Mova0.5 pre-release⌕
☰
home / corpora / questions / Everyday / Teams and voice chat / e1

Exam question 1 · Teams and voice chat

Identify the form of communication most conducive to effective co-ordination within a team in an online game.

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: you · What happens: identify, form · To what, where: form, online game, communication

This is exam question 1 of lesson 405 «Teams and voice chat» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjcasenmodadvmodamodcaseamodoblcasedetoblcasedetamodoblpunctrootIdentifyVERBtheDETformNOUNofADPcommunicationNOUNmostADVconduciveADJtoADPeffectiveADJco-ordinationNOUNwithinADPaDETteamNOUNinADPanDETonlineADJgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IdentifyidentifyVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 formdet
3formformNOUNNumber=Sing1 Identifyobj
4ofofADP_5 communicationcase
5communicationcommunicationNOUNNumber=Sing3 formnmod
6mostmostADVDegree=Sup7 conduciveadvmod
7conduciveconduciveADJDegree=Pos5 communicationamod
8totoADP_10 co-ordinationcase
9effectiveeffectiveADJDegree=Pos10 co-ordinationamod
10co-ordinationco-ordinationNOUNNumber=Sing7 conduciveobl
11withinwithinADP_13 teamcase
12aaDETDefinite=Ind PronType=Art13 teamdet
13teamteamNOUNNumber=Sing1 Identifyobl
14ininADP_17 gamecase
15anaDETDefinite=Ind PronType=Art17 gamedet
16onlineonlineADJDegree=Pos17 gameamod
17gamegameNOUNNumber=Sing1 Identifyobl
18..PUNCT_1 Identifypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1identifyimperativeyou not said herethe form of communicationa online gamewithin a teamvn characterize-29.2-1-1 «NP V NP S_ING»: agent=Agent form=Theme
2formcommunicationnom form «communication transitive»: of=patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Brief statements issued in turn, specifying location and circumstance

amodaclcaseoblpunctaclobjccconjrootBriefADJstatementsNOUNissuedVERBinADPturnNOUN,PUNCTspecifyingVERBlocationNOUNandCCONJcircumstanceNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BriefbriefADJDegree=Pos2 statementsamod
2statementsstatementNOUNNumber=Plurrootroot
3issuedissueVERBTense=Past VerbForm=Part Voice=Pass2 statementsacl
4ininADP_5 turncase
5turnturnNOUNNumber=Sing3 issuedobl
6,,PUNCT_7 specifyingpunct
7specifyingspecifyVERBVerbForm=Ger2 statementsacl
8locationlocationNOUNNumber=Sing7 specifyingobj
9andandCCONJ_10 circumstancecc
10circumstancecircumstanceNOUNNumber=Sing8 locationconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1issueparticipleBrief statements not said hereturnvn appear-48.1.1 «NP V PP.location»: agent=Theme in turn=Location
2specifygerundBrief statements not said herelocation and circumstancevn characterize-29.2 «NP V NP S_ING»: agent=Agent location=Theme

Option 2

Repeated apologies following every error

amodacldetobjrootRepeatedVERBapologiesNOUNfollowingVERBeveryDETerrorNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RepeatedrepeatVERBTense=Past VerbForm=Part Voice=Pass2 apologiesamod
2apologiesapologyNOUNNumber=Plurrootroot
3followingfollowVERBVerbForm=Ger2 apologiesacl
4everyeveryDETPronType=Tot5 errordet
5errorerrorNOUNNumber=Sing3 followingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1repeatparticiplevn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality
2followgerundRepeated apologies not said hereevery errorvn chase-51.6 «NP V NP»: agent=Agent error=Theme

Option 3

Prolonged silence on the part of every member

amodcasedetnmodcasedetnmodrootProlongedVERBsilenceNOUNonADPtheDETpartNOUNofADPeveryDETmemberNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ProlongedprolongVERBTense=Past VerbForm=Part Voice=Pass2 silenceamod
2silencesilenceNOUNNumber=Singrootroot
3ononADP_5 partcase
4thetheDETDefinite=Def PronType=Art5 partdet
5partpartNOUNNumber=Sing2 silencenmod
6ofofADP_8 membercase
7everyeveryDETPronType=Tot8 memberdet
8membermemberNOUNNumber=Sing5 partnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1prolongparticiplevn sustain-55.6 «NP V NP PP.instrument»: agent=Agent

Option 4

Simultaneous exclamations by all members of the team

amodcasedetnmodcasedetnmodrootSimultaneousADJexclamationsNOUNbyADPallDETmembersNOUNofADPtheDETteamNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SimultaneoussimultaneousADJDegree=Pos2 exclamationsamod
2exclamationsexclamationNOUNNumber=Plurrootroot
3bybyADP_5 memberscase
4allallDETPronType=Tot5 membersdet
5membersmemberNOUNNumber=Plur2 exclamationsnmod
6ofofADP_8 teamcase
7thetheDETDefinite=Def PronType=Art8 teamdet
8teamteamNOUNNumber=Sing5 membersnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1exclaimall members of the teamnom exclamation «communication transitive»: by=agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/405-teams-and-voice-chat/e1/