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Grimms' Fairy Tales, The Miser in the Bush, sentence 43

At first the thing was merry and pleasant enough; but when it had gone on a while, and there seemed to be no end of playing or dancing, they began to cry out, and beg him to leave off; but he stopped not a whit the more for their entreaties, till the judge not only gave him his life, but promised to return him the hundred florins.

Who acts: thing, tune, things, prisoner · What happens: be, go, seem, begin, cry out, beg · To what, where: end, prisoner, whit, life

This is a sentence of «Grimms' Fairy Tales» by Jacob Grimm, The Miser in the Bush. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (thing, tune, things, prisoner), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

caseobldetnsubjcopccconjadvmodpunctccadvmodnsubjauxconjcasedetoblpunctccadvmodparataxismarkcopdetxcompcasenmodccconjpunctnsubjconjmarkxcompcompound:prtpunctccparataxisobjmarkadvclcompound:prtpunctccnsubjparataxisadvmoddetobjdetamodcasenmod:possoblpunctcasedetobladvmodadvmodadvcliobjnmod:possobjpunctccconjmarkxcompobjdetnummodobjpunctrootAtADPfirstADVtheDETthingNOUNwasAUXmerryADJandCCONJpleasantADJenoughADV;PUNCTbutCCONJwhenADVitPRONhadAUXgoneVERBonADPaDETwhileNOUN,PUNCTandCCONJthereADVseemedVERBtoPARTbeAUXnoDETendNOUNofADPplayingNOUNorCCONJdancingNOUN,PUNCTtheyPRONbeganVERBtoPARTcryVERBoutADP,PUNCTandCCONJbegVERBhimPRONtoPARTleaveVERBoffADP;PUNCTbutCCONJhePRONstoppedVERBnotPARTaDETwhitNOUNtheDETmoreADJforADPtheirPRONentreatiesNOUN,PUNCTtillADPtheDETjudgeNOUNnotPARTonlyADVgaveVERBhimPRONhisPRONlifeNOUN,PUNCTbutCCONJpromisedVERBtoPARTreturnVERBhimPRONtheDEThundredNUMflorinsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AtatADP_2 firstcase
2firstfirstADVNumForm=Word NumType=Ord6 merryobl
3thetheDETDefinite=Def PronType=Art4 thingdet
4thingthingNOUNNumber=Sing6 merrynsubj
5wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 merrycop
6merrymerryADJDegree=Posrootroot
7andandCCONJ_8 pleasantcc
8pleasantpleasantADJDegree=Pos6 merryconj
9enoughenoughADV_8 pleasantadvmod
10;;PUNCT_15 gonepunct
11butbutCCONJ_15 gonecc
12whenwhenADVPronType=Int15 goneadvmod
13ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs15 gonensubj
14hadhaveAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin15 goneaux
15gonegoVERBTense=Past VerbForm=Part6 merryconj
16ononADP_18 whilecase
17aaDETDefinite=Ind PronType=Art18 whiledet
18whilewhileNOUNNumber=Sing15 goneobl
19,,PUNCT_22 seemedpunct
20andandCCONJ_22 seemedcc
21therethereADVPronType=Dem22 seemedadvmod
22seemedseemVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 merryparataxis
23totoPART_26 endmark
24bebeAUXVerbForm=Inf26 endcop
25nonoDETPronType=Neg26 enddet
26endendNOUNNumber=Sing22 seemedxcomp
27ofofADP_28 playingcase
28playingplayingNOUNNumber=Sing26 endnmod
29ororCCONJ_30 dancingcc
30dancingdancingNOUNNumber=Sing28 playingconj
31,,PUNCT_33 beganpunct
32theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs33 begannsubj
33beganbeginVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin22 seemedconj
34totoPART_35 crymark
35crycryVERBVerbForm=Inf33 beganxcomp
36outoutADP_35 crycompound:prt
37,,PUNCT_39 begpunct
38andandCCONJ_39 begcc
39begbegVERBMood=Imp VerbForm=Fin33 beganparataxis
40himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs39 begobj
41totoPART_42 leavemark
42leaveleaveVERBVerbForm=Inf39 begadvcl
43offoffADP_42 leavecompound:prt
44;;PUNCT_47 stoppedpunct
45butbutCCONJ_47 stoppedcc
46hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs47 stoppednsubj
47stoppedstopVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 merryparataxis
48notnotPARTPolarity=Neg47 stoppedadvmod
49aaDETDefinite=Ind PronType=Art50 whitdet
50whitwhitNOUNNumber=Sing47 stoppedobj
51thetheDETDefinite=Def PronType=Art52 moredet
52moremoreADJDegree=Cmp50 whitamod
53forforADP_55 entreatiescase
54theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs55 entreatiesnmod:poss
55entreatiesentreatyNOUNNumber=Plur52 moreobl
56,,PUNCT_59 judgepunct
57tilltillADP_59 judgecase
58thetheDETDefinite=Def PronType=Art59 judgedet
59judgejudgeNOUNNumber=Sing47 stoppedobl
60notnotPARTPolarity=Neg62 gaveadvmod
61onlyonlyADV_62 gaveadvmod
62gavegiveVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin47 stoppedadvcl
63himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs62 gaveiobj
64hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs65 lifenmod:poss
65lifelifeNOUNNumber=Sing62 gaveobj
66,,PUNCT_68 promisedpunct
67butbutCCONJ_68 promisedcc
68promisedpromiseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin47 stoppedconj
69totoPART_70 returnmark
70returnreturnVERBVerbForm=Inf68 promisedxcomp
71himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs70 returnobj
72thetheDETDefinite=Def PronType=Art74 florinsdet
73hundredhundredNUMNumForm=Word NumType=Card74 florinsnummod
74florinsflorinNOUNNumber=Plur70 returnobj
75..PUNCT_6 merrypunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispastthe thingmerry propertytree rules
2bethe thing not said hereenough propertytree rules
3gopast · perfecttunewhilevn disappearance-48.2-1 «NP V»: agent=Theme
4seempasttherevn seem-109-1-1-1 «NP V S_INF»: agent=Theme
5is ato-infinitiveno endof playing or dancingtree rules
6beginpastthings = thingvn begin-55.1-1-1 «NP V S_INF»: agent=Agent clause=Eventuality
7cry out speech: expressto-infinitivethings = thing not said herevn manner_speaking-37.3 «NP V»: agent=Agent
8beg speech: requestinfinitiveprisonervn beg-58.2-1-1 «NP V NP PP.Topic»: agent=Agent he=Recipient
9leave offto-infinitivevn escape-51.1-1-1 «NP V»: agent=Theme
10not stoppastprisonera whittill the judgevn stop-55.4-1-1 «NP V NP.eventuality»: agent=Affector whit=Eventuality
11not givepastprisoner not said hereprisoner's lifeprisonervn give-13.1-1 «NP V NP-Dative NP»: agent=Agent he=Recipient life=Theme
12promise speech: promisepastprisoner not said herevn promise-37.13 «NP V that S»: agent=Agent clause=Topic
13return not said to happento-infinitiveprisoner not said hereprisonervn reciprocate-112 «NP V NP PP»: agent=Agent he=Theme florin=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Grimms' Fairy Tales» by Jacob Grimm, Project Gutenberg book 2591 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

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