Most game items | for real money | vn give-13.1-1 «NP V NP PP.asset»: subject=Theme for money=Asset | ||||
| 2 | buy | participle | the money not said here | once property | vn accept-77.1 «NP V how S»: agent=Agent | ||||
| 3 | is | present | the money | go property | tree rules | ||||
| 4 | is | present | Games = game | fun property | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:money:016-in-game-currency-coins-and-gems-are-real-money.lesson:10.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/money/16-in-game-currency-coins-and-gems-are-real-money/10/