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In-game currency: coins and gems are real money, sentence 10

Most game items cannot be sold for real money, so once bought, the money is gone; they are fun, not savings.

Who acts: money, Games · What happens: not sell, buy, be · To what, where: Most game items

This is a sentence of the lesson «In-game currency: coins and gems are real money» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (money, Games), what happens, when and where, as Mova's frames read it from the tree.

The tree

amodcompoundnsubj:passauxadvmodaux:passcaseamodoblpunctadvmodadvmodadvclpunctdetnsubjcopparataxispunctnsubjcopconjpunctadvmodconjpunctrootMostADJgameNOUNitemsNOUNcanAUXnotPARTbeAUXsoldVERBforADPrealADJmoneyNOUN,PUNCTsoADVonceADVboughtVERB,PUNCTtheDETmoneyNOUNisAUXgoneVERB;PUNCTtheyPRONareAUXfunADJ,PUNCTnotPARTsavingsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MostmostADJDegree=Sup3 itemsamod
2gamegameNOUNNumber=Sing3 itemscompound
3itemsitemNOUNNumber=Plur7 soldnsubj:pass
4cancanAUXVerbForm=Fin7 soldaux
5notnotPARTPolarity=Neg7 soldadvmod
6bebeAUXVerbForm=Inf7 soldaux:pass
7soldsellVERBTense=Past VerbForm=Part Voice=Passrootroot
8forforADP_10 moneycase
9realrealADJDegree=Pos10 moneyamod
10moneymoneyNOUNNumber=Sing7 soldobl
11,,PUNCT_14 boughtpunct
12sosoADV_14 boughtadvmod
13onceonceADVNumForm=Word NumType=Mult14 boughtadvmod
14boughtbuyVERBTense=Past VerbForm=Part19 goneadvcl
15,,PUNCT_19 gonepunct
16thetheDETDefinite=Def PronType=Art17 moneydet
17moneymoneyNOUNNumber=Sing19 gonensubj
18isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin19 gonecop
19gonegoVERBTense=Past VerbForm=Part Voice=Pass7 soldparataxis
20;;PUNCT_23 funpunct
21theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs23 funnsubj
22arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin23 funcop
23funfunADJDegree=Pos7 soldconj
24,,PUNCT_26 savingspunct
25notnotPARTPolarity=Neg26 savingsadvmod
26savingssavingsNOUNNumber=Ptan23 funconj
27..PUNCT_7 soldpunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
kept the draft
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not sellcan · passiveMost game itemsfor real moneyvn give-13.1-1 «NP V NP PP.asset»: subject=Theme for money=Asset
2buyparticiplethe money not said hereonce propertyvn accept-77.1 «NP V how S»: agent=Agent
3ispresentthe moneygo propertytree rules
4ispresentGames = gamefun propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:money:016-in-game-currency-coins-and-gems-are-real-money.lesson:10.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

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