Exam question 2 · Teams and voice chat
Ascertain the principal hazard arising from a microphone which is inadvertently left active during play.
Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: you, principal hazard · What happens: ascertain, arise, leave · To what, where: principal hazard, microphone
This is exam question 2 of lesson 405 «Teams and voice chat» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Ascertain | ascertain | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 4 hazard | det |
| 3 | principal | principal | ADJ | Degree=Pos | 4 hazard | amod |
| 4 | hazard | hazard | NOUN | Number=Sing | 1 Ascertain | obj |
| 5 | arising | arise | VERB | VerbForm=Ger | 4 hazard | acl |
| 6 | from | from | ADP | _ | 8 microphone | case |
| 7 | a | a | DET | Definite=Ind PronType=Art | 8 microphone | det |
| 8 | microphone | microphone | NOUN | Number=Sing | 5 arising | obl |
| 9 | which | which | PRON | PronType=Rel | 12 left | nsubj:pass |
| 10 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 12 left | aux:pass |
| 11 | inadvertently | inadvertently | ADV | _ | 12 left | advmod |
| 12 | left | leave | VERB | Tense=Past VerbForm=Part Voice=Pass | 8 microphone | acl:relcl |
| 13 | active | active | ADJ | Degree=Pos | 12 left | xcomp |
| 14 | during | during | ADP | _ | 15 play | case |
| 15 | play | play | NOUN | Number=Sing | 12 left | obl |
| 16 | . | . | PUNCT | _ | 1 Ascertain | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | ascertain | imperative | you not said here | the principal hazard | vn discover-84 «NP V NP»: agent=Agent hazard=Topic | ||||
| 2 | arise | gerund | the principal hazard not said here | a microphone | vn appear-48.1.1 «NP V»: agent=Theme | ||||
| 3 | leave | present · passive | a microphone | during play | active, inadvertently property | vn keep-15.2 «NP V NP»: subject=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice · ✓ the right answer
Persons in the game may overhear what occurs within the player's home
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Persons | person | NOUN | Number=Plur | 6 overhear | nsubj |
| 2 | in | in | ADP | _ | 4 game | case |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 4 | game | game | NOUN | Number=Sing | 1 Persons | nmod |
| 5 | may | may | AUX | VerbForm=Fin | 6 overhear | aux |
| 6 | overhear | overhear | VERB | VerbForm=Inf | root | root |
| 7 | what | what | PRON | PronType=Int | 8 occurs | nsubj |
| 8 | occurs | occur | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 6 overhear | ccomp |
| 9 | within | within | ADP | _ | 13 home | case |
| 10 | the | the | DET | Definite=Def PronType=Art | 11 player | det |
| 11 | player | player | NOUN | Number=Sing | 13 home | nmod:poss |
| 12 | 's | 's | PART | _ | 11 player | case |
| 13 | home | home | NOUN | Number=Sing | 8 occurs | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | overhear | may | Persons in the game | tree rules | |||||
| 2 | occur | present | within the player's home | vn occur-48.3-1 «NP V»: agent=Theme |
Option 2
The game may be terminated by its publisher
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 5 terminated | nsubj:pass |
| 3 | may | may | AUX | VerbForm=Fin | 5 terminated | aux |
| 4 | be | be | AUX | VerbForm=Inf | 5 terminated | aux:pass |
| 5 | terminated | terminate | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 6 | by | by | ADP | _ | 8 publisher | case |
| 7 | its | its | PRON | Case=Gen Gender=Neut Number=Sing Person=3 Poss=Yes PronType=Prs | 8 publisher | nmod:poss |
| 8 | publisher | publisher | NOUN | Number=Sing | 5 terminated | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | terminate | may · passive | game's publisher | the game | vn fire-10.10 «NP V NP»: agent=Agent subject=Theme |
Option 3
The console may be permanently damaged by the continuous use of the microphone
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 console | det |
| 2 | console | console | NOUN | Number=Sing | 6 damaged | nsubj:pass |
| 3 | may | may | AUX | VerbForm=Fin | 6 damaged | aux |
| 4 | be | be | AUX | VerbForm=Inf | 6 damaged | aux:pass |
| 5 | permanently | permanently | ADV | _ | 6 damaged | advmod |
| 6 | damaged | damage | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 7 | by | by | ADP | _ | 10 use | case |
| 8 | the | the | DET | Definite=Def PronType=Art | 10 use | det |
| 9 | continuous | continuous | ADJ | Degree=Pos | 10 use | amod |
| 10 | use | use | NOUN | Number=Sing | 6 damaged | obl |
| 11 | of | of | ADP | _ | 13 microphone | case |
| 12 | the | the | DET | Definite=Def PronType=Art | 13 microphone | det |
| 13 | microphone | microphone | NOUN | Number=Sing | 10 use | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | damage | may · passive | the continuous use of the microphone | the console | permanently property | vn destroy-44 «NP V NP»: agent=Agent subject=Patient | |||
| 2 | use | the microphone | nom use «act transitive»: of=patient |
Option 4
The player's score may be reduced
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 player | det |
| 2 | player | player | NOUN | Number=Sing | 4 score | nmod:poss |
| 3 | 's | 's | PART | _ | 2 player | case |
| 4 | score | score | NOUN | Number=Sing | 7 reduced | nsubj:pass |
| 5 | may | may | AUX | VerbForm=Fin | 7 reduced | aux |
| 6 | be | be | AUX | VerbForm=Inf | 7 reduced | aux:pass |
| 7 | reduced | reduce | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | reduce | may · passive | the player's score | vn limit-76 «NP V NP»: subject=Patient | |||||
| 2 | score | the player | nom score «cognition transitive»: poss=agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/405-teams-and-voice-chat/e2/